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29-04-2016, Coruja Fixed: Invisible (statf_invisible) chars not being revealed when others chars walk over him. #65
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else if ( pChar->IsStatFlag(STATF_Hidden) ) idk is it correct but this can help i guess and adding REVEALF_ONSTEP setting to sphere.ini |
I dont know if I undertood correctly, but you're suggesting an new flag to add on RevealFlags .ini setting? |
yep. |
that's easy to do, but honestly I think that RevealFlag is a bit non-standard, because some reveal flags reveal both statf_hidden + statf_invisible, some flags will reveal only statf_hidden, and some flags won't reveal at all so to prevent it keep growing with more flags acting different from each other, maybe it's a good idea replace RevealFlags with another setting more customizable, like split all these flags into individual settings, allowing the user select the flags to be revealed on each action eg:
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y i aggre with this it ll be better as u say :) but i dont think there will be more flags about invisibility. |
Can you make this optinal so we can change it?
0a1d3cd
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