diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index a9bb8f1dc77..4696e6d8e30 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -44,6 +44,8 @@ lowPressureMultiplier: 1000 - type: TemperatureProtection coefficient: 0.001 + - type: FireProtection + reduction: 1 - type: ExplosionResistance damageCoefficient: 0.5 - type: Armor @@ -98,6 +100,10 @@ coefficient: 0.75 # 25% - type: GuideHelp guides: [ HephaestusIndustries ] + - type: TemperatureProtection + coefficient: 0.001 + - type: FireProtection + reduction: 1 #Spationaut Hardsuit - type: entity @@ -225,6 +231,8 @@ damageCoefficient: 0.2 - type: TemperatureProtection coefficient: 0.001 + - type: FireProtection + reduction: 1 - type: ToggleableClothing clothingPrototype: ClothingHeadHelmetHardsuitMaxim - type: GuideHelp @@ -397,6 +405,10 @@ coefficient: 0.65 # 35% - type: GuideHelp guides: [ HephaestusIndustries ] + - type: TemperatureProtection + coefficient: 0.001 + - type: FireProtection + reduction: 1 #Chief Medical Officer's Hardsuit - type: entity @@ -622,7 +634,7 @@ - type: ExplosionResistance damageCoefficient: 0.2 - type: FireProtection - reduction: 0.8 # perfect protection like atmos firesuit for pyro tf2 ops + reduction: 1 # perfect protection like atmos firesuit for pyro tf2 ops - type: Armor modifiers: coefficients: @@ -890,6 +902,10 @@ clothingPrototype: ClothingHeadHelmetHardsuitERTEngineer - type: StaminaDamageResistance coefficient: 0.5 # 50% + - type: TemperatureProtection + coefficient: 0.001 + - type: FireProtection + reduction: 1 #ERT Medic Hardsuit - type: entity