From ec4d255a4bb79c2541b710554ebf3a744154772c Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Sun, 29 Dec 2024 16:56:55 -0500 Subject: [PATCH] Fix PopulationMenu's pop_list mouse_filter not being pass --- .../Game/GameSession/NationManagementScreen/PopulationMenu.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd index 643d550c..b872db0f 100644 --- a/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd +++ b/game/src/Game/GameSession/NationManagementScreen/PopulationMenu.gd @@ -282,6 +282,7 @@ func _setup_pop_list() -> void: var pop_list_panel : Panel = get_panel_from_nodepath(^"./country_pop/pop_list") if not pop_list_panel: return + pop_list_panel.mouse_filter = Control.MOUSE_FILTER_PASS if _pop_list_scrollbar: _pop_list_scrollbar.value_changed.connect(