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COM_5ePack_EN5 - 31 - Forgotten Lore - Divine.user
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<?xml version="1.0" encoding="UTF-8"?>
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<thing id="c5CCDWrdGr" name="Channel Divinity: Warding Grace" description="Starting at 2nd level, you can use your Channel Divinity to grant a touch of divine protection to yourself and those who fight alongside you. Attack rolls against you and all allies within 30 feet of you have disadvantage until the end of your next turn." compset="ClSpecial">
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<thing id="c5CDvnWard" name="Divine Ward" description="As of 8th level, when you defend a creature with your Shield-Bearer (Protection Fighting Style) ability, that creature gains additional benefits. The next time they would take hit point damage— whether from the triggering attack or, should that attack miss, a subsequent one—that damage is reduced by an amount equal to half your cleric level. This protection fades if not expended after one minute, and an ally cannot gain a new use of this benefit while still under the effects of a prior usage." compset="ClSpecial">
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<thing id="c5CDeificP" name="Deific Protection" description="Starting at 17th level, distance becomes less of an impediment to you when using your Shield-Bearer or Blessed Resilience abilities. You can now use either of these abilities on an ally within 60 feet of you. When using Shield-Bearer in this way, a shield made of divine light protects them, instead of your physical shield. \n\nIn addition, you can use Blessed Resilience twice between rests, rather than once." compset="ClSpecial">
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<thing id="c5CShldBrr" name="Shield-Bearer" description="Also at 1st level, you gain the Protection Fighting Style, as if you were a fighter or paladin. When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield." compset="ClSpecial">
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<arrayval field="usrArray" index="4" value="Grassland"/>
<arrayval field="usrArray" index="5" value="Mountain"/>
<arrayval field="usrArray" index="6" value="Swamp"/>
<arrayval field="usrArray" index="7" value="Underdark"/>
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<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCommNatu">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spConeCold">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spMirrImag">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spMistStep">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spHoldPers">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSpikGrow">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSleeStor">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSlow">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spFreeMove">
<containerreq phase="First" priority="400">fieldval:usrIndex = 0</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCalmEmot">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spKnock">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spGlypWard">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spTongues">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spFabricat">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spPrivSanc">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spAnimObje">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spHallow">
<containerreq phase="First" priority="400">fieldval:usrIndex = 8</containerreq>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpDrd"/>
<autotag group="Helper" tag="Free"/>
</bootstrap>
<bootstrap thing="spScrying">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spBlur">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSilence">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCreaFood">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spWateBrea">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spWateWalk">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spContWate">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spFreeMove">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spConjElem">
<containerreq phase="First" priority="400">fieldval:usrIndex = 1</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spWallSton">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spBarkskin">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSpidClim">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCallLigh">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spProtEner">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spBlight">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spHallTerr">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spInsePlag">
<containerreq phase="First" priority="400">fieldval:usrIndex = 2</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spTreeStri">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spInvisibi">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spPassTrac">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spDaylight">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spPlanGrow">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spDivinati">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spFreeMove">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCommNatu">
<containerreq phase="First" priority="400">fieldval:usrIndex = 3</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spInsePlag">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSpidClim">
<containerreq phase="First" priority="400">fieldval:usrIndex = 5</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spSpikGrow">
<containerreq phase="First" priority="400">fieldval:usrIndex = 5</containerreq>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spLighBolt">
<containerreq phase="First" priority="400">fieldval:usrIndex = 5</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spHaste">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spDivinati">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spFreeMove">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spDream">
<containerreq phase="First" priority="400">fieldval:usrIndex = 4</containerreq>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<eval phase="First"><![CDATA[ ~ don't add the underdark, urban stuff unless the en31 is checked.
doneif (hero.tagis[source.EN5_31] = 0)
~ add the Urban choice to the end of the usrArray choices.
~ <arrayval field="usrArray" index="8" value="Urban"/>
field[usrArray].arraytext[8] = "Urban"
field[CustDesc].text = replace(field[CustDesc].text, ", or swamp", ", swamp, underdark, or urban", 1)
field[CustDesc].text &= "\n\n{b}Underdark{/b}\n{b}Druid Level Circle Spells{/b}\n3rd {i}spider climb{/i}, {i}web{/i}\n5th {i}gaseous form{/i}, {i}stinking cloud{/i}\n7th {i}greater invisibility{/i}, {i}stone shape{/i}\n9th {i}cloud kill{/i}, {i}insect plague{/i}\n\n{b}Urban{/b}\n{b}Druid Level Circle Spells{/b}\n3rd {i}calm emotions{/i}, {i}knock{/i}\n5th {i}glyph of warding{/i}, {i}tongues{/i}\n7th {i}fabricate{/i}, {i}private sanctum{/i}\n9th {i}animate objects{/i}, {i}hallow{/i}"]]></eval>
</thing>
<thing id="c5CCirUrbn" name="Circle of the Land: Urban" description="While exceedingly rare, some druids view civilization as just another aspect of nature and consider the urban landscape just another environment. While urban druids are identical to other Circle of the Land druids in most respects, they do have their own unique selection of circle spells on which to draw." compset="CustomSpec" uniqueness="unique">
<usesource source="EN5_31"/>
<tag group="Helper" tag="SpecUp" name="SpecUp" abbrev="SpecUp"/>
<tag group="SpecSource" tag="cHelpDrd" name="Druid" abbrev="Druid"/>
<tag group="Helper" tag="Primary" name="Primary" abbrev="Primary"/>
<bootstrap thing="cDrdLanStr">
<autotag group="ClSpecWhen" tag="6"/>
</bootstrap>
<bootstrap thing="cDrdNatWar">
<autotag group="ClSpecWhen" tag="10"/>
</bootstrap>
<bootstrap thing="cDrdBonCan">
<autotag group="ClSpecWhen" tag="2"/>
</bootstrap>
<bootstrap thing="c5CDrdThoF">
<autotag group="ClSpecWhen" tag="14"/>
</bootstrap>
<bootstrap thing="cDrdNatRec">
<autotag group="ClSpecWhen" tag="2"/>
</bootstrap>
<bootstrap thing="c5CUrbnSpl">
<autotag group="ClSpecWhen" tag="3"/>
</bootstrap>
</thing>
<thing id="c5CUrbnSpl" name="Urban Circle Spells" description="Your mystical connection to the land infuses you with the ability to cast certain spells. At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. \n\nOnce you gain access to a circle spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. If you gain access to a spell that doesn't appear on the druid spell list, the spell is nonetheless a druid spell for you.\n\n{b}Urban{/b}\n{b}Druid Level Circle Spells{/b}\n3rd {i}calm emotions{/i}, {i}knock{/i}\n5th {i}glyph of warding{/i}, {i}tongues{/i}\n7th {i}fabricate{/i}, {i}private sanctum{/i}\n9th {i}animate objects{/i}, {i}hallow{/i}" compset="ClSpecial">
<usesource source="EN5_31"/>
<tag group="Helper" tag="SpecUp"/>
<bootstrap thing="spAnimObje">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spCalmEmot">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spFabricat">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spGlypWard">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spHallow">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spKnock">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spPrivSanc">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
<bootstrap thing="spTongues">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpDrd"/>
</bootstrap>
</thing>
<thing id="c5CShadow" name="Shadow" description="Where there is light, there will be dark—and indeed, darkness lurks even where light can never touch. This is the purview of gods of the night, of the depths, and of things unknown. Deities of light can also hold sway over shadow, however, and while many associate darkness with evil, it is not wielded by the wicked alone. Note that the spells arms of Hastur and hunger of Hastur are not new; they exist in the player’s core rulebook under similar names.\n\n{b}Domain Spells{/b}\nAt the listed cleric level, you learn the spells associated with this domain. You always have these spells prepared, and they do not count against the total number of spells you can prepare each day.\n1st Arms of Hastur, Silent Image\n3rd Blindness/Deafness, Darkness\n5th Hunger of Hastur, Nondetection\n7th Black Tentacles, Phantasmal Killer\n9th Dream, Mislead" compset="CustomSpec" uniqueness="unique">
<usesource source="EN5_31"/>
<tag group="abCategory" tag="ClrDomain"/>
<tag group="SpecSource" tag="cHelpClr"/>
<tag group="Helper" tag="SpecUp"/>
<bootstrap thing="sp5CArmHad">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="1"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spBlacTent">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spBlinDeaf">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spDarkness">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spDream">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="sp5CHungeH">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spMislead">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spNondetec">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spPhanKill">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spSileImag">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="1"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="c5CCDFvrDr">
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<bootstrap thing="c5CDivnStr">
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<bootstrap thing="c5CEyesDrk">
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<bootstrap thing="c5CFngrsDr">
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<bootstrap thing="c5CWardDrk">
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<bootstrap thing="c5CAvtrDrk">
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<thing id="c5CEyesDrk" name="Eyes of Darkness" description="When you choose this domain at 1st level, you gain darkvision to 60 feet. If you already have darkvision, its range increases by 30 feet." compset="ClSpecial">
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<thing id="c5CFngrsDr" name="Fingers of Darkness" description="At 1st level, you can extinguish any number of small nonmagical light sources—each the size of a small campfire or smaller—within 20 feet, as an action." compset="ClSpecial">
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<thing id="c5CCDFvrDr" name="Channel Divinity: Favor of Darkness" description="Starting at 2nd level, by presenting your holy symbol and spending a use of Channel Divinity, you can flood a 30-foot radius centered on you\nwith magical shadows. All sources of light within the radius, magical or otherwise, are extinguished, and light coming from sources beyond that radius is dimmed: bright light becomes dim, and dim light becomes darkness. You and any creatures of your choice within the area, however, can see in this area as if the lighting had not changed. \n\nYou can concentrate on this effect as though it were a spell. Each round you concentrate, you can also spend a bonus action to expand the area of reduced light by an additional 15 feet. Once you cease concentrating, the area of mystical shadow lingers until the end of your next turn." compset="ClSpecial">
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<thing id="c5CWardDrk" name="Ward of Darkness" description="From 6th level onward, when you or a creature within the area of your Favor of Darkness takes cold, fire, necrotic, or radiant damage, you can use your reaction to halve the damage dealt, as if the creature had resistance to that damage type." compset="ClSpecial">
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<thing id="c5CDivnStr" name="Divine Strike" description="At 8th level, you gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a\nweapon attack, you can cause the attack to deal an extra 1d8 cold or necrotic damage (your choice) to the target. When you reach 14th level, the extra damage increases to 2d8." compset="ClSpecial">
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<thing id="c5CAvtrDrk" name="Avatar of Darkness" description="Starting at 17th level, your Favor of Darkness effect covers a 60-foot radius. Enemies gain vulnerability to cold and necrotic damage while\nwithin that area. In addition, you gain the following benefits while in dim light or darkness:\n\n‣‣ Incorporeal Movement: You can move through other creatures or objects as though they were difficult terrain, and you gain resistance to bludgeoning, piercing, and slashing damage from nonmagical weapons. These benefits apply only while you are actively in motion. If you end your move inside an object or creature, you take 1d10 force damage and return to the last unoccupied square you passed through.\n\n‣‣ Spider Climb: You can climb difficult surfaces, including ceilings and vertical walls, without needing to make an ability check. \n\n‣‣ Sustenance of Shadow: You do not need to eat, drink, or breathe. These needs return as normal when you step into bright light." compset="ClSpecial">
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<thing id="c5CFLTravl" name="Travel" description="Few need the grace and protection of the gods as much as travelers, for they more than any other mortals, witness the breadth and expanse of the gods’ wonders. Deities of travel obviously claim influence over this domain, but so do gods of soldiers, merchants, refugees, nomadic cultures— and, of course, adventurers. Gods of the sun, the skies, the lands, and the wind also take an interest in travelers, for their view of the world is vast and they find worshipers everywhere. Law and chaos, good and evil, civilization and wilderness, all can produce gods with influence over the domain of travel.\n\n{b}Domain Spells{/b}\nAt the listed cleric level, you learn the spells associated with this domain. You always have these spells prepared, and they do not count against the total number of spells you can prepare each day.\n1st Jump, Longstrider\n3rd Find Steed, Misty Step\n5th Haste, Water Walk\n7th Dimension Door, Freedom of Movement\n9th Passwall, Tree Stride" compset="CustomSpec" uniqueness="unique">
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<bootstrap thing="c5CBlsdStp">
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<bootstrap thing="c5CBlsdWnd">
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<bootstrap thing="c5CCDDvnSt">
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<bootstrap thing="c5CCDGdStp">
<autotag group="ClSpecWhen" tag="2"/>
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<bootstrap thing="c5CDvnPath">
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<bootstrap thing="spDimeDoor">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spFindStee">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spFreeMove">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="7"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spHaste">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spJump">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="1"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spLongstri">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="1"/>
<autotag group="SpellType" tag="cHelpClr"/>
</bootstrap>
<bootstrap thing="spMistStep">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="3"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spPasswall">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spTreeStri">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="9"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<bootstrap thing="spWateWalk">
<autotag group="Helper" tag="Free"/>
<autotag group="Helper" tag="Memorized"/>
<autotag group="BonusSplAt" tag="5"/>
<autotag group="SpellType" tag="cHelpClr"/>
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<thing id="c5CFLBnsPr" name="Bonus Proficiency" description="When you select this domain at 1st level, you gain proficiency in Athletics. If you already have proficiency in this skill, choose another skill from the cleric proficiency list." compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CBlsdWnd" name="Blessed Wanderer" description="Also at 1st level, your base speed increases by 5 feet. You also gain advantage on any saving throws or checks to avoid exhaustion. (This does not grant any benefit against effects that impose exhaustion without a save or check to resist.)" compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CCDGdStp" name="Channel Divinity: Guided Step" description="Starting at 2nd level, you can use your Channel Divinity to enhance your movement. Until the end of your next turn, you ignore difficult terrain, gain advantage on Athletics checks to climb or swim, and your movement does not provoke attacks of opportunity." compset="ClSpecial">
<usesource source="EN5_31"/>
<tag group="abCategory" tag="ClrChanDiv"/>
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<thing id="c5CCDDvnSt" name="Channel Divinity: Divine Step" description="Once you reach 6th level, you can mystically maneuver yourself and your allies. On your turn, when you spend an action to use your Channel Divinity, up to three willing individuals within 30 feet of you may instantly spend their reaction to teleport up to 30 feet to any spot they can see." compset="ClSpecial">
<usesource source="EN5_31"/>
<tag group="abCategory" tag="ClrChanDiv"/>
</thing>
<thing id="c5CBlsdStp" name="Blessed Step" description="Starting at 8th level, once per turn when you successfully hit a foe with a weapon, or with a cantrip that requires an attack roll, one willing creature— adjacent either to you or to the target—may move 5 feet without provoking an attack of opportunity. The creature must be capable of movement to benefit from this feature." compset="ClSpecial">
<usesource source="EN5_31"/>
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<thing id="c5CDvnPath" name="Divine Path" description="At 17th level, you gain climb and swim speeds equal to your base speed, and you gain advantage on saving throws and checks to avoid or escape being slowed, immobilized, or restrained. Additionally, you may cast misty step without expending a spell slot. The target of this spell can either be yourself or a willing ally within 30 feet, ignoring the spell’s usual range of “self.” You can use this ability twice between short or long rests." compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CTheolgn" name="Theologian" description="It’s generally accepted that clerics gain their magics through prayer and ritual, unlike wizards who discover arcane powers intense mystical study. These lines are not, however, as clearly drawn as most believe. Great secrets and potent formulae reside in ancient religious texts, holy scriptures and theological treatises on the nature of reality. The theologian is essentially a wizard who, through careful research into ancient faiths, wields some of the divine power normally considered the purview of the cleric, the paladin, and other divine agents." compset="CustomSpec" uniqueness="unique">
<usesource source="EN5_31"/>
<tag group="abCategory" tag="WizArcTrad"/>
<tag group="Helper" tag="SpecUp"/>
<tag group="Helper" tag="Primary"/>
<tag group="SpecSource" tag="cHelpWiz"/>
<bootstrap thing="c5CScrtFth">
<autotag group="ClSpecWhen" tag="2"/>
</bootstrap>
<bootstrap thing="c5CSkrLore">
<autotag group="ClSpecWhen" tag="2"/>
</bootstrap>
<bootstrap thing="c5CWrdLore">
<autotag group="ClSpecWhen" tag="6"/>
</bootstrap>
<bootstrap thing="c5CGrtrWrd">
<autotag group="ClSpecWhen" tag="10"/>
</bootstrap>
<bootstrap thing="c5CBlflLor">
<autotag group="ClSpecWhen" tag="14"/>
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</thing>
<thing id="c5CScrtFth" name="Secrets of the Faith" description="At 2nd, 6th, 10th, and 14th level, one or both of the spells that you add to your spellbook (or “prayer book”) upon achieving that level can come from the cleric, rather than the wizard, spell list. In addition, once per wizard level, you may add a spell from a scroll to your spellbook even if that spell does not appear on the wizard spell list, so long as it does appear on the cleric list. (You incur the normal costs and requirements for transcribing the spell.)" compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CSkrLore" name="Seeker of Lore" description="Starting at 2nd level, your proficiency bonus is doubled for any ability check you make that uses Arcana, History, or Religion." compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CWrdLore" name="Warding Lore" description="At 6th level, your deep knowledge of supernatural threats allows you to use your mystical talent to protect yourself and your allies from harm. Add protection from evil and good to your spellbook; this occurs automatically, and does not count as one of your two spells gained every level. Once per long rest, you can cast this spell without expending a spell slot, and without the required components." compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CGrtrWrd" name="Greater Warding Lore" description="At 10th level, you can cast protection from evil and good without expending a spell slot or spell components once per short rest." compset="ClSpecial">
<usesource source="EN5_31"/>
</thing>
<thing id="c5CBlflLor" name="Baleful Lore" description="At 14th level, your ability to combine your lore and your magics expands further still. Add dispel evil and good to your spellbook; this occurs automatically, and does not count as one of your two spells gained every level. Once per long rest, you can cast this spell without expending a spell slot, and without the required components." compset="ClSpecial">
<usesource source="EN5_31"/>
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</document>