Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make the sprite library for pure transformation and order #53

Open
bvssvni opened this issue Dec 15, 2014 · 0 comments
Open

Make the sprite library for pure transformation and order #53

bvssvni opened this issue Dec 15, 2014 · 0 comments

Comments

@bvssvni
Copy link
Member

bvssvni commented Dec 15, 2014

Since we are using Uuid, we don't have to store the textures within the scene structure but can store it outside. When rendering one would call a method with a closure that gets called back for each sprite with the Uuid and a transformed context.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant