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Would it be possible to modify this to support the PS5 WebKit exploit for firmwares 3.00-4.51? Either it can be modified to host the PS5 exploit and payloads alongside the PS4, or have it as it's own separate project running on a seperate RPI zero.
The text was updated successfully, but these errors were encountered:
Would it be possible to modify this to support the PS5 WebKit exploit for firmwares 3.00-4.51? Either it can be modified to host the PS5 exploit and payloads alongside the PS4, or have it as it's own separate project running on a seperate RPI zero.
The text was updated successfully, but these errors were encountered: