diff --git a/addons/overthrow_main.pbo b/addons/overthrow_main.pbo
index 46d27009..d2bc0dc7 100644
Binary files a/addons/overthrow_main.pbo and b/addons/overthrow_main.pbo differ
diff --git a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
index 3231e080..f6783885 100644
--- a/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
+++ b/addons/overthrow_main/campaign/missions/OverthrowMpTanoa.Tanoa/mission.sqm
@@ -16,14 +16,14 @@ class EditorData
};
class LayerIndexProvider
{
- nextID=375;
+ nextID=377;
};
class Camera
{
- pos[]={8260.8291,19.001881,1106.7407};
- dir[]={0,-0.70710683,0.70710683};
- up[]={0,0.70710677,0.70710677};
- aside[]={0.99999994,0,0};
+ pos[]={8275.1074,180.79962,1498.9545};
+ dir[]={0.47637776,-0.40311021,0.7814858};
+ up[]={0.20984229,0.91512811,0.34424043};
+ aside[]={0.85391915,-6.2584877e-007,-0.52053255};
};
};
binarizationWanted=0;
@@ -39,6 +39,8 @@ addons[]=
"ace_attach",
"ace_chemlights",
"A3_Weapons_F_Items",
+ "ace_medical_engine",
+ "ace_medical_treatment",
"ace_medical",
"ace_cargo",
"ace_captives",
@@ -72,7 +74,7 @@ class AddonsMetaData
{
class List
{
- items=32;
+ items=34;
class Item0
{
className="A3_Ui_F";
@@ -131,166 +133,180 @@ class AddonsMetaData
};
class Item8
{
- className="ace_medical";
- name="ACE3 - Medical";
+ className="ace_medical_engine";
+ name="ACE3 - Medical Engine";
author="ACE-Team";
url="http://ace3mod.com/";
};
class Item9
+ {
+ className="ace_medical_treatment";
+ name="ACE3 - Medical Treatment";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item10
+ {
+ className="ace_medical";
+ name="ACE3 - Medical Core";
+ author="ACE-Team";
+ url="http://ace3mod.com/";
+ };
+ class Item11
{
className="ace_cargo";
name="ACE3 - Cargo";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item10
+ class Item12
{
className="ace_captives";
name="ACE3 - Captives";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item11
+ class Item13
{
className="ace_switchunits";
name="ACE3 - Switch Units";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item12
+ class Item14
{
className="ace_weather";
name="ACE3 - Weather";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item13
+ class Item15
{
className="ace_vehiclelock";
name="ACE3 - Vehicle Lock";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item14
+ class Item16
{
className="ace_advanced_fatigue";
name="ACE3 - Advanced Fatigue";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item15
+ class Item17
{
className="ace_map";
name="ACE3 - Map";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item16
+ class Item18
{
className="A3_Modules_F";
name="Arma 3 Alpha - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item17
+ class Item19
{
className="ace_rearm";
name="ACE3 - Rearm";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item18
+ class Item20
{
className="ace_refuel";
name="ACE3 - Refuel";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item19
+ class Item21
{
className="ace_repair";
name="ACE3 - Repair";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item20
+ class Item22
{
className="ace_respawn";
name="ACE3 - Respawn";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item21
+ class Item23
{
className="ace_explosives";
name="ACE3 - Explosives";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item22
+ class Item24
{
className="ace_ui";
name="ACE3 - UI";
author="ACE-Team";
url="http://ace3mod.com/";
};
- class Item23
+ class Item25
{
className="A3_Modules_F_Curator";
name="Arma 3 Zeus Update - Scripted Modules";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item24
+ class Item26
{
className="A3_Structures_F_Exp_Industrial";
name="Arma 3 Apex - Industrial Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item25
+ class Item27
{
className="A3_Structures_F";
name="Arma 3 - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item26
+ class Item28
{
className="A3_Structures_F_Exp";
name="Arma 3 Apex - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item27
+ class Item29
{
className="A3_Structures_F_Orange";
name="Arma 3 Orange - Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item28
+ class Item30
{
className="A3_Structures_F_Exp_Infrastructure";
name="Arma 3 Apex - Infrastructure Objects";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item29
+ class Item31
{
className="A3_Props_F_Exp";
name="Arma 3 Apex - Decorative and Mission Objects";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item30
+ class Item32
{
className="A3_Structures_F_Mil";
name="Arma 3 - Military Buildings and Structures";
author="Bohemia Interactive";
url="https://www.arma3.com";
};
- class Item31
+ class Item33
{
className="A3_Structures_F_EPA";
name="Arma 3 Survive Episode - Buildings and Structures";
@@ -1482,7 +1498,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -1518,12 +1534,34 @@ class Mission
id=1754;
type="ACE_moduleReviveSettings";
atlOffset=49.264294;
+ };
+ class Item25
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8784.3457,-0.00020956993,864.98633};
+ };
+ id=1755;
+ type="ACE_moduleMedicalSettings";
+ atlOffset=48.082451;
+ };
+ class Item26
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8784.541,7.6770782e-005,866.70508};
+ };
+ id=1757;
+ type="ACE_moduleCargoSettings";
+ atlOffset=47.672821;
class CustomAttributes
{
class Attribute0
{
- property="ACE_moduleReviveSettings_amountOfReviveLives";
- expression="_this setVariable ['amountOfReviveLives',_value,true];";
+ property="ACE_moduleCargoSettings_enable";
+ expression="_this setVariable ['enable',_value,true];";
class Value
{
class data
@@ -1532,36 +1570,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=-1;
+ value=1;
};
};
};
class Attribute1
{
- property="ACE_moduleReviveSettings_enableRevive";
- expression="_this setVariable ['enableRevive',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=2;
- };
- };
- };
- class Attribute2
- {
- property="ACE_moduleReviveSettings_maxReviveTime";
- expression="_this setVariable ['maxReviveTime',_value,true];";
+ property="ACE_moduleCargoSettings_paradropTimeCoefficent";
+ expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
class Value
{
class data
@@ -1570,32 +1589,32 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "STRING"
};
};
- value=240;
+ value="2.5";
};
};
};
- nAttributes=3;
+ nAttributes=2;
};
};
- class Item25
+ class Item27
{
dataType="Logic";
class PositionInfo
{
- position[]={8784.3457,-0.00020956993,864.98633};
+ position[]={8782.4551,0.00059151649,867.27246};
};
- id=1755;
- type="ACE_moduleMedicalSettings";
- atlOffset=48.082451;
+ id=1758;
+ type="ace_captives_moduleSettings";
+ atlOffset=47.624321;
class CustomAttributes
{
class Attribute0
{
- property="ACE_moduleMedicalSettings_litterCleanUpDelay";
- expression="_this setVariable ['litterCleanUpDelay',_value,true];";
+ property="ace_captives_moduleSettings_requireSurrender";
+ expression="_this setVariable ['requireSurrender',_value,true];";
class Value
{
class data
@@ -1607,14 +1626,14 @@ class Mission
"SCALAR"
};
};
- value=1800;
+ value=0;
};
};
};
class Attribute1
{
- property="ACE_moduleMedicalSettings_enableScreams";
- expression="_this setVariable ['enableScreams',_value,true];";
+ property="ace_captives_moduleSettings_allowHandcuffOwnSide";
+ expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
class Value
{
class data
@@ -1626,14 +1645,14 @@ class Mission
"BOOL"
};
};
- value=1;
+ value=0;
};
};
};
class Attribute2
{
- property="ACE_moduleMedicalSettings_preventInstaDeath";
- expression="_this setVariable ['preventInstaDeath',_value,true];";
+ property="ace_captives_moduleSettings_allowSurrender";
+ expression="_this setVariable ['allowSurrender',_value,true];";
class Value
{
class data
@@ -1651,27 +1670,8 @@ class Mission
};
class Attribute3
{
- property="ACE_moduleMedicalSettings_bleedingCoefficient";
- expression="_this setVariable ['bleedingCoefficient',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute4
- {
- property="ACE_moduleMedicalSettings_increaseTrainingInLocations";
- expression="_this setVariable ['increaseTrainingInLocations',_value,true];";
+ property="ace_captives_moduleSettings_requireSurrenderAi";
+ expression="_this setVariable ['requireSurrenderAi',_value,true];";
class Value
{
class data
@@ -1687,10 +1687,25 @@ class Mission
};
};
};
- class Attribute5
+ nAttributes=4;
+ };
+ };
+ class Item28
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8785.3008,7.6293945e-005,867.42285};
+ };
+ id=1759;
+ type="ACE_ModuleSwitchUnits";
+ atlOffset=47.475304;
+ class CustomAttributes
+ {
+ class Attribute0
{
- property="ACE_moduleMedicalSettings_enableUnconsciousnessAI";
- expression="_this setVariable ['enableUnconsciousnessAI',_value,true];";
+ property="ACE_ModuleSwitchUnits_SafeZoneRadius";
+ expression="_this setVariable ['SafeZoneRadius',_value,true];";
class Value
{
class data
@@ -1702,14 +1717,14 @@ class Mission
"SCALAR"
};
};
- value=0;
+ value=100;
};
};
};
- class Attribute6
+ class Attribute1
{
- property="ACE_moduleMedicalSettings_remoteControlledAI";
- expression="_this setVariable ['remoteControlledAI',_value,true];";
+ property="ACE_ModuleSwitchUnits_SwitchToCivilian";
+ expression="_this setVariable ['SwitchToCivilian',_value,true];";
class Value
{
class data
@@ -1725,10 +1740,10 @@ class Mission
};
};
};
- class Attribute7
+ class Attribute2
{
- property="ACE_moduleMedicalSettings_painCoefficient";
- expression="_this setVariable ['painCoefficient',_value,true];";
+ property="ACE_ModuleSwitchUnits_SwitchToEast";
+ expression="_this setVariable ['SwitchToEast',_value,true];";
class Value
{
class data
@@ -1737,17 +1752,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=1;
+ value=0;
};
};
};
- class Attribute8
+ class Attribute3
{
- property="ACE_moduleMedicalSettings_AIDamageThreshold";
- expression="_this setVariable ['AIDamageThreshold',_value,true];";
+ property="ACE_ModuleSwitchUnits_SwitchToWest";
+ expression="_this setVariable ['SwitchToWest',_value,true];";
class Value
{
class data
@@ -1756,17 +1771,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=1;
+ value=0;
};
};
};
- class Attribute9
+ class Attribute4
{
- property="ACE_moduleMedicalSettings_playerDamageThreshold";
- expression="_this setVariable ['playerDamageThreshold',_value,true];";
+ property="ACE_ModuleSwitchUnits_SwitchToIndependent";
+ expression="_this setVariable ['SwitchToIndependent',_value,true];";
class Value
{
class data
@@ -1775,17 +1790,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=1.2;
+ value=0;
};
};
};
- class Attribute10
+ class Attribute5
{
- property="ACE_moduleMedicalSettings_level";
- expression="_this setVariable ['level',_value,true];";
+ property="ACE_ModuleSwitchUnits_EnableSafeZone";
+ expression="_this setVariable ['EnableSafeZone',_value,true];";
class Value
{
class data
@@ -1794,17 +1809,32 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
value=1;
};
};
};
- class Attribute11
+ nAttributes=6;
+ };
+ };
+ class Item29
+ {
+ dataType="Logic";
+ class PositionInfo
+ {
+ position[]={8781.7578,-4.8398972e-005,863.74365};
+ };
+ id=1760;
+ type="ace_weather_ModuleSettings";
+ atlOffset=48.457233;
+ class CustomAttributes
+ {
+ class Attribute0
{
- property="ACE_moduleMedicalSettings_allowLitterCreation";
- expression="_this setVariable ['allowLitterCreation',_value,true];";
+ property="ace_weather_ModuleSettings_enabled";
+ expression="_this setVariable ['enabled',_value,true];";
class Value
{
class data
@@ -1816,14 +1846,14 @@ class Mission
"BOOL"
};
};
- value=0;
+ value=1;
};
};
};
- class Attribute12
+ class Attribute1
{
- property="ACE_moduleMedicalSettings_keepLocalSettingsSynced";
- expression="_this setVariable ['keepLocalSettingsSynced',_value,true];";
+ property="ace_weather_ModuleSettings_windSimulation";
+ expression="_this setVariable ['windSimulation',_value,true];";
class Value
{
class data
@@ -1839,10 +1869,10 @@ class Mission
};
};
};
- class Attribute13
+ class Attribute2
{
- property="ACE_moduleMedicalSettings_medicSetting";
- expression="_this setVariable ['medicSetting',_value,true];";
+ property="ace_weather_ModuleSettings_updateInterval";
+ expression="_this setVariable ['updateInterval',_value,true];";
class Value
{
class data
@@ -1854,29 +1884,29 @@ class Mission
"SCALAR"
};
};
- value=0;
+ value=60;
};
};
};
- nAttributes=14;
+ nAttributes=3;
};
};
- class Item26
+ class Item30
{
dataType="Logic";
class PositionInfo
{
- position[]={8784.541,7.6770782e-005,866.70508};
+ position[]={8785.4189,-0.00033378601,869.49561};
};
- id=1757;
- type="ACE_moduleCargoSettings";
- atlOffset=47.672821;
+ id=1761;
+ type="ACE_VehicleLock_ModuleSetup";
+ atlOffset=46.983452;
class CustomAttributes
{
class Attribute0
{
- property="ACE_moduleCargoSettings_enable";
- expression="_this setVariable ['enable',_value,true];";
+ property="ACE_VehicleLock_ModuleSetup_DefaultLockpickStrength";
+ expression="_this setVariable ['DefaultLockpickStrength',_value,true];";
class Value
{
class data
@@ -1885,51 +1915,17 @@ class Mission
{
type[]=
{
- "BOOL"
+ "SCALAR"
};
};
- value=1;
+ value=10;
};
};
};
class Attribute1
{
- property="ACE_moduleCargoSettings_paradropTimeCoefficent";
- expression="_this setVariable ['paradropTimeCoefficent',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "STRING"
- };
- };
- value="2.5";
- };
- };
- };
- nAttributes=2;
- };
- };
- class Item27
- {
- dataType="Logic";
- class PositionInfo
- {
- position[]={8782.4551,0.00059151649,867.27246};
- };
- id=1758;
- type="ace_captives_moduleSettings";
- atlOffset=47.624321;
- class CustomAttributes
- {
- class Attribute0
- {
- property="ace_captives_moduleSettings_requireSurrender";
- expression="_this setVariable ['requireSurrender',_value,true];";
+ property="ACE_VehicleLock_ModuleSetup_VehicleStartingLockState";
+ expression="_this setVariable ['VehicleStartingLockState',_value,true];";
class Value
{
class data
@@ -1941,52 +1937,14 @@ class Mission
"SCALAR"
};
};
- value=0;
- };
- };
- };
- class Attribute1
- {
- property="ace_captives_moduleSettings_allowHandcuffOwnSide";
- expression="_this setVariable ['allowHandcuffOwnSide',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
+ value=2;
};
};
};
class Attribute2
{
- property="ace_captives_moduleSettings_allowSurrender";
- expression="_this setVariable ['allowSurrender',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute3
- {
- property="ace_captives_moduleSettings_requireSurrenderAi";
- expression="_this setVariable ['requireSurrenderAi',_value,true];";
+ property="ACE_VehicleLock_ModuleSetup_LockVehicleInventory";
+ expression="_this setVariable ['LockVehicleInventory',_value,true];";
class Value
{
class data
@@ -1998,29 +1956,29 @@ class Mission
"BOOL"
};
};
- value=0;
+ value=1;
};
};
};
- nAttributes=4;
+ nAttributes=3;
};
};
- class Item28
+ class Item31
{
dataType="Logic";
class PositionInfo
{
- position[]={8785.3008,7.6293945e-005,867.42285};
+ position[]={8783.4316,0.00049591064,867.8584};
};
- id=1759;
- type="ACE_ModuleSwitchUnits";
- atlOffset=47.475304;
+ id=1762;
+ type="ace_advanced_fatigue_moduleSettings";
+ atlOffset=47.45005;
class CustomAttributes
{
class Attribute0
{
- property="ACE_ModuleSwitchUnits_SafeZoneRadius";
- expression="_this setVariable ['SafeZoneRadius',_value,true];";
+ property="ace_advanced_fatigue_moduleSettings_TerrainGradientFactor";
+ expression="_this setVariable ['TerrainGradientFactor',_value,true];";
class Value
{
class data
@@ -2032,14 +1990,14 @@ class Mission
"SCALAR"
};
};
- value=100;
+ value=0.80000001;
};
};
};
class Attribute1
{
- property="ACE_ModuleSwitchUnits_SwitchToCivilian";
- expression="_this setVariable ['SwitchToCivilian',_value,true];";
+ property="ace_advanced_fatigue_moduleSettings_Enabled";
+ expression="_this setVariable ['Enabled',_value,true];";
class Value
{
class data
@@ -2051,14 +2009,14 @@ class Mission
"BOOL"
};
};
- value=0;
+ value=1;
};
};
};
class Attribute2
{
- property="ACE_ModuleSwitchUnits_SwitchToEast";
- expression="_this setVariable ['SwitchToEast',_value,true];";
+ property="ace_advanced_fatigue_moduleSettings_RecoveryFactor";
+ expression="_this setVariable ['RecoveryFactor',_value,true];";
class Value
{
class data
@@ -2067,17 +2025,17 @@ class Mission
{
type[]=
{
- "BOOL"
+ "SCALAR"
};
};
- value=0;
+ value=1;
};
};
};
class Attribute3
{
- property="ACE_ModuleSwitchUnits_SwitchToWest";
- expression="_this setVariable ['SwitchToWest',_value,true];";
+ property="ace_advanced_fatigue_moduleSettings_LoadFactor";
+ expression="_this setVariable ['LoadFactor',_value,true];";
class Value
{
class data
@@ -2086,36 +2044,17 @@ class Mission
{
type[]=
{
- "BOOL"
+ "SCALAR"
};
};
- value=0;
+ value=0.80000001;
};
};
};
class Attribute4
{
- property="ACE_ModuleSwitchUnits_SwitchToIndependent";
- expression="_this setVariable ['SwitchToIndependent',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute5
- {
- property="ACE_ModuleSwitchUnits_EnableSafeZone";
- expression="_this setVariable ['EnableSafeZone',_value,true];";
+ property="ace_advanced_fatigue_moduleSettings_PerformanceFactor";
+ expression="_this setVariable ['PerformanceFactor',_value,true];";
class Value
{
class data
@@ -2124,32 +2063,32 @@ class Mission
{
type[]=
{
- "BOOL"
+ "SCALAR"
};
};
value=1;
};
};
};
- nAttributes=6;
+ nAttributes=5;
};
};
- class Item29
+ class Item32
{
dataType="Logic";
class PositionInfo
{
- position[]={8781.7578,-4.8398972e-005,863.74365};
+ position[]={8781.8125,0,859.43115};
};
- id=1760;
- type="ace_weather_ModuleSettings";
- atlOffset=48.457233;
+ id=1766;
+ type="ACE_ModuleMap";
+ atlOffset=49.448441;
class CustomAttributes
{
class Attribute0
{
- property="ace_weather_ModuleSettings_enabled";
- expression="_this setVariable ['enabled',_value,true];";
+ property="ACE_ModuleMap_MapShake";
+ expression="_this setVariable ['MapShake',_value,true];";
class Value
{
class data
@@ -2161,14 +2100,14 @@ class Mission
"BOOL"
};
};
- value=1;
+ value=0;
};
};
};
class Attribute1
{
- property="ace_weather_ModuleSettings_windSimulation";
- expression="_this setVariable ['windSimulation',_value,true];";
+ property="ACE_ModuleMap_MapShowCursorCoordinates";
+ expression="_this setVariable ['MapShowCursorCoordinates',_value,true];";
class Value
{
class data
@@ -2186,8 +2125,8 @@ class Mission
};
class Attribute2
{
- property="ace_weather_ModuleSettings_updateInterval";
- expression="_this setVariable ['updateInterval',_value,true];";
+ property="ACE_ModuleMap_DefaultChannel";
+ expression="_this setVariable ['DefaultChannel',_value,true];";
class Value
{
class data
@@ -2199,29 +2138,14 @@ class Mission
"SCALAR"
};
};
- value=60;
+ value=-1;
};
};
};
- nAttributes=3;
- };
- };
- class Item30
- {
- dataType="Logic";
- class PositionInfo
- {
- position[]={8785.4189,-0.00033378601,869.49561};
- };
- id=1761;
- type="ACE_VehicleLock_ModuleSetup";
- atlOffset=46.983452;
- class CustomAttributes
- {
- class Attribute0
+ class Attribute3
{
- property="ACE_VehicleLock_ModuleSetup_DefaultLockpickStrength";
- expression="_this setVariable ['DefaultLockpickStrength',_value,true];";
+ property="ACE_ModuleMap_MapIllumination";
+ expression="_this setVariable ['MapIllumination',_value,true];";
class Value
{
class data
@@ -2230,17 +2154,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=10;
+ value=0;
};
};
};
- class Attribute1
+ class Attribute4
{
- property="ACE_VehicleLock_ModuleSetup_VehicleStartingLockState";
- expression="_this setVariable ['VehicleStartingLockState',_value,true];";
+ property="ACE_ModuleMap_MapGlow";
+ expression="_this setVariable ['MapGlow',_value,true];";
class Value
{
class data
@@ -2249,17 +2173,17 @@ class Mission
{
type[]=
{
- "SCALAR"
+ "BOOL"
};
};
- value=2;
+ value=0;
};
};
};
- class Attribute2
+ class Attribute5
{
- property="ACE_VehicleLock_ModuleSetup_LockVehicleInventory";
- expression="_this setVariable ['LockVehicleInventory',_value,true];";
+ property="ACE_ModuleMap_MapLimitZoom";
+ expression="_this setVariable ['MapLimitZoom',_value,true];";
class Value
{
class data
@@ -2271,278 +2195,39 @@ class Mission
"BOOL"
};
};
- value=1;
+ value=0;
};
};
};
- nAttributes=3;
+ nAttributes=6;
};
};
- class Item31
+ class Item33
{
dataType="Logic";
class PositionInfo
{
- position[]={8783.4316,0.00049591064,867.8584};
+ position[]={8260.708,2.1254003,1130.2738};
+ angles[]={6.1245303,0,0.087773547};
};
- id=1762;
- type="ace_advanced_fatigue_moduleSettings";
- atlOffset=47.45005;
- class CustomAttributes
+ id=1778;
+ type="HighCommand";
+ atlOffset=0.21927238;
+ };
+ class Item34
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
{
- class Attribute0
+ items=1;
+ class Item0
{
- property="ace_advanced_fatigue_moduleSettings_TerrainGradientFactor";
- expression="_this setVariable ['TerrainGradientFactor',_value,true];";
- class Value
+ dataType="Object";
+ class PositionInfo
{
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=0.80000001;
- };
- };
- };
- class Attribute1
- {
- property="ace_advanced_fatigue_moduleSettings_Enabled";
- expression="_this setVariable ['Enabled',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=1;
- };
- };
- };
- class Attribute2
- {
- property="ace_advanced_fatigue_moduleSettings_RecoveryFactor";
- expression="_this setVariable ['RecoveryFactor',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute3
- {
- property="ace_advanced_fatigue_moduleSettings_LoadFactor";
- expression="_this setVariable ['LoadFactor',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=0.80000001;
- };
- };
- };
- class Attribute4
- {
- property="ace_advanced_fatigue_moduleSettings_PerformanceFactor";
- expression="_this setVariable ['PerformanceFactor',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- nAttributes=5;
- };
- };
- class Item32
- {
- dataType="Logic";
- class PositionInfo
- {
- position[]={8781.8125,0,859.43115};
- };
- id=1766;
- type="ACE_ModuleMap";
- atlOffset=49.448441;
- class CustomAttributes
- {
- class Attribute0
- {
- property="ACE_ModuleMap_MapShake";
- expression="_this setVariable ['MapShake',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute1
- {
- property="ACE_ModuleMap_MapShowCursorCoordinates";
- expression="_this setVariable ['MapShowCursorCoordinates',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=1;
- };
- };
- };
- class Attribute2
- {
- property="ACE_ModuleMap_DefaultChannel";
- expression="_this setVariable ['DefaultChannel',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=-1;
- };
- };
- };
- class Attribute3
- {
- property="ACE_ModuleMap_MapIllumination";
- expression="_this setVariable ['MapIllumination',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute4
- {
- property="ACE_ModuleMap_MapGlow";
- expression="_this setVariable ['MapGlow',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute5
- {
- property="ACE_ModuleMap_MapLimitZoom";
- expression="_this setVariable ['MapLimitZoom',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- nAttributes=6;
- };
- };
- class Item33
- {
- dataType="Logic";
- class PositionInfo
- {
- position[]={8260.708,2.1254003,1130.2738};
- angles[]={6.1245303,0,0.087773547};
- };
- id=1778;
- type="HighCommand";
- atlOffset=0.21927238;
- };
- class Item34
- {
- dataType="Group";
- side="Independent";
- class Entities
- {
- items=1;
- class Item0
- {
- dataType="Object";
- class PositionInfo
- {
- position[]={8260.9453,2.1833193,1128.2217};
- angles[]={0,2.1661577,0};
+ position[]={8260.9453,2.1833193,1128.2217};
+ angles[]={0,2.1661577,0};
};
side="Independent";
flags=2;
@@ -2692,7 +2377,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -2881,7 +2566,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -3070,7 +2755,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -3259,7 +2944,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -3448,7 +3133,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -3637,7 +3322,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -4754,269 +4439,18 @@ class Mission
id=1909;
type="ACE_moduleAdvancedMedicalSettings";
atlOffset=-0.001999855;
- class CustomAttributes
+ };
+ class Item49
+ {
+ dataType="Group";
+ side="Independent";
+ class Entities
{
- class Attribute0
+ items=1;
+ class Item0
{
- property="ACE_moduleAdvancedMedicalSettings_enableVehicleCrashes";
- expression="_this setVariable ['enableVehicleCrashes',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute1
- {
- property="ACE_moduleAdvancedMedicalSettings_consumeItem_SurgicalKit";
- expression="_this setVariable ['consumeItem_SurgicalKit',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute2
- {
- property="ACE_moduleAdvancedMedicalSettings_enableAdvancedWounds";
- expression="_this setVariable ['enableAdvancedWounds',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute3
- {
- property="ACE_moduleAdvancedMedicalSettings_consumeItem_PAK";
- expression="_this setVariable ['consumeItem_PAK',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute4
- {
- property="ACE_moduleAdvancedMedicalSettings_useCondition_PAK";
- expression="_this setVariable ['useCondition_PAK',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute5
- {
- property="ACE_moduleAdvancedMedicalSettings_medicSetting_PAK";
- expression="_this setVariable ['medicSetting_PAK',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute6
- {
- property="ACE_moduleAdvancedMedicalSettings_medicSetting_SurgicalKit";
- expression="_this setVariable ['medicSetting_SurgicalKit',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=1;
- };
- };
- };
- class Attribute7
- {
- property="ACE_moduleAdvancedMedicalSettings_healHitPointAfterAdvBandage";
- expression="_this setVariable ['healHitPointAfterAdvBandage',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=0;
- };
- };
- };
- class Attribute8
- {
- property="ACE_moduleAdvancedMedicalSettings_useLocation_SurgicalKit";
- expression="_this setVariable ['useLocation_SurgicalKit',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=3;
- };
- };
- };
- class Attribute9
- {
- property="ACE_moduleAdvancedMedicalSettings_useCondition_SurgicalKit";
- expression="_this setVariable ['useCondition_SurgicalKit',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=0;
- };
- };
- };
- class Attribute10
- {
- property="ACE_moduleAdvancedMedicalSettings_useLocation_PAK";
- expression="_this setVariable ['useLocation_PAK',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=3;
- };
- };
- };
- class Attribute11
- {
- property="ACE_moduleAdvancedMedicalSettings_enableFor";
- expression="_this setVariable ['enableFor',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "SCALAR"
- };
- };
- value=0;
- };
- };
- };
- class Attribute12
- {
- property="ACE_moduleAdvancedMedicalSettings_painIsOnlySuppressed";
- expression="_this setVariable ['painIsOnlySuppressed',_value,true];";
- class Value
- {
- class data
- {
- class type
- {
- type[]=
- {
- "BOOL"
- };
- };
- value=1;
- };
- };
- };
- nAttributes=13;
- };
- };
- class Item49
- {
- dataType="Group";
- side="Independent";
- class Entities
- {
- items=1;
- class Item0
- {
- dataType="Object";
- class PositionInfo
+ dataType="Object";
+ class PositionInfo
{
position[]={8259.0938,1.5116251,1125.3787};
angles[]={0,2.1167357,0};
@@ -5169,7 +4603,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -5397,17 +4831,18 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={4260.0249,12.894197,8463.6885};
- angles[]={0,0.05455333,0};
+ position[]={4260.0249,12.893972,8463.6885};
+ angles[]={0,0.054558992,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=1960;
type="Land_SCF_01_generalBuilding_F";
- atlOffset=-1.3087754;
+ atlOffset=-1.3090005;
};
class Item60
{
@@ -5455,17 +4890,18 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={4176.8071,8.2978001,8383.7256};
- angles[]={0,2.8103263,0};
+ position[]={4176.8071,8.297637,8383.7256};
+ angles[]={0,2.8103292,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=1963;
type="Land_SCF_01_warehouse_F";
- atlOffset=0.024163485;
+ atlOffset=0.024000406;
};
class Item62
{
@@ -5635,36 +5071,38 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={2090.2102,25.833403,3391.0469};
- angles[]={0,4.480782,0};
+ position[]={2090.21,25.833431,3391.0471};
+ angles[]={0,4.4807839,0};
};
side="Empty";
flags=1;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=1081719681;
};
id=2109;
type="Land_Cargo_Tower_V4_F";
- atlOffset=0.35198593;
+ atlOffset=0.35200119;
};
class Item67
{
dataType="Object";
class PositionInfo
{
- position[]={11611.42,17.576286,3065.7844};
- angles[]={0,5.3795266,0};
+ position[]={11611.42,17.57621,3065.7839};
+ angles[]={0,5.3795238,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=1011571308;
};
id=2111;
type="Land_Cargo_Tower_V4_F";
- atlOffset=7.6770782e-005;
+ atlOffset=4.7683716e-007;
};
class Item68
{
@@ -5678,6 +5116,7 @@ class Mission
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2112;
type="Land_Cargo_Tower_V4_F";
@@ -5695,6 +5134,7 @@ class Mission
flags=1;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-2147483457;
};
id=2113;
@@ -5706,87 +5146,92 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={5171.9634,33.106934,3653.1125};
- angles[]={0,3.9708266,0};
+ position[]={5171.9629,33.106934,3653.113};
+ angles[]={0,3.9708333,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2114;
type="Land_Cargo_Tower_V4_F";
- atlOffset=0.040994644;
+ atlOffset=0.041000366;
};
class Item71
{
dataType="Object";
class PositionInfo
{
- position[]={10090.385,422.82147,11821.047};
- angles[]={0,5.7118678,0};
+ position[]={10090.385,422.82181,11821.047};
+ angles[]={0,5.7118692,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2115;
type="Land_Cargo_Tower_V4_F";
- atlOffset=-0.035308838;
+ atlOffset=-0.034973145;
};
class Item72
{
dataType="Object";
class PositionInfo
{
- position[]={11925.78,19.836195,13054.678};
- angles[]={0,0.27213302,0};
+ position[]={11925.78,19.836208,13054.678};
+ angles[]={0,0.27213174,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=523264;
};
id=2116;
type="Land_Cargo_Tower_V4_F";
- atlOffset=-1.4305115e-005;
+ atlOffset=-9.5367432e-007;
};
class Item73
{
dataType="Object";
class PositionInfo
{
- position[]={2370.2708,26.039562,13301.747};
- angles[]={0,4.0587606,0};
+ position[]={2370.271,26.039537,13301.747};
+ angles[]={0,4.058763,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2117;
type="Land_Cargo_Tower_V4_F";
- atlOffset=0.0020246506;
+ atlOffset=0.001999855;
};
class Item74
{
dataType="Object";
class PositionInfo
{
- position[]={2141.2786,25.590662,13113.537};
- angles[]={0,4.0945816,0};
+ position[]={2141.2791,25.590569,13113.537};
+ angles[]={0,4.0945773,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2118;
type="Land_Cargo_Tower_V4_F";
- atlOffset=8.392334e-005;
+ atlOffset=-9.5367432e-007;
};
class Item75
{
@@ -5811,126 +5256,130 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={1732.505,18.193048,12850.115};
- angles[]={0,0.019748457,0};
+ position[]={1732.505,18.192986,12850.115};
+ angles[]={0,0.019757126,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1089176317;
};
id=2120;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=0.093062401;
+ atlOffset=0.092999458;
};
class Item77
{
dataType="Object";
class PositionInfo
{
- position[]={2372.4001,17.366394,13071.793};
- angles[]={0,5.7379179,0};
+ position[]={2372.3999,17.366425,13071.793};
+ angles[]={0,5.7379093,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=56;
};
id=2121;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-3.528595e-005;
+ atlOffset=-9.5367432e-007;
};
class Item78
{
dataType="Object";
class PositionInfo
{
- position[]={2327.7681,17.853319,6346.8809};
- angles[]={0,3.6645083,0};
+ position[]={2327.7681,17.853394,6346.8809};
+ angles[]={0,3.6645107,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2124;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-7.5340271e-005;
+ atlOffset=-9.5367432e-007;
};
class Item79
{
dataType="Object";
class PositionInfo
{
- position[]={2234.0952,16.736891,6317.6133};
- angles[]={0,1.8329573,0};
+ position[]={2234.095,16.736994,6317.6128};
+ angles[]={0,1.8329623,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2125;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-0.00010299683;
+ atlOffset=-9.5367432e-007;
};
class Item80
{
dataType="Object";
class PositionInfo
{
- position[]={11032.859,195.47185,4215.8862};
- angles[]={0,1.2573732,0};
+ position[]={11032.86,195.47191,4215.8862};
+ angles[]={0,1.2573701,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2126;
type="Land_Cargo_Tower_V4_F";
- atlOffset=-6.1035156e-005;
};
class Item81
{
dataType="Object";
class PositionInfo
{
- position[]={11768.212,9.5949993,2981.0325};
- angles[]={0,5.4081845,0};
+ position[]={11768.212,9.5950003,2981.032};
+ angles[]={0,5.4081817,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2127;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-9.5367432e-007;
};
class Item82
{
dataType="Object";
class PositionInfo
{
- position[]={2687.3269,222.3548,2599.1257};
- angles[]={0,4.026258,0};
+ position[]={2687.3269,222.35481,2599.126};
+ angles[]={0,4.0262651,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
aiRadarUsage=-1054867456;
};
id=2128;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-1.5258789e-005;
};
class Item83
{
@@ -5971,51 +5420,51 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={11578.469,56.164059,7371.2627};
- angles[]={6.1401687,5.7970676,0.0079935296};
+ position[]={11578.469,56.164276,7371.2632};
+ angles[]={6.140173,5.7970586,0.0079936078};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2131;
type="Land_MedicalTent_01_tropic_closed_F";
- atlOffset=-0.00014877319;
};
class Item86
{
dataType="Object";
class PositionInfo
{
- position[]={11563.675,55.40086,7357.9146};
- angles[]={0,5.7837062,0};
+ position[]={11563.675,55.401043,7357.915};
+ angles[]={0,5.7837067,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2137;
type="Land_HBarrier_01_tower_green_F";
- atlOffset=-7.6293945e-006;
};
class Item87
{
dataType="Object";
class PositionInfo
{
- position[]={11594.34,54.192623,7345.9971};
- angles[]={0,1.0849915,0};
+ position[]={11594.34,54.192657,7345.9971};
+ angles[]={0,1.0849839,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2138;
type="Land_WaterTank_02_F";
- atlOffset=-3.4332275e-005;
};
class Item88
{
@@ -6039,51 +5488,51 @@ class Mission
dataType="Object";
class PositionInfo
{
- position[]={4512.4287,6.6649251,8417.582};
- angles[]={0,1.0444649,0};
+ position[]={4512.4292,6.6648068,8417.582};
+ angles[]={0,1.0444573,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2141;
type="Land_Cargo_HQ_V4_F";
- atlOffset=7.4386597e-005;
};
class Item90
{
dataType="Object";
class PositionInfo
{
- position[]={4530.897,15.580993,8426.1006};
- angles[]={0,4.2178812,0};
+ position[]={4530.897,15.580995,8426.1006};
+ angles[]={0,4.217885,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2146;
type="Land_Cargo_Tower_V4_F";
- atlOffset=-1.9073486e-006;
};
class Item91
{
dataType="Object";
class PositionInfo
{
- position[]={4483.6826,8.1082211,8431.208};
- angles[]={0,1.4735627,0};
+ position[]={4483.6831,8.108223,8431.208};
+ angles[]={0,1.473564,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2147;
type="Land_Cargo_Patrol_V4_F";
- atlOffset=-1.9073486e-006;
};
class Item92
{
@@ -6091,50 +5540,122 @@ class Mission
class PositionInfo
{
position[]={4539.1025,3.0058146,8433.1709};
- angles[]={0,4.1100688,0};
+ angles[]={0,4.110076,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2145;
type="Land_Mil_ConcreteWall_F";
atlOffset=1.0490417e-005;
- };
- class Item93
- {
- dataType="Object";
- class PositionInfo
- {
- position[]={4536.8071,2.9474492,8436.4287};
- angles[]={0,4.1100688,0};
- };
- side="Empty";
- flags=5;
- class Attributes
+ class CustomAttributes
{
- };
- id=2144;
- type="Land_Mil_ConcreteWall_F";
- atlOffset=2.1457672e-005;
- };
- class Item94
- {
- dataType="Object";
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
+ };
+ class Item93
+ {
+ dataType="Object";
+ class PositionInfo
+ {
+ position[]={4536.8071,2.9474492,8436.4287};
+ angles[]={0,4.110076,0};
+ };
+ side="Empty";
+ flags=5;
+ class Attributes
+ {
+ disableSimulation=1;
+ };
+ id=2144;
+ type="Land_Mil_ConcreteWall_F";
+ atlOffset=2.1457672e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
+ };
+ class Item94
+ {
+ dataType="Object";
class PositionInfo
{
position[]={4534.5303,2.8999007,8439.6748};
- angles[]={0,4.1100688,0};
+ angles[]={0,4.110076,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2143;
type="Land_Mil_ConcreteWall_F";
atlOffset=2.9087067e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item95
{
@@ -6142,16 +5663,40 @@ class Mission
class PositionInfo
{
position[]={4528.5146,2.8330824,8448.9736};
- angles[]={0,4.1100688,0};
+ angles[]={0,4.110076,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2148;
type="Land_Mil_ConcreteWall_F";
atlOffset=-9.5367432e-007;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item96
{
@@ -6159,16 +5704,40 @@ class Mission
class PositionInfo
{
position[]={4526.2969,2.8418429,8452.2588};
- angles[]={0,4.1100688,0};
+ angles[]={0,4.110076,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2149;
type="Land_Mil_ConcreteWall_F";
atlOffset=-2.3841858e-007;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item97
{
@@ -6176,16 +5745,40 @@ class Mission
class PositionInfo
{
position[]={4524.1382,2.8923299,8455.5107};
- angles[]={0,4.1100688,0};
+ angles[]={0,4.110076,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2150;
type="Land_Mil_ConcreteWall_F";
atlOffset=-1.4305115e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item98
{
@@ -6193,16 +5786,40 @@ class Mission
class PositionInfo
{
position[]={4521.4819,2.9543407,8456.1172};
- angles[]={0,2.617595,0};
+ angles[]={0,2.6175926,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2151;
type="Land_Mil_ConcreteWall_F";
atlOffset=2.3841858e-007;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item99
{
@@ -6210,16 +5827,40 @@ class Mission
class PositionInfo
{
position[]={4518.0039,3.1138203,8454.1055};
- angles[]={0,2.617595,0};
+ angles[]={0,2.6175926,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2152;
type="Land_Mil_ConcreteWall_F";
atlOffset=-4.0531158e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item100
{
@@ -6227,133 +5868,274 @@ class Mission
class PositionInfo
{
position[]={4514.5933,3.3237596,8452.208};
- angles[]={0,2.617595,0};
+ angles[]={0,2.6175926,0};
};
side="Empty";
flags=5;
class Attributes
{
+ disableSimulation=1;
};
id=2153;
type="Land_Mil_ConcreteWall_F";
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item101
{
dataType="Object";
class PositionInfo
{
- position[]={4516.9302,4.6032009,8446.6445};
- angles[]={0,2.631089,6.2352223};
+ position[]={4516.9302,4.6031914,8446.6445};
+ angles[]={0,2.6310837,6.2352238};
};
side="Empty";
flags=4;
class Attributes
{
+ dynamicSimulation=1;
};
id=2154;
type="Land_IRMaskingCover_01_F";
- atlOffset=9.5367432e-006;
};
class Item102
{
dataType="Object";
class PositionInfo
{
- position[]={4539.7617,2.4800768,8408.9395};
- angles[]={6.2618566,1.0247688,6.2299027};
+ position[]={4539.7622,2.4800682,8408.9395};
+ angles[]={6.2618575,1.02477,6.2299004};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2156;
type="Land_HelipadCircle_F";
- atlOffset=-1.5735626e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item103
{
dataType="Object";
class PositionInfo
{
- position[]={4505.5928,3.6780353,8443.6836};
- angles[]={6.2591896,1.1549981,6.2432065};
+ position[]={4505.5928,3.6780469,8443.6836};
+ angles[]={6.2591867,1.1550065,6.2431998};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2157;
type="Land_ScrapHeap_1_F";
- atlOffset=-1.168251e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item104
{
dataType="Object";
class PositionInfo
{
- position[]={4504.2656,3.7844262,8412.2402};
- angles[]={0.039977662,2.5606291,0.018663859};
+ position[]={4504.2661,3.7844129,8412.2402};
+ angles[]={0.039985489,2.5606248,0.018657569};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2158;
type="Land_Scrap_MRAP_01_F";
- atlOffset=2.1934509e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item105
{
dataType="Object";
class PositionInfo
{
- position[]={3429.2388,8.9499998,12893.682};
- angles[]={0,4.8003492,0};
+ position[]={3429.239,8.9499998,12893.682};
+ angles[]={0,4.8003535,0};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2161;
type="Land_HelipadCircle_F";
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item106
{
dataType="Object";
class PositionInfo
{
- position[]={3392.9512,21.607758,12896.071};
- angles[]={0,4.8485866,0};
+ position[]={3392.9509,21.607525,12896.071};
+ angles[]={0,4.8485942,0};
};
side="Empty";
flags=5;
class Attributes
{
+ dynamicSimulation=1;
};
id=2162;
type="Land_Cargo_Tower_V4_F";
- atlOffset=0.00024414063;
+ atlOffset=9.5367432e-007;
};
class Item107
{
dataType="Object";
class PositionInfo
{
- position[]={3871.2893,10.546876,13415.423};
- angles[]={0,4.1320949,0.0053265258};
+ position[]={3871.2891,10.546875,13415.423};
+ angles[]={0,4.132102,0.0053232545};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2163;
type="Land_HelipadCircle_F";
- atlOffset=-1.9073486e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item108
{
@@ -6367,10 +6149,34 @@ class Mission
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2164;
type="Land_HelipadCircle_F";
atlOffset=-3.1471252e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item109
{
@@ -6384,10 +6190,34 @@ class Mission
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2165;
type="Land_HelipadCircle_F";
atlOffset=-2.8610229e-006;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item110
{
@@ -6401,27 +6231,74 @@ class Mission
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2166;
type="Land_HelipadCircle_F";
atlOffset=-9.5367432e-007;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item111
{
dataType="Object";
class PositionInfo
{
- position[]={2251.0854,14.103055,6282.2241};
- angles[]={0.1141679,0.23101319,0.031990308};
+ position[]={2251.085,14.102973,6282.2241};
+ angles[]={0.11416198,0.23101178,0.031991884};
};
side="Empty";
flags=4;
class Attributes
{
+ disableSimulation=1;
};
id=2167;
type="Land_HelipadCircle_F";
- atlOffset=6.7710876e-005;
+ class CustomAttributes
+ {
+ class Attribute0
+ {
+ property="allowDamage";
+ expression="_this allowdamage _value;";
+ class Value
+ {
+ class data
+ {
+ class type
+ {
+ type[]=
+ {
+ "BOOL"
+ };
+ };
+ value=0;
+ };
+ };
+ };
+ nAttributes=1;
+ };
};
class Item112
{
@@ -6586,7 +6463,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -6775,7 +6652,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -6964,7 +6841,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -7153,7 +7030,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -7342,7 +7219,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -7531,7 +7408,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -7720,7 +7597,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -7909,7 +7786,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -8098,7 +7975,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -8287,7 +8164,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -8476,7 +8353,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -8665,7 +8542,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -8854,7 +8731,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9043,7 +8920,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9232,7 +9109,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9421,7 +9298,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9610,7 +9487,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9799,7 +9676,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -9988,7 +9865,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -10177,7 +10054,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -10366,7 +10243,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -10555,7 +10432,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -10744,7 +10621,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
@@ -10933,7 +10810,7 @@ class Mission
class Attribute6
{
property="ace_isMedic";
- expression="if (_value > -1) then {_this setVariable [""ace_medical_medicClass"", _value, true];};";
+ expression="if (_value != -1 && {_value != (parseNumber (_this getUnitTrait 'medic'))}) then {_this setVariable [""ace_medical_medicClass"", _value, true]}";
class Value
{
class data
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCarDealer.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCarDealer.sqf
index 02061091..ea113d08 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCarDealer.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCarDealer.sqf
@@ -4,8 +4,8 @@ _unit = _this select 0;
(group _unit) setVariable ["VCM_Disable",true];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
@@ -16,13 +16,16 @@ removeBackpack _unit;
removeHeadgear _unit;
removeVest _unit;
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExec ["setFace", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExec ["setFace", 0, _unit];
[_unit, "NoVoice"] remoteExecCall ["setSpeaker", 0, _unit];
-_unit forceAddUniform (OT_clothes_carDealers call BIS_fnc_selectRandom);
+_unit forceAddUniform (selectRandom OT_clothes_carDealers);
[_unit,"self"] call OT_fnc_setOwner;
+_unit disableAI "ALL";
+_unit enableAI "ANIM";
+
_unit addEventHandler ["FiredNear", {
_u = _this select 0;
_u setUnitPos "DOWN";
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
index 50ec0267..23118cad 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCivilian.sqf
@@ -24,4 +24,5 @@ _unit addEventHandler ["FiredNear", {
};
}];
+_unit disableAI "FSM";
_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
index f6555b2b..a99f9f68 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCrimLeader.sqf
@@ -8,9 +8,9 @@ _unit disableAI "PATH";
_unit setVariable ["crimleader",true,true];
_unit setVariable ["hometown",_town,true];
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
-[_unit, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _unit];
-_unit forceAddUniform (OT_CRIM_Clothes call BIS_fnc_selectRandom);
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _unit];
+_unit forceAddUniform (selectRandom OT_CRIM_Clothes);
private _gang = OT_civilians getVariable [format["gang%1",_gangid],[]];
_unit setUnitLoadout [_gang select 5,true];
@@ -22,7 +22,7 @@ if((random 100) < 50) then {
_unit addItem "OT_Blow";
};
-_unit addGoggles (OT_CRIM_Goggles call BIS_fnc_selectRandom);
+_unit addGoggles (selectRandom OT_CRIM_Goggles);
_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
_unit addEventHandler ["FiredNear", {params ["_unit"];_unit enableAI "PATH"}];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
index 346dac94..08dd829d 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initCriminal.sqf
@@ -19,7 +19,7 @@ if((random 100) < 15) then {
params ["_unit"];
if((random 100) > 80) exitWith {
//This is a medic
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to 10 do {_unit addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 3 do {_unit addItemToBackpack "ACE_morphine";};
_unit addItemToBackpack "ACE_bloodIV";
@@ -27,7 +27,7 @@ if((random 100) < 15) then {
};
if((random 100) > 90) exitWith {
//This is an engineer
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to 2 do {_unit addItemToBackpack "DemoCharge_Remote_Mag";};
_unit addItemToBackpack "APERSBoundingMine_Range_Mag";
_unit addItemToBackpack "ClaymoreDirectionalMine_Remote_Mag";
@@ -42,10 +42,10 @@ if((random 100) < 15) then {
};
if((random 100) > 97) exitWith {
//This guy is a drug runner
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to round(random 15) do {_unit addItemToBackpack "OT_Ganja";};
};
};
-_unit addGoggles (OT_CRIM_Goggles call BIS_fnc_selectRandom);
+_unit addGoggles (selectRandom OT_CRIM_Goggles);
_unit addEventHandler ["Dammaged", OT_fnc_EnemyDamagedHandler];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
index ede7d3a1..2645ce8f 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initGendarm.sqf
@@ -1,7 +1,7 @@
params ["_unit","_town"];
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
-[_unit, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _unit];
