You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
So, the issue is pretty big here, i had no trouble setting up motion simulation as i play with a dualsense controller, so i just paired it with my right analog and it worked pretty well, the big issue is that, 80% of the times that a super mario galaxy animation starts, whether it is a plumbe a tube one, a teleport star one and sometimes even randomly while playing the wii pointer disappears... (and i found out a solution that sometimes works with the "hide" feature, using it before the animations but it is like gambling and works half of the times i do press the hide button i paired with it)
I tried to play a bit with the settings but nothing seems to work so it has to be a bug on the emulator, please let me know if you have taken this in count or if there is any solutions.
Thanks in advance.
The text was updated successfully, but these errors were encountered:
So, the issue is pretty big here, i had no trouble setting up motion simulation as i play with a dualsense controller, so i just paired it with my right analog and it worked pretty well, the big issue is that, 80% of the times that a super mario galaxy animation starts, whether it is a plumbe a tube one, a teleport star one and sometimes even randomly while playing the wii pointer disappears... (and i found out a solution that sometimes works with the "hide" feature, using it before the animations but it is like gambling and works half of the times i do press the hide button i paired with it)
I tried to play a bit with the settings but nothing seems to work so it has to be a bug on the emulator, please let me know if you have taken this in count or if there is any solutions.
Thanks in advance.
The text was updated successfully, but these errors were encountered: