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SpriteDemo.mak
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#*******************************************************************************
# FILE NAME: SpriteDemo.mak *
# *
# DESCRIPTION: *
# Make file for class: *
# SpriteDemo *
# ---------------------------------------------------------------------------- *
# Warning: This file was generated by the VisualAge C++ Visual Builder. *
# Modifications to this source file will be lost when the part is regenerated. *
#******************************************************************************/
PARTCPPFLAGS=-FtSpriteDemo -Gm+ -Tdp -Gd+ -I.
APPCPPFLAGS=-FtSpriteDemo -Gm+ -Tdp -Gd+ -I.
all: SpriteDemo
SpriteDemo: VBMain.exe
VBMain.exe: vbmain.obj SpriteDemo.obj Sprite.obj \
SpriteDemo.res
icc $(PARTCPPFLAGS) /B"vbmain.obj /pmtype:pm" \
SpriteDemo.obj Sprite.obj \
/FeVBMain.exe /FmSpriteDemo.map \
cppoov3i.lib os2386.lib
rc SpriteDemo.res VBMain.exe
SpriteDemo.obj: SpriteDemo.cpp {$(INCLUDE)}SpriteDemo.hpp {$(INCLUDE)}SpriteDemo.h \
{$(INCLUDE)}Sprite.hpp {$(INCLUDE)}Sprite.h
ICC -c $(PARTCPPFLAGS) SpriteDemo.cpp
vbmain.obj: vbmain.cpp SpriteDemo.hpp
ICC -c $(APPCPPFLAGS) -Fovbmain.obj vbmain.cpp
Sprite.obj: Sprite.cpp {$(INCLUDE)}Sprite.hpp {$(INCLUDE)}Sprite.h \
{$(INCLUDE)}Sprite.hpv Sprite.cpv
ICC -c $(PARTCPPFLAGS) Sprite.cpp
SpriteDemo.res: SpriteDemo.rc SpriteDemo.rci {$(INCLUDE)}SpriteDemo.h \
Sprite.rci {$(INCLUDE)}Sprite.h
rc -r SpriteDemo.rc