_unit setVariable ["garrison",_town,false];
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initGunDealer.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initGunDealer.sqf
index 134e4e35..7603f784 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initGunDealer.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initGunDealer.sqf
@@ -4,12 +4,12 @@ _unit = _this select 0;
(group _unit) setVariable ["VCM_Disable",true];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
[_unit, "NoVoice"] remoteExecCall ["setSpeaker", 0, _unit];
removeAllWeapons _unit;
@@ -21,10 +21,12 @@ removeVest _unit;
_unit setVariable ["NOAI",true,false];
-_unit forceAddUniform (OT_clothes_guerilla call BIS_fnc_selectRandom);
+_unit forceAddUniform (selectRandom OT_clothes_guerilla);
_unit addGoggles (selectRandom OT_allGlasses);
_group = group _unit;
+_unit disableAI "ALL";
+_unit enableAI "ANIM";
_group setBehaviour "CARELESS";
[_unit,"self"] call OT_fnc_setOwner;
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initHarbor.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initHarbor.sqf
index 5e610d77..f4466a2a 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initHarbor.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initHarbor.sqf
@@ -4,12 +4,12 @@ _unit = _this select 0;
(group _unit) setVariable ["VCM_Disable",true];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExec ["setCivName",0,_unit];
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
[_unit, "NoVoice"] remoteExecCall ["setSpeaker", 0, _unit];
removeAllWeapons _unit;
@@ -19,10 +19,13 @@ removeBackpack _unit;
removeHeadgear _unit;
removeVest _unit;
-_unit forceAddUniform (OT_clothes_harbor call BIS_fnc_selectRandom);
+_unit forceAddUniform (selectRandom OT_clothes_harbor);
[_unit,"self"] call OT_fnc_setOwner;
+_unit disableAI "ALL";
+_unit enableAI "ANIM";
+
_unit addEventHandler ["FiredNear", {
_u = _this select 0;
_u setUnitPos "DOWN";
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
index eaf5d5b4..66603a57 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initMobBoss.sqf
@@ -3,8 +3,8 @@ _unit = _this;
_unit setVariable ["mobboss",true,false];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
@@ -19,7 +19,7 @@ _unit addEventHandler ["HandleDamage", {
}];
[_unit, OT_face_localBoss] remoteExecCall ["setFace", 0, _unit];
-[_unit, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _unit];
+[_unit, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _unit];
_unit forceAddUniform OT_clothes_mob;
removeAllItems _unit;
@@ -34,7 +34,7 @@ _unit addHeadgear "H_Booniehat_khk_hs";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
-_unit addVest (OT_allExpensiveVests call BIS_fnc_selectRandom);
+_unit addVest (selectRandom OT_allExpensiveVests);
if(OT_hasTFAR) then {
_unit linkItem "tf_fadak";
}else{
@@ -48,7 +48,7 @@ if(_hour < 8 || _hour > 15) then {
_unit linkItem "ACE_Altimeter";
_unit linkItem "ACE_Cellphone";
-_weapon = (OT_CRIM_Weapons + OT_allCheapRifles) call BIS_fnc_selectRandom;
+_weapon = selectRandom (OT_CRIM_Weapons + OT_allCheapRifles);
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
_unit addMagazine _magazine;
@@ -75,13 +75,13 @@ for "_i" from 0 to (_numslots-1) do {
_items = getArray(_com);
};
if(count _items > 0) then {
- _cls = _items call BIS_fnc_selectRandom;
+ _cls = selectRandom _items;
_unit addPrimaryWeaponItem _cls;
};
};
};
-_weapon = OT_allHandguns call BIS_fnc_selectRandom;
+_weapon = selectRandom OT_allHandguns;
_unit addWeaponGlobal _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
index 4bb29fd8..565cd0a3 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initMobster.sqf
@@ -3,8 +3,8 @@ _unit = _this;
_unit setVariable ["mobster",true,false];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
@@ -18,8 +18,8 @@ _unit addEventHandler ["HandleDamage", {
};
}];
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
-[_unit, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _unit];
_unit forceAddUniform OT_clothes_mob;
removeAllItems _unit;
@@ -34,7 +34,7 @@ _unit addHeadgear "H_Booniehat_khk";
_unit linkItem "ItemMap";
_unit linkItem "ItemCompass";
-_unit addVest (OT_allProtectiveVests call BIS_fnc_selectRandom);
+_unit addVest (selectRandom OT_allProtectiveVests);
if(OT_hasTFAR) then {
_unit linkItem "tf_fadak";
}else{
@@ -53,7 +53,7 @@ if((random 100) < 15) then {
_unit addItem "OT_Ganja";
};
-_weapon = (OT_CRIM_Weapons) call BIS_fnc_selectRandom;
+_weapon = selectRandom OT_CRIM_Weapons;
_unit addWeaponGlobal _weapon;
@@ -61,10 +61,10 @@ _unit addWeaponGlobal _weapon;
params ["_unit"];
if((random 100) > 98) exitWith {
//This guy has a launcher
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
_launcher = OT_CRIM_Launchers select 0;
_base = [_launcher] call BIS_fnc_baseWeapon;
- _magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) call BIS_fnc_SelectRandom;
+ _magazine = selectRandom (getArray (configFile / "CfgWeapons" / _base / "magazines"));
_unit addMagazine _magazine;
_unit addMagazine _magazine;
_unit addMagazine _magazine;
@@ -72,7 +72,7 @@ _unit addWeaponGlobal _weapon;
};
if((random 100) > 85) exitWith {
//This is a medic
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to 10 do {_unit addItemToBackpack "ACE_fieldDressing";};
for "_i" from 1 to 3 do {_unit addItemToBackpack "ACE_morphine";};
@@ -81,7 +81,7 @@ _unit addWeaponGlobal _weapon;
};
if((random 100) > 95) exitWith {
//This is an engineer
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to 2 do {_unit addItemToBackpack "DemoCharge_Remote_Mag";};
_unit addItemToBackpack "APERSBoundingMine_Range_Mag";
_unit addItemToBackpack "ClaymoreDirectionalMine_Remote_Mag";
@@ -96,13 +96,13 @@ _unit addWeaponGlobal _weapon;
};
if((random 100) > 97) exitWith {
//This guy just has a shitload of weed
- _unit addBackpack (OT_allBackpacks call BIS_fnc_selectRandom);
+ _unit addBackpack (selectRandom OT_allBackpacks);
for "_i" from 1 to round(random 30) do {_unit addItemToBackpack "OT_Ganja";};
};
};
_base = [_weapon] call BIS_fnc_baseWeapon;
-_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) call BIS_fnc_SelectRandom;
+_magazine = selectRandom (getArray (configFile / "CfgWeapons" / _base / "magazines"));
_unit addMagazine _magazine;
_unit addMagazine _magazine;
_unit addMagazine _magazine;
@@ -138,13 +138,13 @@ for "_i" from 0 to (_numslots-1) do {
_items = getArray(_com);
};
if(count _items > 0) then {
- _cls = _items call BIS_fnc_selectRandom;
+ _cls = selectRandom _items;
_unit addPrimaryWeaponItem _cls;
};
};
};
-_weapon = OT_allHandguns call BIS_fnc_selectRandom;
+_weapon = selectRandom OT_allHandguns;
_unit addWeaponGlobal _weapon;
_base = [_weapon] call BIS_fnc_baseWeapon;
_magazine = (getArray (configFile / "CfgWeapons" / _base / "magazines")) select 0;
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initNATOCheckpoint.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initNATOCheckpoint.sqf
index 5fe6cb15..6cc6003e 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initNATOCheckpoint.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initNATOCheckpoint.sqf
@@ -111,7 +111,7 @@ while {!(isNil "_group") && count (units _group) > 0} do {\
};
if(_cls in OT_illegalItems) then {
_count = _x select 1;
- if(vehicle _unit != _unit) then {
+ if(!isNull objectParent _unit) then {
[_unit,_cls,_count] call CBA_fnc_removeItemCargo;
}else{
for "_i" from 1 to _count do {
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initPriest.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initPriest.sqf
index 87e37646..54979d4a 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initPriest.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initPriest.sqf
@@ -2,8 +2,8 @@ private ["_unit"];
_unit = _this select 0;
_unit setskill ["courage",1];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
@@ -16,10 +16,11 @@ removeVest _unit;
[_unit,"self"] call OT_fnc_setOwner;
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
[_unit, "NoVoice"] remoteExecCall ["setSpeaker", 0, _unit];
_unit forceAddUniform OT_clothes_priest;
+_unit disableAI "FSM";
_unit addEventHandler ["FiredNear", {
_u = _this select 0;
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initShopkeeper.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initShopkeeper.sqf
index 178473ff..a9a43cc6 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initShopkeeper.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initShopkeeper.sqf
@@ -4,13 +4,13 @@ _unit = _this select 0;
(group _unit) setVariable ["VCM_Disable",true];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_unit,_fullname] remoteExecCall ["setName",0,_unit];
_unit allowDamage false;
-[_unit, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _unit];
+[_unit, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _unit];
[_unit, "NoVoice"] remoteExecCall ["setSpeaker", 0, _unit];
removeAllWeapons _unit;
@@ -20,8 +20,9 @@ removeBackpack _unit;
removeHeadgear _unit;
removeVest _unit;
-_unit forceAddUniform (OT_clothes_shops call BIS_fnc_selectRandom);
+_unit forceAddUniform (selectRandom OT_clothes_shops);
[_unit,"self"] call OT_fnc_setOwner;
-_unit disableAI "MOVE";
+_unit disableAI "ALL";
+_unit enableAI "ANIM";
\ No newline at end of file
diff --git a/addons/overthrow_main/functions/AI/NPC/fn_initSniper.sqf b/addons/overthrow_main/functions/AI/NPC/fn_initSniper.sqf
index df0dc5d4..74c25fb2 100644
--- a/addons/overthrow_main/functions/AI/NPC/fn_initSniper.sqf
+++ b/addons/overthrow_main/functions/AI/NPC/fn_initSniper.sqf
@@ -7,7 +7,7 @@ _unit setVariable ["NOAI",true,false];
[
{
private _dir = random 360;
- private _pos = ([_this,1,_dir] call BIS_fnc_relPos);
+ private _pos = _this getPos [1, _dir];
_this setposATL [_pos select 0,_pos select 1,((getposATL _this) select 2)+0.3];
_this setDir _dir;
_this setUnitPos "MIDDLE";
diff --git a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FindCover.sqf b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FindCover.sqf
index 62908673..35cc21d8 100644
--- a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FindCover.sqf
+++ b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FindCover.sqf
@@ -40,7 +40,7 @@ if (_wPos isEqualTo [0,0,0]) then
_dir = _nearestEnemy;
};
-private _movePosition = [_leader,_moveDist,([_leader, _dir] call BIS_fnc_dirTo)] call BIS_fnc_relPos;
+private _movePosition = _leader getPos [_moveDist, (_leader getDir _dir)];
if (VCM_Debug) then
{
private _arrow = "Sign_Arrow_Green_F" createVehicle [0,0,0];
@@ -121,7 +121,7 @@ if (_typeListFinal isEqualTo [] && _weakListFinal isEqualTo []) exitWith
_unit doSuppressiveFire _fNearestEnemy;
sleep (5 + (random 10));
- private _FPos = [_nearestEnemy, (_posCON distance _nearestEnemy) + 2, ([_nearestEnemy, _posCON] call BIS_fnc_dirTo)] call BIS_fnc_relPos;
+ private _FPos = _nearestEnemy getPos [(_posCON distance _nearestEnemy) + 2, _nearestEnemy getDir _posCON];
private _DistW = 2;
if (_posCON iskindof "AllVehicles") then {_DistW = 5;};
if (VCM_Debug) then
diff --git a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FlankMove.sqf b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FlankMove.sqf
index 949b82c4..04f57d5d 100644
--- a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FlankMove.sqf
+++ b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_FlankMove.sqf
@@ -79,7 +79,7 @@ switch (_wayPointType) do {
};
case "Retreat":
{
- private _MovePosition = [_nearestEnemy,(_nearestEnemy distance2D _leader),([_nearestEnemy, _leader] call BIS_fnc_dirTo)] call BIS_fnc_relPos;
+ private _MovePosition = _nearestEnemy getPos [(_nearestEnemy distance2D _leader), _nearestEnemy getDir _leader];
private _finalP = [[[_MovePosition, 50]],["water"]] call BIS_fnc_randomPos;
_finalP set [2,0];
private _waypoint0 = _grp addwaypoint [_finalP,0];
@@ -98,7 +98,7 @@ switch (_wayPointType) do {
private _positions = [(_myEnemyPos select 0) + (sin _dir) * _dist, (_myEnemyPos select 1) + (cos _dir) * _dist, 0];
private _myPlaces = selectBestPlaces [_myEnemyPos, 250,"((6*hills + 2*forest + 4*houses + 2*meadow) - sea + (2*trees)) - (1000*deadbody)", 100, 5];
if (_myPlaces isEqualTo []) then {_myPlaces = [_positions];};
- private _RandomArray = _myPlaces call BIS_fnc_selectrandom;
+ private _RandomArray = selectRandom _myPlaces;
private _RandomLocation = _RandomArray select 0;
_RandomLocation set [2,0];
private _finalP = [[[_RandomLocation, 50]],["water"]] call BIS_fnc_randomPos;
@@ -121,8 +121,8 @@ switch (_wayPointType) do {
private _myPlacesL = selectBestPlaces [_leaderPos, 250,"((6*hills + 2*forest + 4*houses + 2*meadow) - sea + (2*trees)) - (1000*deadbody)", 100, 5];
if (_myPlaces isEqualTo []) then {_myPlaces = [_positions];};
if (_myPlacesL isEqualTo []) then {_myPlaces = [_positionsL];};
- private _RandomArray = _myPlaces call BIS_fnc_selectrandom;
- private _RandomArray2 = _myPlacesL call BIS_fnc_selectrandom;
+ private _RandomArray = selectRandom _myPlaces;
+ private _RandomArray2 = selectRandom _myPlacesL;
private _RandomLocation = _RandomArray select 0;
private _RandomLocationL = _RandomArray2 select 0;
_RandomLocation set [2,0];
diff --git a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_ForceMove.sqf b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_ForceMove.sqf
index c1230fe5..0312a4c5 100644
--- a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_ForceMove.sqf
+++ b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_ForceMove.sqf
@@ -38,7 +38,7 @@ if (_wPos isEqualTo [0,0,0]) then
if !((_wPos distance2D _dir) < _moveDist) then
{
- _movePosition = [_leader,_moveDist,([_leader, _dir] call BIS_fnc_dirTo)] call BIS_fnc_relPos;
+ _movePosition = _leader getPos [_moveDist, _leader getDir _dir];
}
else
{
diff --git a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_MinePlant.sqf b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_MinePlant.sqf
index 2c96ff57..50d83f8b 100644
--- a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_MinePlant.sqf
+++ b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_MinePlant.sqf
@@ -45,7 +45,8 @@ if (_nearestEnemy distance2D _unit < 100) then
//_mine = createMine [_mineType,getposATL _unit, [], 2];
private _mPos = _unit modeltoworld [0,1,0.05];
_mine = _mineType createVehicle _mPos;
- _mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ //_mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ _mine setDir (_mine getDir _nearestEnemy);
_mine setpos _mPos;
_mine setposATL (getposATL _mine);
[_unit,"AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon"] remoteExec ["Vcm_PMN",0];
@@ -61,7 +62,8 @@ else
waitUntil {!(alive _unit) || _unit distance2D _closestRoad < 7};
private _mPos = _unit modeltoworld [0,1,0.05];
_mine = _mineType createVehicle _mPos;
- _mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ //_mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ _mine setDir (_mine getDir _nearestEnemy);
_mine setpos _mPos;
_mine setposATL (getposATL _mine);
//_mine = createMine [_mineType,getposATL _closestRoad, [], 3];
@@ -72,7 +74,8 @@ else
//_mine = createMine [_mineType,getposATL _unit, [], 3];
private _mPos = _unit modeltoworld [0,1,0.05];
_mine = _mineType createVehicle _mPos;
- _mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ //_mine setDir ([_mine, _nearestEnemy] call BIS_fnc_dirTo);
+ _mine setDir (_mine getDir _nearestEnemy);
_mine setpos _mPos;
_mine setposATL (getposATL _mine);
[_unit,"AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon"] remoteExec ["Vcm_PMN",0];
diff --git a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_SatchelPlant.sqf b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_SatchelPlant.sqf
index 9ad91131..09728946 100644
--- a/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_SatchelPlant.sqf
+++ b/addons/overthrow_main/functions/AI/Vcom/Functions/VCM_Functions/fn_SatchelPlant.sqf
@@ -61,7 +61,8 @@ if ((_unit distance _point) < 200) then
_unit removeMagazine _satchelMag;
private _mine = _satchelObj createVehicle (getposATL _unit);
- _mine setDir ([_mine, _nBuilding] call BIS_fnc_dirTo);
+ //_mine setDir ([_mine, _nBuilding] call BIS_fnc_dirTo);
+ _mine setDir (_mine getDir _nBuilding);
[_unit,"AinvPknlMstpSnonWnonDnon_Putdown_AmovPknlMstpSnonWnonDnon"] remoteExec ["Vcm_PMN",0];
_unit action ["SetTimer", _unit, _mine];
diff --git a/addons/overthrow_main/functions/AI/fn_NATOsearch.sqf b/addons/overthrow_main/functions/AI/fn_NATOsearch.sqf
index 1c9bc68b..0bf82d90 100644
--- a/addons/overthrow_main/functions/AI/fn_NATOsearch.sqf
+++ b/addons/overthrow_main/functions/AI/fn_NATOsearch.sqf
@@ -42,7 +42,7 @@ private _wp = _group addWaypoint [position _target,0];
_wp setWaypointBehaviour "AWARE";
_group setBehaviour "AWARE";
if(isplayer _target) then {
- [_cop,(["Stop right there!","Halt, citizen!","HALT!","Stay right there, citizen"] call BIS_fnc_selectRandom)] remoteExec ["globalchat",_target,false];
+ [_cop,(selectRandom ["Stop right there!","Halt, citizen!","HALT!","Stay right there, citizen"])] remoteExec ["globalchat",_target,false];
_wp setWaypointSpeed "FULL";
_hdl = _target addEventHandler ["InventoryOpened", {
hint "NATO search is in progress, you cannot open your inventory";
diff --git a/addons/overthrow_main/functions/AI/fn_createSoldier.sqf b/addons/overthrow_main/functions/AI/fn_createSoldier.sqf
index b90c91ca..8275d9aa 100644
--- a/addons/overthrow_main/functions/AI/fn_createSoldier.sqf
+++ b/addons/overthrow_main/functions/AI/fn_createSoldier.sqf
@@ -12,18 +12,18 @@ if(_takeFromWarehouse) then {
private _start = [[[_pos,30]]] call BIS_fnc_randomPos;
private _civ = _group createUnit [_cls, _start, [],0, "NONE"];
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
[_civ,_fullname] remoteExec ["setCivName",0,false];
_civ setRank "LIEUTENANT";
-[_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
+[_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
if(_clothes != "") then {
_civ forceAddUniform _clothes;
}else{
- _clothes = (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ _clothes = (selectRandom OT_clothes_guerilla);
_civ forceAddUniform _clothes;
};
diff --git a/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf b/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
index 183fd3e0..97860c58 100644
--- a/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
+++ b/addons/overthrow_main/functions/AI/orders/fn_orderLoot.sqf
@@ -32,7 +32,8 @@ private _target = _sorted select 0;
_unit setVariable ["NOAI",true,true];
_unit setBehaviour "SAFE";
- [[_unit,""],"switchMove",TRUE,FALSE] spawn BIS_fnc_MP;
+ //[[_unit,""],"switchMove",TRUE,FALSE] spawn BIS_fnc_MP;
+ [_unit,""] remoteExec ["switchMove", 0, false];
if((vehicle _unit) != _unit) then {
_car = (vehicle _unit);
diff --git a/addons/overthrow_main/functions/actions/fn_addGarrison.sqf b/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
index bd98dad0..fa835ebb 100644
--- a/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
+++ b/addons/overthrow_main/functions/actions/fn_addGarrison.sqf
@@ -83,7 +83,7 @@ if(_create isEqualType 1) then {
|| (_type == "Land_Cargo_Patrol_V4_F")
) exitWith {
private _ang = (getDir _building) - 190;
- private _p = [_building buildingPos 1, 2.3, _ang] call BIS_Fnc_relPos;
+ private _p = _building buildingPos 1 getPos [2.3, _ang];
private _dir = (getDir _building) - 180;
private _guns = {alive _x} count(nearestObjects [_p, ["I_HMG_01_high_F","I_GMG_01_high_F"], 5]);
@@ -130,11 +130,11 @@ if(_create isEqualType 1) then {
if (count p != 0) then {
_dir = random 360;
//put sandbags
- private _sp = [_p,1.5,_dir] call BIS_fnc_relPos;
+ private _sp = _p getPos [1.5, _dir];
_veh = OT_NATO_Sandbag_Curved createVehicle _sp;
_veh setpos _sp;
_veh setDir (_dir-180);
- _sp = [_p,-1.5,_dir] call BIS_fnc_relPos;
+ _sp = _p getPos [1.5, _dir];
_veh = OT_NATO_Sandbag_Curved createVehicle _sp;
_veh setpos _sp;
_veh setDir (_dir);
diff --git a/addons/overthrow_main/functions/actions/fn_build.sqf b/addons/overthrow_main/functions/actions/fn_build.sqf
index 9da6f944..305c6047 100644
--- a/addons/overthrow_main/functions/actions/fn_build.sqf
+++ b/addons/overthrow_main/functions/actions/fn_build.sqf
@@ -57,7 +57,7 @@ _campos = [(_playerpos select 0)+35,(_playerpos select 1)+35,(_playerpos select
_start = [position player select 0, position player select 1, 2];
buildcam = "camera" camCreate _start;
-buildFocus = createVehicle ["Sign_Sphere10cm_F", [_start,1000,getDir player] call BIS_fnc_relPos, [], 0, "NONE"];
+buildFocus = createVehicle ["Sign_Sphere10cm_F", _start getPos [1000, getDir player], [], 0, "NONE"];
buildFocus setObjectTexture [0,"\overthrow_main\ui\clear.paa"];
buildcam camSetTarget buildFocus;
diff --git a/addons/overthrow_main/functions/actions/fn_editLoadout.sqf b/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
index 72df0245..742582dc 100644
--- a/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
+++ b/addons/overthrow_main/functions/actions/fn_editLoadout.sqf
@@ -28,12 +28,12 @@ _civ disableAI "TARGET";
_civ disableAI "WEAPONAIM";
_civ disableAI "FSM";
-[_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
+[_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
if(_clothes != "") then {
_civ forceAddUniform _clothes;
}else{
- _clothes = (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ _clothes = (selectRandom OT_clothes_guerilla);
_civ forceAddUniform _clothes;
};
diff --git a/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf b/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
index 66e5d1e0..ee115242 100644
--- a/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
+++ b/addons/overthrow_main/functions/actions/fn_editPoliceLoadout.sqf
@@ -26,12 +26,12 @@ _civ disableAI "TARGET";
_civ disableAI "WEAPONAIM";
_civ disableAI "FSM";
-[_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
+[_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
if(_clothes != "") then {
_civ forceAddUniform _clothes;
}else{
- _clothes = (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ _clothes = (selectRandom OT_clothes_guerilla);
_civ forceAddUniform _clothes;
};
diff --git a/addons/overthrow_main/functions/actions/fn_place.sqf b/addons/overthrow_main/functions/actions/fn_place.sqf
index 534fc652..a705f732 100644
--- a/addons/overthrow_main/functions/actions/fn_place.sqf
+++ b/addons/overthrow_main/functions/actions/fn_place.sqf
@@ -186,7 +186,7 @@ if(_cost > 0) then {
modeFinished
|| modeCancelled
|| (count attachedObjects player == 0)
- || (vehicle player != player)
+ || (!isNull objectParent player)
|| (!alive player)
|| (!isPlayer player)
};
@@ -197,7 +197,7 @@ if(_cost > 0) then {
if(
modeCancelled
- || (vehicle player != player)
+ || (!isNull objectParent player)
|| (!alive player)
|| (!isPlayer player)
) then {
diff --git a/addons/overthrow_main/functions/actions/fn_recruitCiv.sqf b/addons/overthrow_main/functions/actions/fn_recruitCiv.sqf
index df7dc0f0..4c4733e5 100644
--- a/addons/overthrow_main/functions/actions/fn_recruitCiv.sqf
+++ b/addons/overthrow_main/functions/actions/fn_recruitCiv.sqf
@@ -30,4 +30,5 @@ _civ setVariable ["OT_spawntrack",true,true];
format["%1 has been recruited",name _civ] call OT_fnc_notifyMinor;
_civ setBehaviour "SAFE";
-[[_civ,""],"switchMove",TRUE,FALSE] call BIS_fnc_MP; // @todo replace with remote exec
+//[[_civ,""],"switchMove",TRUE,FALSE] call BIS_fnc_MP; // @todo replace with remote exec
+[_civ,""] remoteExec ["switchMove", 0, false];
\ No newline at end of file
diff --git a/addons/overthrow_main/functions/actions/fn_spliffAnimation.sqf b/addons/overthrow_main/functions/actions/fn_spliffAnimation.sqf
index 60d15fca..9eb50f7f 100644
--- a/addons/overthrow_main/functions/actions/fn_spliffAnimation.sqf
+++ b/addons/overthrow_main/functions/actions/fn_spliffAnimation.sqf
@@ -1,6 +1,6 @@
params ["_unit"];
-if (!alive _unit || vehicle _unit != _unit) exitWith {};
+if (!alive _unit || !isNull objectParent _unit) exitWith {};
if (_unit getVariable ["ACE_isUnconscious", false]) exitWith {};
diff --git a/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf b/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
index d44327e7..82f5d460 100644
--- a/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
+++ b/addons/overthrow_main/functions/actions/fn_talkToCiv.sqf
@@ -491,7 +491,7 @@ if (_canBuyBoats) then {
clearItemCargoGlobal _veh;
private _dir = 0;
- while {!(surfaceIsWater ([_pos,800,_dir] call BIS_fnc_relPos)) && _dir < 360} do {
+ while {!(surfaceIsWater (_pos getPos [800, _dir])) && _dir < 360} do {
_dir = _dir + 45;
};
@@ -524,15 +524,15 @@ if (_canBuyBoats) then {
!alive player
|| !alive _veh
|| !alive _driver
- || (vehicle player isEqualTo player)
+ || (isNull objectParent player)
|| (player distance _destpos < 80)
};
- if(vehicle player isEqualTo _veh && alive _driver) then {
+ if(objectParent player isEqualTo _veh && alive _driver) then {
_driver globalchat format["We've arrived in %1, enjoy your stay",_desttown];
};
sleep 15;
- if(vehicle player isEqualTo _veh && alive _driver) then {
+ if(objectParent player isEqualTo _veh && alive _driver) then {
moveOut player;
_driver globalchat "Alright, bye";
};
diff --git a/addons/overthrow_main/functions/actions/self/fn_smokeAnimation.sqf b/addons/overthrow_main/functions/actions/self/fn_smokeAnimation.sqf
index 60d15fca..9eb50f7f 100644
--- a/addons/overthrow_main/functions/actions/self/fn_smokeAnimation.sqf
+++ b/addons/overthrow_main/functions/actions/self/fn_smokeAnimation.sqf
@@ -1,6 +1,6 @@
params ["_unit"];
-if (!alive _unit || vehicle _unit != _unit) exitWith {};
+if (!alive _unit || !isNull objectParent _unit) exitWith {};
if (_unit getVariable ["ACE_isUnconscious", false]) exitWith {};
diff --git a/addons/overthrow_main/functions/economy/fn_initEconomy.sqf b/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
index 06522dde..33848654 100644
--- a/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
+++ b/addons/overthrow_main/functions/economy/fn_initEconomy.sqf
@@ -71,7 +71,7 @@ OT_allShops = [];
}foreach(OT_regions);
sleep 0.1;
}foreach (OT_allTowns);
-private _spawn = OT_spawnTowns call BIS_fnc_selectrandom;
+private _spawn = selectRandom OT_spawnTowns;
diag_log format["Overthrow: Spawn town is %1",_spawn];
server setVariable ["spawntown",_spawn,true];
{
diff --git a/addons/overthrow_main/functions/economy/fn_initEconomyLoad.sqf b/addons/overthrow_main/functions/economy/fn_initEconomyLoad.sqf
index 8ea134fa..af41f251 100644
--- a/addons/overthrow_main/functions/economy/fn_initEconomyLoad.sqf
+++ b/addons/overthrow_main/functions/economy/fn_initEconomyLoad.sqf
@@ -77,7 +77,7 @@ if(_version < OT_economyVersion) then {
_building = [_posTown,OT_allHouses] call OT_fnc_getRandomBuilding;
_pos = _posTown;
if(typename _building != "BOOL") then {
- _pos = (_building call BIS_fnc_buildingPositions) call BIS_fnc_selectRandom;
+ _pos = selectRandom (_building call BIS_fnc_buildingPositions);
[_building,"system"] call OT_fnc_setOwner;
if(isNil "_pos") then {
_pos = [[[getpos _building,20]]] call BIS_fnc_randomPos;
@@ -106,7 +106,7 @@ if(_version < OT_economyVersion) then {
{
_stability = server getVariable format["stability%1",_x];
_posTown = server getVariable _x;
- _pos = [_posTown,40,-90] call BIS_fnc_relPos;
+ _pos = _posTown getPos [40, -90];
_mSize = 250;
if(_x in OT_Capitals) then {
@@ -153,13 +153,16 @@ if(_version < OT_economyVersion) then {
};
_shops = server getVariable [format["activeshopsin%1",_x],[]];
- [_allActiveShops,_shops] call BIS_fnc_arrayPushStack;
+ //[_allActiveShops,_shops] call BIS_fnc_arrayPushStack;
+ _allActiveShops pushBack _shops;
_carshops = server getVariable [format["activecarshopsin%1",_x],[]];
- [_allActiveCarShops,_carshops] call BIS_fnc_arrayPushStack;
+ //[_allActiveCarShops,_carshops] call BIS_fnc_arrayPushStack;
+ _allActiveCarShops pushBack _carShops;
_piers = server getVariable [format["activepiersin%1",_x],[]];
- [_allActivePiers,_piers] call BIS_fnc_arrayPushStack;
+ //[_allActivePiers,_piers] call BIS_fnc_arrayPushStack;
+ _allActivePiers pushBack _piers;
sleep 0.3;
}foreach(OT_allTowns);
diff --git a/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf b/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf
index a32f96f1..d41e51e1 100644
--- a/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf
+++ b/addons/overthrow_main/functions/events/fn_EnemyDamagedHandler.sqf
@@ -12,7 +12,7 @@ if(isNull _shooter) then {
};
if ((typeOf _shooter) isKindOf "CAManBase") then {
[_shooter,false] remoteExecCall ["setCaptive",_shooter];
- if !((vehicle _shooter) isEqualTo _shooter) then {
+ if (!isNull objectParent _shooter) then {
{
[_x,false] remoteExecCall ["setCaptive",_x];
}foreach(crew vehicle _shooter);
diff --git a/addons/overthrow_main/functions/events/fn_keyHandler.sqf b/addons/overthrow_main/functions/events/fn_keyHandler.sqf
index 83d428fe..4837f880 100644
--- a/addons/overthrow_main/functions/events/fn_keyHandler.sqf
+++ b/addons/overthrow_main/functions/events/fn_keyHandler.sqf
@@ -223,7 +223,7 @@ if(!dialog) then {
}foreach(groupSelectedUnits player);
createDialog "OT_dialog_command";
};
- if(vehicle player != player) exitWith {
+ if(!isNull objectParent player) exitWith {
private _ferry = player getVariable ["OT_ferryDestination",[]];
if(count _ferry isEqualTo 3) exitWith {
_veh = vehicle player;
diff --git a/addons/overthrow_main/functions/factions/CRIM/fn_addToGang.sqf b/addons/overthrow_main/functions/factions/CRIM/fn_addToGang.sqf
index ff7b7314..c4955185 100644
--- a/addons/overthrow_main/functions/factions/CRIM/fn_addToGang.sqf
+++ b/addons/overthrow_main/functions/factions/CRIM/fn_addToGang.sqf
@@ -26,7 +26,7 @@ while {_count < _amt} do {
[_civ,_town,_vest,_gangid] call OT_fnc_initCriminal;
[_civ,_identity] call OT_fnc_applyIdentity;
- [_civ, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
+ [_civ, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _civ];
_civ setVariable ["OT_gangid",_gangid,true];
_civ setVariable ["OT_civid",_civid,true];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_CTRGsupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_CTRGsupport.sqf
index 130dfb64..4ae15861 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_CTRGsupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_CTRGsupport.sqf
@@ -15,13 +15,13 @@ _attackpos = [_posTown,[0,150]] call SHK_pos_fnc_pos;
//Determine direction to attack from (preferrably away from water)
_attackdir = random 360;
-if(surfaceIsWater ([_posTown,150,_attackDir] call BIS_fnc_relPos)) then {
+if(surfaceIsWater (_posTown getDir [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTown,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTown getDir [150, _attackDir])) then {
_attackdir = _attackdir + 90;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTown,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTown getDir [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOAPCInsertion.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOAPCInsertion.sqf
index 571e633b..9928e58c 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOAPCInsertion.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOAPCInsertion.sqf
@@ -1,7 +1,7 @@
params ["_frompos","_ao","_attackpos",["_delay",0]];
if (_delay > 0) then {sleep _delay};
-private _vehtype = OT_NATO_Vehicles_APC call BIS_fnc_selectRandom;
-private _squadtype = OT_NATO_GroundForces call BIS_fnc_SelectRandom;
+private _vehtype = selectRandom OT_NATO_Vehicles_APC;
+private _squadtype = selectRandom OT_NATO_GroundForces;
private _spawnpos = _frompos findEmptyPosition [15,100,_vehtype];
if(count _spawnpos == 0) then {
_spawnpos = [_frompos,[5,25]] call SHK_pos_fnc_pos;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirPatrol.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirPatrol.sqf
index 734b1eed..2d29148e 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirPatrol.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirPatrol.sqf
@@ -8,8 +8,8 @@ if !(_frombase in _abandoned) then {
if(_delay > 0) then {sleep _delay};
diag_log format["Overthrow: NATO Sending air patrol from %1",_frombase];
- private _vehtype = OT_NATO_Vehicles_AirSupport_Small call BIS_fnc_selectRandom;
- if((call OT_fnc_getControlledPopulation) > 1500) then {_vehtype = OT_NATO_Vehicles_AirSupport call BIS_fnc_selectRandom};
+ private _vehtype = selectRandom OT_NATO_Vehicles_AirSupport_Small;
+ if((call OT_fnc_getControlledPopulation) > 1500) then {_vehtype = selectRandom OT_NATO_Vehicles_AirSupport};
private _frompos = server getVariable _frombase;
private _pos = _frompos findEmptyPosition [2,100,_vehtype];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
index 4a89e047..e3516c9c 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOAirSupport.sqf
@@ -1,6 +1,6 @@
params ["_frompos","_attackpos",["_delay",0]];
if (_delay > 0) then {sleep _delay};
-private _vehtype = OT_NATO_Vehicles_AirSupport call BIS_fnc_SelectRandom;
+private _vehtype = selectRandom OT_NATO_Vehicles_AirSupport;
private _dir = _frompos getDir _attackpos;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOConvoy.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOConvoy.sqf
index b0f6e6f6..d529dd2d 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOConvoy.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOConvoy.sqf
@@ -7,7 +7,7 @@ private _frompos = server getvariable _from;
private _fromregion = _frompos call OT_fnc_getRegion;
private _topos = server getvariable _to;
-private _dir = [_frompos,_topos] call BIS_fnc_dirTo;
+private _dir = _frompos getDir _topos;
private _group = creategroup blufor;
spawner setVariable [format["spawn%1",_missionid],_group,false];
@@ -23,7 +23,8 @@ if ([_topos,_fromregion] call OT_fnc_regionIsConnected) then {
_posVeh = (getpos _road) findEmptyPosition [5,25,_vehtypes select 0];
if(count _posVeh > 0) then {
_convoypos = _posVeh;
- _dir = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+ //_dir = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+ _dir = _road getDir _roadscon select 0;
};
};
};
@@ -43,7 +44,7 @@ if ([_topos,_fromregion] call OT_fnc_regionIsConnected) then {
_x setVariable ["garrison","HQ",false];
}foreach(crew _veh);
_driver assignAsCommander _veh;
- _convoypos = [_convoypos,20,_dir+180] call BIS_fnc_relPos;
+ _convoypos = _convoypos getPos [20, _dir+180];
{
_x addCuratorEditableObjects [[_veh]];
}foreach(allCurators);
@@ -72,7 +73,7 @@ if ([_topos,_fromregion] call OT_fnc_regionIsConnected) then {
_driver setRank "COLONEL";
if(isNull _track) then {_track = _driver};
- _convoypos = [_convoypos,20,_dir] call BIS_fnc_relPos;
+ _convoypos = _convoypos getPos [20, _dir];
sleep 0.3;
_x set [2,"CONVOY"];
@@ -98,7 +99,7 @@ if ([_topos,_fromregion] call OT_fnc_regionIsConnected) then {
_x setVariable ["garrison","HQ",false];
}foreach(crew _veh);
_driver assignAsCommander _veh;
- _convoypos = [_convoypos,20,-_dir] call BIS_fnc_relPos;
+ _convoypos = _convoypos getPos [20, -_dir];
_count = _count + 1;
sleep 0.3;
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
index b33b2f0e..3f83a9ef 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundForces.sqf
@@ -1,10 +1,10 @@
params ["_frompos","_ao","_attackpos","_byair",["_delay",0]];
if (_delay > 0) then {sleep _delay};
-private _vehtype = OT_NATO_Vehicle_Transport call BIS_fnc_selectRandom;
+private _vehtype = selectRandom OT_NATO_Vehicle_Transport;
if(_byair) then {
- _vehtype = OT_NATO_Vehicle_AirTransport call BIS_fnc_selectRandom;
+ _vehtype = selectRandom OT_NATO_Vehicle_AirTransport;
};
-private _squadtype = OT_NATO_GroundForces call BIS_fnc_SelectRandom;
+private _squadtype = selectRandom OT_NATO_GroundForces;
private _spawnpos = _frompos;
private _group1 = [_spawnpos, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO >> "Infantry" >> _squadtype)] call BIS_fnc_spawnGroup;
_group1 deleteGroupWhenEmpty true;
@@ -12,7 +12,7 @@ private _group2 = "";
private _tgroup = false;
if !(_byair) then {
sleep 0.3;
- _squadtype = OT_NATO_GroundForces call BIS_fnc_SelectRandom;
+ _squadtype = selectRandom OT_NATO_GroundForces;
_group2 = [_spawnpos, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO >> "Infantry" >> _squadtype)] call BIS_fnc_spawnGroup;
_group2 deleteGroupWhenEmpty true;
};
@@ -40,7 +40,8 @@ if !(_pos isEqualType []) then {
if(count _pos == 0) then {
_pos = [_frompos,0,75,false,[0,0],[120,_vehtype]] call SHK_pos_fnc_pos;
};
- _dir = [_frompos,_ao] call BIS_fnc_dirTo;
+ //_dir = [_frompos,_ao] call BIS_fnc_dirTo;
+ _dir = _fromPos getDir _ao;
};
_pos set [2,1];
_veh = createVehicle [_vehtype, [0,0,1000+random 1000], [], 0, "CAN_COLLIDE"];
@@ -134,7 +135,8 @@ if(_byair && _tgroup isEqualType grpNull) then {
}else{
if(typename _tgroup isEqualTo "GROUP") then {
_veh setdamage 0;
- _dir = [_attackpos,_frompos] call BIS_fnc_dirTo;
+ //_dir = [_attackpos,_frompos] call BIS_fnc_dirTo;
+ _dir = _attackPos getDir _fromPos;
_roads = _ao nearRoads 150;
private _dropos = _ao;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
index ca4aa83e..c301cd80 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundPatrol.sqf
@@ -6,8 +6,8 @@ if !(_frombase in _abandoned) then {
if(_delay > 0) then {sleep _delay};
diag_log format["Overthrow: NATO Sending patrol from %1",_frombase];
- private _vehtype = OT_NATO_Vehicles_Convoy call BIS_fnc_selectRandom;
- if((call OT_fnc_getControlledPopulation) > 2000) then {_vehtype = OT_NATO_Vehicles_TankSupport call BIS_fnc_selectRandom};
+ private _vehtype = selectRandom OT_NATO_Vehicles_Convoy;
+ if((call OT_fnc_getControlledPopulation) > 2000) then {_vehtype = selectRandom OT_NATO_Vehicles_TankSupport};
private _frompos = server getVariable _frombase;
private _pos = _frompos findEmptyPosition [2,100,_vehtype];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundReinforcements.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundReinforcements.sqf
index 6c9c5249..2c82c651 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundReinforcements.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundReinforcements.sqf
@@ -4,7 +4,7 @@ private _vehtype = OT_NATO_Vehicle_Transport_Light;
if(_byair) then {
_vehtype = OT_NATO_Vehicle_AirTransport select 0;
};
-private _squadtype = OT_NATO_GroundForces call BIS_fnc_SelectRandom;
+private _squadtype = selectRandom OT_NATO_GroundForces;
private _spawnpos = _frompos;
private _group1 = createGroup west;
_group1 deleteGroupWhenEmpty true;
@@ -38,7 +38,8 @@ if !(_pos isEqualType []) then {
if(count _pos == 0) then {
_pos = [_frompos,0,75,false,[0,0],[120,_vehtype]] call SHK_pos_fnc_pos;
};
- _dir = [_frompos,_ao] call BIS_fnc_dirTo;
+ //_dir = [_frompos,_ao] call BIS_fnc_dirTo;
+ _dir = _fromPos getDir _ao;
};
_pos set [2,0];
_veh = _vehtype createVehicle _pos;
@@ -113,7 +114,8 @@ if(_byair && _tgroup isEqualType grpNull) then {
}else{
if(typename _tgroup isEqualTo "GROUP") then {
_veh setdamage 0;
- _dir = [_attackpos,_frompos] call BIS_fnc_dirTo;
+ //_dir = [_attackpos,_frompos] call BIS_fnc_dirTo;
+ _dir = _attackPos getDir _fromPos;
_roads = _ao nearRoads 150;
private _dropos = _ao;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundSupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundSupport.sqf
index c54543f6..9a13df9f 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundSupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOGroundSupport.sqf
@@ -7,9 +7,10 @@ private _count = 0;
while {_count < _num} do {
private _group = creategroup blufor;
- private _vehtype = OT_NATO_Vehicles_GroundSupport call BIS_fnc_SelectRandom;
+ private _vehtype = selectRandom OT_NATO_Vehicles_GroundSupport;
- private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+ //private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+ private _dir = _fromPos getDir _attackPos;
private _pos = _frompos findEmptyPosition [15,100,_vehtype];
if(count _pos == 0) then {
_pos = [_frompos,0,120,false,[0,0],[250,_vehtype]] call SHK_pos_fnc_pos;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionDeployFOB.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionDeployFOB.sqf
index 3e73e36d..c9f4af87 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionDeployFOB.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionDeployFOB.sqf
@@ -31,20 +31,21 @@ _group = [_start, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO
sleep 0.5;
-_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+//_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+_dir = _start getDir _posTarget;
if(_isAir) then {
_attackpos = [_posTarget,[0,150]] call SHK_pos_fnc_pos;
//Determine direction to attack from (preferrably away from water)
_attackdir = random 360;
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 90;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionReconDestroy.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionReconDestroy.sqf
index 49828194..2c9c2227 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionReconDestroy.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOMissionReconDestroy.sqf
@@ -32,20 +32,21 @@ _group = [_start, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO
sleep 0.5;
-_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+//_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+_dir = _start getDir _posTarget;
if(_isAir) then {
_attackpos = [_posTarget,[0,150]] call SHK_pos_fnc_pos;
//Determine direction to attack from (preferrably away from water)
_attackdir = random 360;
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 90;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
index 014d4c6d..f216a202 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOQRF.sqf
@@ -39,7 +39,8 @@ private _count = 0;
{
_x params ["_obpos","_name","_pri"];
- _dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ //_dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ _dir = _pos getDir _obpos;
_ao = [_pos,_dir] call OT_fnc_getAO;
[_obpos,_ao,_pos,true,300] spawn OT_fnc_NATOGroundForces;
diag_log format["Overthrow: NATO Sent ground forces by air from %1 %2",_name,str _obpos];
@@ -62,7 +63,8 @@ if(_strength >= 150) then {
{
_x params ["_obpos","_name","_pri"];
- _dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ //_dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ _dir = _pos getDir _obpos;
_ao = [_pos,_dir] call OT_fnc_getAO;
if(_pri > 100 && _popControl > 1000 && _popControl > (random 2000)) then {
@@ -96,7 +98,7 @@ sleep 2;
if(_popControl > 1000 && _strength > 1000 && (count _air) > 0) then {
//Send more CAS
- private _from = _air call BIS_fnc_selectRandom;
+ private _from = selectRandom _air;
_obpos = _from select 0;
_name = _from select 1;
[_obpos,_pos,120] spawn OT_fnc_NATOAirSupport;
@@ -142,7 +144,8 @@ if(_popControl > 1000) then {
{
_x params ["_obpos","_name","_pri"];
if(_strength >= 200) then {
- _dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ //_dir = [_pos,_obpos] call BIS_fnc_dirTo;
+ _dir = _pos getDir _obpos;
_ao = [_pos,_dir] call OT_fnc_getAO;
[_obpos,_ao,_pos,300] spawn OT_fnc_NATOAPCInsertion;
diag_log format["Overthrow: NATO Sent APC reinforcements from %1",_name];
@@ -158,22 +161,22 @@ private _seaAO = [];
//Sea?
_pos call {
- private _p = [_this,500,0] call BIS_fnc_relPos;
+ private _p = _this getPos [500, 0];
if(surfaceIsWater _p) exitWith {
_isCoastal = true;
_seaAO = _p;
};
- _p = [_this,500,90] call BIS_fnc_relPos;
+ _p = _this getPos [500, 90];
if(surfaceIsWater _p) exitWith {
_isCoastal = true;
_seaAO = _p;
};
- _p = [_this,500,180] call BIS_fnc_relPos;
+ _p = _this getPos [500, 180];
if(surfaceIsWater _p) exitWith {
_isCoastal = true;
_seaAO = _p;
};
- _p = [_this,500,270] call BIS_fnc_relPos;
+ _p = _this getPos [500, 270];
if(surfaceIsWater _p) exitWith {
_isCoastal = true;
_seaAO = _p;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleHelicopter.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleHelicopter.sqf
index 2be2f4c7..aea96af4 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleHelicopter.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleHelicopter.sqf
@@ -14,8 +14,8 @@ if !(isNil "_from") then {
if(_delay > 0) then {sleep _delay};
diag_log "Overthrow: NATO Scrambling Helicopter";
- private _vehtype = OT_NATO_Vehicles_AirSupport_Small call BIS_fnc_selectRandom;
- if((typeof _target) isKindOf "Tank") then {_vehtype = OT_NATO_Vehicles_AirSupport call BIS_fnc_selectRandom};
+ private _vehtype = selectRandom OT_NATO_Vehicles_AirSupport_Small;
+ if((typeof _target) isKindOf "Tank") then {_vehtype = selectRandom OT_NATO_Vehicles_AirSupport};
private _frompos = _from select 0;
@@ -43,7 +43,8 @@ if !(isNil "_from") then {
}foreach(crew _veh);
sleep 1;
- private _dir = [_targetpos,_frompos] call BIS_fnc_dirTo;
+ //private _dir = [_targetpos,_frompos] call BIS_fnc_dirTo;
+ private _dir = _targetPos getDir _fromPos;
private _attackpos = [_targetpos,[100,400],_dir] call SHK_pos_fnc_pos;
_wp = _group addWaypoint [_attackpos,50];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleJet.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleJet.sqf
index 6cb3f5e0..adfea3b9 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleJet.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOScrambleJet.sqf
@@ -35,7 +35,8 @@ if !(OT_NATO_HQ in _abandoned) then {
}foreach(crew _veh);
sleep 1;
- private _dir = [_targetpos,OT_NATO_JetPos] call BIS_fnc_dirTo;
+ //private _dir = [_targetpos,OT_NATO_JetPos] call BIS_fnc_dirTo;
+ _dir = _targetPos getDir OT_NATO_JetPos;
private _attackpos = [_targetpos,[200,500],_dir] call SHK_pos_fnc_pos;
_wp = _group addWaypoint [_attackpos,50];
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOSeaSupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOSeaSupport.sqf
index c6a9f8fd..018d5552 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOSeaSupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOSeaSupport.sqf
@@ -1,7 +1,8 @@
params ["_frompos","_attackpos","_delay"];
sleep _delay;
-private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+//private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+private _dir = _fromPos getDir _attackPos;
_pos = _frompos findEmptyPosition [50,200,OT_NATO_Vehicle_Boat_Small];
_group = creategroup blufor;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportRecon.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportRecon.sqf
index 367a0ef6..fd4b71a5 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportRecon.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportRecon.sqf
@@ -31,20 +31,21 @@ _group = [_start, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO
sleep 0.5;
-_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+//_dir = [_start,_posTarget] call BIS_fnc_dirTo;
+_dir = _start getDir _posTarget;
if(_isAir) then {
_attackpos = [_posTarget,[0,150]] call SHK_pos_fnc_pos;
//Determine direction to attack from (preferrably away from water)
_attackdir = random 360;
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 90;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
- if(surfaceIsWater ([_posTarget,150,_attackDir] call BIS_fnc_relPos)) then {
+ if(surfaceIsWater (_posTarget getPos [150, _attackDir])) then {
_attackdir = _attackdir + 180;
if(_attackdir > 359) then {_attackdir = _attackdir - 359};
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportSniper.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportSniper.sqf
index 2b26d72d..ac9d6eb5 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportSniper.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOSupportSniper.sqf
@@ -30,7 +30,8 @@ _group = [_start, WEST, (configFile >> "CfgGroups" >> "West" >> OT_faction_NATO
sleep 0.5;
-_dir = [_start,_posTown] call BIS_fnc_dirTo;
+//_dir = [_start,_posTown] call BIS_fnc_dirTo;
+_dir = _start getDir _posTown;
_ao = getpos(nearestLocation[_posTown, "Hill"]);
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOTankSupport.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOTankSupport.sqf
index 042a74fc..ae24dfe5 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOTankSupport.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOTankSupport.sqf
@@ -8,9 +8,10 @@ private _count = 0;
private _group = creategroup blufor;
while {_count < _num} do {
- private _vehtype = OT_NATO_Vehicles_TankSupport call BIS_fnc_SelectRandom;
+ private _vehtype = selectRandom OT_NATO_Vehicles_TankSupport;
- private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+ //private _dir = [_frompos,_attackpos] call BIS_fnc_dirTo;
+ private _dir = _fromPos getDir _attackPos;
private _pos = _frompos findEmptyPosition [15,100,_vehtype];
if(count _pos == 0) then {
_pos = [_frompos,0,120,false,[0,0],[250,_vehtype]] call SHK_pos_fnc_pos;
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_NATOupgradeFOB.sqf b/addons/overthrow_main/functions/factions/NATO/fn_NATOupgradeFOB.sqf
index b0a8d239..0d2c5193 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_NATOupgradeFOB.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_NATOupgradeFOB.sqf
@@ -2,72 +2,72 @@ params ["_pos","_upgrades"];
{
if(_x isEqualTo "Barriers") then {
- _p = [_pos,8,0] call BIS_fnc_relPos;
+ _p = _pos getPos [8, 0];
_v = OT_NATO_Barrier_Small createVehicle _p;
_v setDir 180;
sleep 0.3;
- _p = [_pos,8,180] call BIS_fnc_relPos;
+ _p = _pos getPos [8, 180];
_v = OT_NATO_Barrier_Small createVehicle _p;
_v setDir 0;
sleep 0.3;
- _p = [_pos,7,270] call BIS_fnc_relPos;
+ _p = _pos getPos [7, 270];
_v = OT_NATO_Barrier_Large createVehicle _p;
_v setDir 270;
sleep 0.3;
- _p = [_pos,7,90] call BIS_fnc_relPos;
+ _p = _pos getPos [7, 90];
_v = OT_NATO_Barrier_Large createVehicle _p;
_v setDir 90;
};
if(_x isEqualTo "HMG") then {
_gun = OT_NATO_StaticGarrison_LevelOne select 0;
- _p = [_pos,8.5,45] call BIS_fnc_relPos;
+ _p = _pos getPos [8.5, 45];
_v = _gun createVehicle _p;
_v setDir 45;
createVehicleCrew _v;
sleep 0.3;
- _p = [_pos,10,45] call BIS_fnc_relPos;
+ _p = _pos getPos [10, 45];
_v = OT_NATO_Sandbag_Curved createVehicle _p;
_v setDir 225;
- _p = [_pos,8.5,135] call BIS_fnc_relPos;
+ _p = _pos getPos [8.5, 135];
_v = _gun createVehicle _p;
_v setDir 135;
createVehicleCrew _v;
sleep 0.3;
- _p = [_pos,10,135] call BIS_fnc_relPos;
+ _p = _pos getPos [10, 135];
_v = OT_NATO_Sandbag_Curved createVehicle _p;
_v setDir 315;
- _p = [_pos,8.5,225] call BIS_fnc_relPos;
+ _p = _pos getPos [8.5, 225];
_v = _gun createVehicle _p;
_v setDir 225;
createVehicleCrew _v;
sleep 0.3;
- _p = [_pos,10,225] call BIS_fnc_relPos;
+ _p = _pos getPos [10, 225];
_v = OT_NATO_Sandbag_Curved createVehicle _p;
_v setDir 45;
- _p = [_pos,8.5,315] call BIS_fnc_relPos;
+ _p = _pos getPos [8.5, 315];
_v = _gun createVehicle _p;
_v setDir 315;
createVehicleCrew _v;
sleep 0.3;
- _p = [_pos,10,315] call BIS_fnc_relPos;
+ _p = _pos getPos [10, 315];
_v = OT_NATO_Sandbag_Curved createVehicle _p;
_v setDir 135;
};
diff --git a/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf b/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
index 30741065..84c7840a 100644
--- a/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
+++ b/addons/overthrow_main/functions/factions/NATO/fn_initNATO.sqf
@@ -25,7 +25,7 @@ OT_NATO_Units_LevelOne = [];
OT_NATO_Units_LevelTwo = [];
OT_NATO_Units_CTRGSupport = [];
-(OT_loadingMessages call BIS_fnc_selectRandom) remoteExec['OT_fnc_notifyStart',0,false];
+(selectRandom OT_loadingMessages) remoteExec['OT_fnc_notifyStart',0,false];
private _c = 0;
@@ -79,7 +79,7 @@ private _c = 0;
};
}foreach(format["(getNumber(_x >> 'scope') isEqualTo 2) && (getText(_x >> 'faction') isEqualTo '%1') && (configName _x) isKindOf 'SoldierWB'",OT_faction_NATO] configClasses (configFile >> "CfgVehicles"));
-(OT_loadingMessages call BIS_fnc_selectRandom) remoteExec['OT_fnc_notifyStart',0,false];
+(selectRandom OT_loadingMessages) remoteExec['OT_fnc_notifyStart',0,false];
//Generate and cache gendarm loadouts
private _loadout = getUnitLoadout OT_NATO_Unit_Police;
@@ -116,7 +116,7 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
server setVariable ["NATOversion",OT_NATOversion,false];
private _abandoned = server getVariable ["NATOabandoned",[]];
- (OT_loadingMessages call BIS_fnc_selectRandom) remoteExec['OT_fnc_notifyStart',0,false];
+ (selectRandom OT_loadingMessages) remoteExec['OT_fnc_notifyStart',0,false];
sleep 0.3;
{
private _stability = server getVariable format ["stability%1",_x];
@@ -213,7 +213,7 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
_count = _count + 1;
};
- (OT_loadingMessages call BIS_fnc_selectRandom) remoteExec['OT_fnc_notifyStart',0];
+ (selectRandom OT_loadingMessages) remoteExec['OT_fnc_notifyStart',0];
sleep 0.3;
//Add comms towers
{
@@ -251,7 +251,7 @@ if((server getVariable "StartupType") == "NEW" || (server getVariable ["NATOvers
_x params ["_type","_num"];
private _count = 0;
while {_count < _num} do {
- private _name = _prilist call BIS_fnc_selectRandom;
+ private _name = selectRandom _prilist;
private _garrison = server getVariable [format["airgarrison%1",_name],[]];
_garrison pushback _type;
_count = _count + 1;
@@ -458,7 +458,7 @@ private _revealed = server getVariable ["revealedFOBs",[]];
while {_count < _garrison} do {
private _start = [[[_pos,50]]] call BIS_fnc_randomPos;
- private _civ = _group createUnit [OT_NATO_Units_LevelOne call BIS_fnc_selectRandom, _start, [],0, "NONE"];
+ private _civ = _group createUnit [selectRandom OT_NATO_Units_LevelOne, _start, [],0, "NONE"];
_civ setVariable ["garrison","HQ",false];
_civ setRank "LIEUTENANT";
_civ setVariable ["VCOM_NOPATHING_Unit",true,false];
diff --git a/addons/overthrow_main/functions/factions/fn_factionNATO.sqf b/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
index bc020d6d..136d5828 100644
--- a/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
+++ b/addons/overthrow_main/functions/factions/fn_factionNATO.sqf
@@ -685,7 +685,7 @@ publicVariable "OT_nextNATOTurn";
while {_count < 4} do {
_start = [[[_pos,50]]] call BIS_fnc_randomPos;
- _civ = _group createUnit [OT_NATO_Units_LevelOne call BIS_fnc_selectRandom, _start, [],0, "NONE"];
+ _civ = _group createUnit [selectRandom OT_NATO_Units_LevelOne, _start, [],0, "NONE"];
_civ setVariable ["garrison","HQ",false];
_civ setRank "LIEUTENANT";
_civ setVariable ["VCOM_NOPATHING_Unit",true,false];
diff --git a/addons/overthrow_main/functions/fn_initVar.sqf b/addons/overthrow_main/functions/fn_initVar.sqf
index 4643fcd3..50a12334 100644
--- a/addons/overthrow_main/functions/fn_initVar.sqf
+++ b/addons/overthrow_main/functions/fn_initVar.sqf
@@ -995,7 +995,8 @@ OT_Buildables = [
private _tpl = _x select 2;
OT_allBuyableBuildings pushback ((_tpl select 0) select 0);
}else{
- [OT_allBuyableBuildings,(_x select 2)] call BIS_fnc_arrayPushStack;
+ //[OT_allBuyableBuildings,(_x select 2)] call BIS_fnc_arrayPushStack;
+ OT_allBuyableBuildings pushBack (_x select 2);
}
}foreach(OT_Buildables);
diff --git a/addons/overthrow_main/functions/geography/fn_weatherSystem.sqf b/addons/overthrow_main/functions/geography/fn_weatherSystem.sqf
index 753b29a4..1ebf31e0 100644
--- a/addons/overthrow_main/functions/geography/fn_weatherSystem.sqf
+++ b/addons/overthrow_main/functions/geography/fn_weatherSystem.sqf
@@ -60,7 +60,7 @@ ot_weather_change_forecast = "Clear";
if((server getVariable "StartupType") == "NEW" || (server getVariable ["weatherversion",0]) < 1) then {
server setVariable ["weatherversion",1,false];
- _mode = ["Clear","Cloudy"] call BIS_fnc_selectRandom;
+ _mode = selectRandom ["Clear","Cloudy"];
_weather = _mode call ot_weather_getWeather;
_newOvercast = _weather select 0;
diff --git a/addons/overthrow_main/functions/integration/fn_advancedTowingInit.sqf b/addons/overthrow_main/functions/integration/fn_advancedTowingInit.sqf
index e8e36eb8..86ea345c 100644
--- a/addons/overthrow_main/functions/integration/fn_advancedTowingInit.sqf
+++ b/addons/overthrow_main/functions/integration/fn_advancedTowingInit.sqf
@@ -503,7 +503,7 @@ SA_Attach_Tow_Ropes_Action_Check = {
SA_Can_Attach_Tow_Ropes = {
params ["_vehicle","_cargo"];
if(!isNull _vehicle && !isNull _cargo) then {
- [_vehicle,_cargo] call SA_Is_Supported_Cargo && vehicle player isEqualTo player && player distance _cargo < 10 && _vehicle != _cargo;
+ [_vehicle,_cargo] call SA_Is_Supported_Cargo && isNull objectParent player && player distance _cargo < 10 && _vehicle != _cargo;
} else {
false;
};
@@ -549,7 +549,7 @@ SA_Can_Take_Tow_Ropes = {
private ["_existingVehicle","_existingTowRopes"];
_existingTowRopes = _vehicle getVariable ["SA_Tow_Ropes",[]];
_existingVehicle = player getVariable ["SA_Tow_Ropes_Vehicle", objNull];
- vehicle player isEqualTo player && player distance _vehicle < 10 && (count _existingTowRopes) isEqualTo 0 && isNull _existingVehicle;
+ isNull objectParent player && player distance _vehicle < 10 && (count _existingTowRopes) isEqualTo 0 && isNull _existingVehicle;
} else {
false;
};
@@ -594,7 +594,7 @@ SA_Can_Put_Away_Tow_Ropes = {
private ["_existingTowRopes"];
if([_vehicle] call SA_Is_Supported_Vehicle) then {
_existingTowRopes = _vehicle getVariable ["SA_Tow_Ropes",[]];
- vehicle player isEqualTo player && player distance _vehicle < 10 && (count _existingTowRopes) > 0;
+ isNull objectParent player && player distance _vehicle < 10 && (count _existingTowRopes) > 0;
} else {
false;
};
@@ -614,7 +614,7 @@ SA_Drop_Tow_Ropes_Action_Check = {
};
SA_Can_Drop_Tow_Ropes = {
- !isNull (player getVariable ["SA_Tow_Ropes_Vehicle", objNull]) && vehicle player isEqualTo player;
+ !isNull (player getVariable ["SA_Tow_Ropes_Vehicle", objNull]) && isNull objectParent player;
};
@@ -655,7 +655,7 @@ SA_Pickup_Tow_Ropes_Action_Check = {
};
SA_Can_Pickup_Tow_Ropes = {
- isNull (player getVariable ["SA_Tow_Ropes_Vehicle", objNull]) && count (missionNamespace getVariable ["SA_Nearby_Tow_Vehicles",[]]) > 0 && vehicle player isEqualTo player;
+ isNull (player getVariable ["SA_Tow_Ropes_Vehicle", objNull]) && count (missionNamespace getVariable ["SA_Nearby_Tow_Vehicles",[]]) > 0 && isNull objectParent player;
};
SA_TOW_SUPPORTED_VEHICLES = [
diff --git a/addons/overthrow_main/functions/interaction/fn_initAttached.sqf b/addons/overthrow_main/functions/interaction/fn_initAttached.sqf
index e7b289da..e6d6b569 100644
--- a/addons/overthrow_main/functions/interaction/fn_initAttached.sqf
+++ b/addons/overthrow_main/functions/interaction/fn_initAttached.sqf
@@ -17,7 +17,8 @@ if(count _item > 0) then {
_wpn = _cls createVehicle [0,0,0];
_wpn attachto [_veh,_attachat select 0];
-[[_wpn,_attachat select 1],"setDir",true,true] spawn BIS_fnc_MP;
+//[[_wpn,_attachat select 1],"setDir",true,true] spawn BIS_fnc_MP;
+[_wpn,_attachat select 1] remoteExec ["setDir", 0, true];
if(count _am > 0) then {
//set ammo
@@ -32,12 +33,14 @@ _veh setVariable ["OT_Local",false,true];
_veh animate ["hideRearDoor",1];
_veh animate["hideSeatsRear",1];
-[[_wpn,"GetOut",{(_this select 2) moveInany (attachedTo(_this select 0)); doGetOut (_this select 2); }],"addEventHandler",true,true] spawn BIS_fnc_MP;
+//[[_wpn,"GetOut",{(_this select 2) moveInany (attachedTo(_this select 0)); doGetOut (_this select 2); }],"addEventHandler",true,true] spawn BIS_fnc_MP;
+[_wpn,"GetOut",{(_this select 2) moveInany (attachedTo(_this select 0)); doGetOut (_this select 2); }] remoteExec ["addEventHandler", 0, true];
_Dname = getText (configFile >> "cfgVehicles" >> (typeof _wpn) >> "displayName");
- [[_veh,format["Get in %1 as Gunner",_Dname],"
"],"OT_UpdateGetInState",true,true] spawn BIS_fnc_MP;
+ //[[_veh,format["Get in %1 as Gunner",_Dname],"
"],"OT_UpdateGetInState",true,true] spawn BIS_fnc_MP;
+[_veh,format["Get in %1 as Gunner",_Dname],"
"] remoteExec ["OT_UpdateGetInState", 0, true];
-_ls = [ (_this select 0),"","","","speed _target <= 1 && speed _target >= -1 && _target distance _this < 5 && vehicle _this isEqualTo _this && ( !((_target getVariable 'OT_Attached') isEqualType false) || !((_target getVariable 'OT_Local') isEqualType false))","true",{},{},{},{},[],13,nil,false,false] call BIS_fnc_holdActionAdd;
+_ls = [ (_this select 0),"","","","speed _target <= 1 && speed _target >= -1 && _target distance _this < 5 && isNull objectParent _this && ( !((_target getVariable 'OT_Attached') isEqualType false) || !((_target getVariable 'OT_Local') isEqualType false))","true",{},{},{},{},[],13,nil,false,false] call BIS_fnc_holdActionAdd;
_vls = (_this select 0) addAction ["", {[(_this select 0),(_this select 1)] spawn OT_fnc_mountAttached;},[],5.5,true,true,"","typeNAME (_target getVariable 'OT_Attached') != 'BOOL' && _target distance _this < 5"];
(_this select 0) setVariable ["OT_Act",_ls,false];
(_this select 0) setVariable ["OT_Act_GetIn",_vls,false];
diff --git a/addons/overthrow_main/functions/inventory/fn_getSearchStock.sqf b/addons/overthrow_main/functions/inventory/fn_getSearchStock.sqf
index 7ab6c76e..0eb2a1d3 100644
--- a/addons/overthrow_main/functions/inventory/fn_getSearchStock.sqf
+++ b/addons/overthrow_main/functions/inventory/fn_getSearchStock.sqf
@@ -10,7 +10,8 @@ if(_this isKindOf "Man") then {
}else{
_myitems = (itemCargo _this) + (weaponCargo _this) + (magazineCargo _this) + (backpackCargo _this);
{
- _myitems = [_myitems,(items _this) + (magazines _this)] call BIS_fnc_arrayPushStack;
+ //_myitems = [_myitems,(items _this) + (magazines _this)] call BIS_fnc_arrayPushStack;
+ _myItems = _myItems pushBack ( (items _this) + (magazines _this) );
}foreach(units _this);
};
if !(isNil "_myitems") then {
diff --git a/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf b/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
index 6c5589d0..5f65749f 100644
--- a/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
+++ b/addons/overthrow_main/functions/player/fn_initPlayerLocal.sqf
@@ -114,7 +114,7 @@ players_NS setVariable [format["name%1",getplayeruid player],name player,true];
players_NS setVariable [format["uid%1",name player],getplayeruid player,true];
spawner setVariable [format["%1",getplayeruid player],player,true];
-player forceAddUniform (OT_clothes_locals call BIS_fnc_selectRandom);
+player forceAddUniform (selectRandom OT_clothes_locals);
// clear player
removeAllWeapons player;
removeAllAssignedItems player;
@@ -188,8 +188,8 @@ if(isMultiplayer || _startup == "LOAD") then {
if(_rank isEqualTo "LIEUTENANT") then {_civ setSkill 0.6 + (random 0.3)};
if(_rank isEqualTo "CAPTAIN") then {_civ setSkill 0.7 + (random 0.3)};
if(_rank isEqualTo "MAJOR") then {_civ setSkill 0.8 + (random 0.2)};
- [_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
- [_civ, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
+ [_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
+ [_civ, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _civ];
_civ setUnitLoadout _loadout;
_civ spawn OT_fnc_wantedSystem;
_civ setName _name;
@@ -233,8 +233,8 @@ if(isMultiplayer || _startup == "LOAD") then {
_civ = _group createUnit [_type,_pos,[],0,"NONE"];
_civ setSkill 0.5 + (random 0.4);
_civ setUnitLoadout _loadout;
- [_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
- [_civ, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
+ [_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
+ [_civ, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _civ];
_civ setVariable ["OT_spawntrack",true,true];
}foreach(_units);
};
@@ -248,7 +248,7 @@ if(isMultiplayer || _startup == "LOAD") then {
};
if (_newplayer) then {
- _clothes = (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ _clothes = (selectRandom OT_clothes_guerilla);
player forceAddUniform _clothes;
player setVariable ["uniform",_clothes,true];
private _money = 100;
@@ -271,7 +271,7 @@ if (_newplayer) then {
_town = server getVariable "spawntown";
if(OT_randomSpawnTown) then {
- _town = OT_spawnTowns call BIS_fnc_selectRandom;
+ _town = selectRandom OT_spawnTowns;
};
_house = _town call OT_fnc_getPlayerHome;
_housepos = getpos _house;
diff --git a/addons/overthrow_main/functions/util/fn_getOwner.sqf b/addons/overthrow_main/functions/util/fn_getOwner.sqf
index 2783d81d..9a0b9de1 100644
--- a/addons/overthrow_main/functions/util/fn_getOwner.sqf
+++ b/addons/overthrow_main/functions/util/fn_getOwner.sqf
@@ -4,6 +4,10 @@ if(_this isEqualType 1) exitWith {
if(_this isEqualType "") exitWith {
owners getVariable [_this,nil];
};
+
+//Some function is calling this function with an array, which is incompatible.
