diff --git a/src/main/java/dev/galacticraft/mod/util/DrawableUtil.java b/src/main/java/dev/galacticraft/mod/util/DrawableUtil.java index c475a4044..1993f79a5 100644 --- a/src/main/java/dev/galacticraft/mod/util/DrawableUtil.java +++ b/src/main/java/dev/galacticraft/mod/util/DrawableUtil.java @@ -50,8 +50,8 @@ public static void drawOxygenBuffer(PoseStack matrices, int x, int y, double sca RenderSystem.setShader(GameRenderer::getPositionTexShader); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderTexture(0, Constant.ScreenTexture.OVERLAY); - drawProgressTexture(matrices, x, y, 0, Constant.TextureCoordinate.OXYGEN_DARK_X, Constant.TextureCoordinate.OXYGEN_DARK_Y, Constant.TextureCoordinate.OVERLAY_WIDTH, Constant.TextureCoordinate.OVERLAY_HEIGHT, 256, 256); - drawProgressTexture(matrices, x, (int) (y + Constant.TextureCoordinate.OVERLAY_HEIGHT - (Constant.TextureCoordinate.OVERLAY_HEIGHT * scale)), 0, Constant.TextureCoordinate.OXYGEN_LIGHT_X, Constant.TextureCoordinate.OXYGEN_LIGHT_Y, Constant.TextureCoordinate.OVERLAY_WIDTH, (float) (Constant.TextureCoordinate.OVERLAY_HEIGHT * scale), 256, 256); + drawProgressTexture(matrices, x, y, 0, Constant.TextureCoordinate.OXYGEN_LIGHT_X, Constant.TextureCoordinate.OXYGEN_LIGHT_Y, Constant.TextureCoordinate.OVERLAY_WIDTH, Constant.TextureCoordinate.OVERLAY_HEIGHT, 256, 256); + drawProgressTexture(matrices, x, y, 0, Constant.TextureCoordinate.OXYGEN_DARK_X, Constant.TextureCoordinate.OXYGEN_DARK_Y, Constant.TextureCoordinate.OVERLAY_WIDTH, (float) (Constant.TextureCoordinate.OVERLAY_HEIGHT * (1 - scale)), 256, 256); } public static boolean isWithin(double mouseX, double mouseY, int x, int y, int width, int height) {