+if(_this isEqualType []) exitWith {diag_log "ERROR OT_fnc_getOwner: Passed array, expected object"};
+
if((getObjectType _this) != 8 && (typeOf _this isKindOf ["Building", configFile >> "CfgVehicles"])) exitWith {
owners getVariable [[_this] call OT_fnc_getBuildID,nil];
};
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
index 94f2532d..d70cb6d2 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnAmbientVehicles.sqf
@@ -32,18 +32,21 @@ while {(_count < _numVeh) && (_loops < 50)} do {
_road = _roads select 0;
_pos = getPos _road;
_vehtype = "";
+
if(_pop > 600) then {
- _vehtype = (OT_vehTypes_civ - OT_vehTypes_civignore) call BIS_Fnc_selectRandom;
- }else{
- _vehtype = [OT_vehTypes_civ,OT_vehWeights_civ] call BIS_Fnc_selectRandomWeighted;
+ _vehType = selectRandom (OT_vehTypes_civ - OT_vehTypes_civignore);
+ }else{
+ _vehType = OT_vehTypes_civ selectRandomWeighted OT_vehWeights_civ;
};
+
if !(_vehtype in OT_vehTypes_civignore) then {
_dirveh = 0;
_roadscon = roadsConnectedto _road;
if (count _roadscon isEqualTo 2) then {
- _dirveh = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+ //_dirveh = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+ _dirveh = _road getDir (_roadscon select 0);
if(isNil "_dirveh") then {_dirveh = random 359};
- _posVeh = [_pos, 6, _dirveh + 90] call BIS_Fnc_relPos;
+ _posVeh = _pos getPos [6, _dirveh + 90];
_posEmpty = _posVeh findEmptyPosition [4,15,_vehtype];
//dont bother if the position isnt empty for 4m
if(count _posEmpty isEqualTo 0) then {
@@ -73,7 +76,7 @@ while {(_count < _numVeh) && (_loops < 50)} do {
if(isNil "_region") then {
_moveto = _posVeh call OT_fnc_getRandomRoadPosition;
}else{
- _dest = (server getVariable format["towns_%1",_region]) call BIS_fnc_selectRandom;
+ _dest = selectRandom (server getVariable format["towns_%1",_region]);
_moveto = _dest call OT_fnc_getRandomRoadPosition;
};
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCarDealers.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCarDealers.sqf
index eac2b1a3..d2488414 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCarDealers.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCarDealers.sqf
@@ -21,11 +21,12 @@ private _groups = [];
_tracked = _building call OT_fnc_spawnTemplate;
_vehs = _tracked select 0;
- [_groups,_vehs] call BIS_fnc_arrayPushStack;
+ //[_groups,_vehs] call BIS_fnc_arrayPushStack;
+ _groups pushBack _vehs;
_cashdesk = _pos nearestObject OT_item_ShopRegister;
_dir = getDir _cashdesk;
- _cashpos = [getpos _cashdesk,1,_dir] call BIS_fnc_relPos;
+ _cashpos =_cashdesk getPos [1, _dir];
private _start = _building buildingPos 0;
_shopkeeper = _group createUnit [OT_civType_carDealer, _start, [],0, "NONE"];
_shopkeeper allowDamage false;
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
index 551bdc4f..2a612c57 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnCivilians.sqf
@@ -153,7 +153,7 @@ private _gangs = OT_civilians getVariable [format["gangs%1",_town],[]];
[_civ,_town,_vest,_gangid] call OT_fnc_initCriminal;
[_civ,_identity] call OT_fnc_applyIdentity;
- [_civ, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
+ [_civ, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _civ];
_civ setVariable ["OT_gangid",_gangid,true];
_civ setVariable ["OT_civid",_civid,true];
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnFactionRep.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnFactionRep.sqf
index ddb3058e..3576e7b1 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnFactionRep.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnFactionRep.sqf
@@ -17,9 +17,9 @@ _groups pushback _group;
_shopkeeper = _group createUnit [OT_civType_shopkeeper, _pos, [],0, "NONE"];
//Set face/voice && uniform
-[_shopkeeper, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _shopkeeper];
+[_shopkeeper, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _shopkeeper];
[_shopkeeper, "NoVoice"] remoteExecCall ["setSpeaker", 0, _shopkeeper];
-_shopkeeper forceAddUniform (OT_clothes_locals call BIS_fnc_selectRandom);
+_shopkeeper forceAddUniform (selectRandom OT_clothes_locals);
removeAllItems _shopkeeper;
removeHeadgear _shopkeeper;
@@ -30,8 +30,8 @@ removeAllAssignedItems _shopkeeper;
_shopkeeper addGoggles (selectRandom OT_allGlasses);
_shopkeeper allowDamage false;
-_shopkeeper disableAI "MOVE";
-_shopkeeper disableAI "AUTOCOMBAT";
+_shopkeeper disableAI "ALL";
+_shopkeeper disableAI "ANIM";
_shopkeeper setVariable ["NOAI",true,false];
_shopkeeper setVariable ["factionrep",true,true];
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGunDealer.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGunDealer.sqf
index 2f83b641..f0670239 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGunDealer.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnGunDealer.sqf
@@ -13,7 +13,7 @@ _gundealerpos = server getVariable format["gundealer%1",_town];
if(isNil "_gundealerpos") then {
_building = [_posTown,OT_gunDealerHouses] call OT_fnc_getRandomBuilding;
if(typename _building != "BOOL") then {
- _gundealerpos = (_building call BIS_fnc_buildingPositions) call BIS_fnc_selectRandom;
+ _gundealerpos = selectRandom (_building call BIS_fnc_buildingPositions);
[_building,"system"] call OT_fnc_setOwner;
}else{
_gundealerpos = [[[_posTown,200]]] call BIS_fnc_randomPos;
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
index 705f6743..9049e596 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOCheckpoint.sqf
@@ -18,10 +18,11 @@ _start = getPos _road;
if((count _start) isEqualTo 0 || _start#1 isEqualTo 0) exitWith {diag_log format["Overthrow: WARNING: Couldnt find road for %1 %2",_name,_start];[]};
-private _vehtype = OT_vehTypes_civ call BIS_Fnc_selectRandom;
+private _vehtype = selectRandom OT_vehTypes_civ;
private _roadscon = roadsConnectedto _road;
-private _dir = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+//private _dir = [_road, _roadscon select 0] call BIS_fnc_DirTo;
+_dir = _road getDir _roadscon select 0;
if(isNil "_dir") then {_dir = 90};
private _vehs = [_start,_dir,OT_tpl_checkpoint] call BIS_fnc_objectsMapper;
@@ -39,7 +40,7 @@ _group setVariable ["VCM_NORESCUE",true,true];
_groups pushBack _group;
_groupcount = 1;
-_start = [_start,7,_dir-90] call BIS_fnc_relPos;
+_start = _start getPos [7, _dir-90];
_civ = _group createUnit [OT_NATO_Unit_TeamLeader, _start, [],0, "NONE"];
_civ setVariable ["garrison",_name,false];
@@ -63,8 +64,8 @@ sleep 0.5;
_count = _count + 1;
sleep 0.3;
while {_count < _numNATO} do {
- _start = [_start,2,_dir-180] call BIS_fnc_relPos;
- _civ = _group createUnit [OT_NATO_Units_LevelTwo call BIS_fnc_selectRandom, _start, [],0, "NONE"];
+ _start = _start getPos [2, _dir-180];
+ _civ = _group createUnit [selectRandom OT_NATO_Units_LevelTwo, _start, [],0, "NONE"];
_civ setVariable ["garrison",_name,false];
_soldiers pushBack _civ;
_civ setRank "CAPTAIN";
@@ -74,7 +75,7 @@ while {_count < _numNATO} do {
_count = _count + 1;
_groupcount = _groupcount + 1;
if(_count isEqualTo 2) then {
- _start = [_start,20,_dir+90] call BIS_fnc_relPos;
+ _start = _start getPos [20, _dir+90];
};
};
_group spawn OT_fnc_initNATOCheckpoint;
diff --git a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
index 1f1223fa..d60e6c27 100644
--- a/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
+++ b/addons/overthrow_main/functions/virtualization/spawners/fn_spawnNATOObjective.sqf
@@ -139,7 +139,7 @@ if(_numNATO > 0) then {
"Land_Cargo_Patrol_V4_F"
] findIf {_x == _type}) != -1) exitWith {
private _ang = (getDir _building) - 190;
- private _p = [_building buildingPos 1, 2.3, _ang] call BIS_Fnc_relPos;
+ private _P = _building buildingPos 1 getPos [2.3, _ang];
private _veh = createVehicle [OT_NATO_HMG, _p, [], 0, "CAN_COLLIDE"];
_veh setPosATL _p;
_veh setDir (getDir _building) - 180;
@@ -235,8 +235,8 @@ if(count _terminal > 0) then {
_dir = _dir + 180;
_dist = 50;
};
- _pos = [_tp,_dist,_dir] call BIS_fnc_relPos;
- _pos = [_pos,100,_dir-90] call BIS_fnc_relPos;
+ _pos = _tp getPos [_dist, _dir];
+ _pos = _pos getPos [100, _dir-90];
}else{
if(_name isEqualTo OT_NATO_HQ) then {
_pos = OT_NATO_HQ_garrisonPos;
@@ -250,7 +250,7 @@ private _airgarrison = server getVariable [format["airgarrison%1",_name],[]];
{
private _vehtype = _x;
- _pos = [_pos,28,_dir+90] call BIS_fnc_relPos;
+ _pos = _pos getPos [28, _dir+90];
private _veh = _vehtype createVehicle _pos;
_veh setVariable ["airgarrison",_name,false];
@@ -282,12 +282,12 @@ private _road = objNull;
if(count _pos > 0) then {
if(_vehtype in OT_staticWeapons) then {
//put sandbags
- private _p = [_pos,1.5,_dir] call BIS_fnc_relPos;
+ private _p = _pos getPos [1.5, _dir];
_veh = OT_NATO_Sandbag_Curved createVehicle _p;
_veh setpos _p;
_veh setDir (_dir-180);
_groups pushback _veh;
- _p = [_pos,-1.5,_dir] call BIS_fnc_relPos;
+ _p = _pos getPos [-1.5, _dir];
_veh = OT_NATO_Sandbag_Curved createVehicle _p;
_veh setpos _p;
_veh setDir (_dir);
diff --git a/addons/overthrow_main/missions/fugitive.sqf b/addons/overthrow_main/missions/fugitive.sqf
index 59db37bb..efb71ec9 100644
--- a/addons/overthrow_main/missions/fugitive.sqf
+++ b/addons/overthrow_main/missions/fugitive.sqf
@@ -50,9 +50,9 @@ private _difficulty = 1.8;
_civ disableAI "MOVE";
//Set face,voice and uniform
- [_civ, (OT_faces_western call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
- [_civ, (OT_voices_western call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
- _civ forceAddUniform (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ [_civ, (selectRandom OT_faces_western)] remoteExecCall ["setFace", 0, _civ];
+ [_civ, (selectRandom OT_voices_western)] remoteExecCall ["setSpeaker", 0, _civ];
+ _civ forceAddUniform (selectRandom OT_clothes_guerilla);
//Make sure hes in the group
[_civ] joinSilent nil;
diff --git a/addons/overthrow_main/missions/informant.sqf b/addons/overthrow_main/missions/informant.sqf
index 9ddfc1a3..e7b30725 100644
--- a/addons/overthrow_main/missions/informant.sqf
+++ b/addons/overthrow_main/missions/informant.sqf
@@ -15,7 +15,7 @@ private _destinationName = selectRandom _outofspawndistance;
private _posTown = server getVariable [_destinationName,[]];
private _building = [_posTown,OT_allHouses] call OT_fnc_getRandomBuilding;
-private _destination = (_building call BIS_fnc_buildingPositions) call BIS_fnc_selectRandom;
+private _destination = selectRandom (_building call BIS_fnc_buildingPositions);
if(_destination isEqualTo [0,0,0]) then {
_destination = [_posTown,[random 100,600]] call SHK_pos_fnc_pos;
};
@@ -43,9 +43,9 @@ private _difficulty = 1.8;
_civ setVariable ["notalk",true,true]; //Tells Overthrow this guy cannot be recruited etc
//Set face,voice and uniform
- [_civ, (OT_faces_western call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
- [_civ, (OT_voices_western call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
- _civ forceAddUniform (OT_clothes_guerilla call BIS_fnc_selectRandom);
+ [_civ, (selectRandom OT_faces_western)] remoteExecCall ["setFace", 0, _civ];
+ [_civ, (selectRandom OT_voices_western)] remoteExecCall ["setSpeaker", 0, _civ];
+ _civ forceAddUniform (selectRandom OT_clothes_guerilla);
_civ disableAI "MOVE";
diff --git a/addons/overthrow_main/missions/transportvip.sqf b/addons/overthrow_main/missions/transportvip.sqf
index 88b9e81c..2b6bae2e 100644
--- a/addons/overthrow_main/missions/transportvip.sqf
+++ b/addons/overthrow_main/missions/transportvip.sqf
@@ -42,8 +42,8 @@ private _abandoned = server getVariable ["NATOabandoned",[]];
//Give our VIP a name
-private _firstname = OT_firstNames_local call BIS_fnc_selectRandom;
-private _lastname = OT_lastNames_local call BIS_fnc_selectRandom;
+private _firstname = selectRandom OT_firstNames_local;
+private _lastname = selectRandom OT_lastNames_local;
private _fullname = [format["%1 %2",_firstname,_lastname],_firstname,_lastname];
private _params = [_faction,_pickup,_destination,_fullname];
@@ -66,9 +66,9 @@ private _title = format["Operative transport for %1",_factionName];
_civ setName _fullname;
//Set face,voice and uniform
- [_civ, (OT_faces_local call BIS_fnc_selectRandom)] remoteExecCall ["setFace", 0, _civ];
- [_civ, (OT_voices_local call BIS_fnc_selectRandom)] remoteExecCall ["setSpeaker", 0, _civ];
- _civ forceAddUniform (OT_clothes_locals call BIS_fnc_selectRandom);
+ [_civ, (selectRandom OT_faces_local)] remoteExecCall ["setFace", 0, _civ];
+ [_civ, (selectRandom OT_voices_local)] remoteExecCall ["setSpeaker", 0, _civ];
+ _civ forceAddUniform (selectRandom OT_clothes_locals);
//Make sure hes in our group
[_civ] joinSilent nil;