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Describe your enhancement suggestion in more detail
Currently, point_worldtext only accepts textures with $alphatest. It is possible to smooth out the roughness by using $allowalphatocoverage, but it'd be great if the entity worked with $translucent and $additive. Here's an example of the entity being used with a custom-made font texture:
If it allowed for transparency and additive properties, it'd allow mappers to create custom fonts and decorate their levels, especially since point_worldtext can have its contents dynamically changed in-game.
The text was updated successfully, but these errors were encountered:
What would this enhancement be for?
Entity
Describe your enhancement suggestion in more detail
Currently,
point_worldtext
only accepts textures with$alphatest
. It is possible to smooth out the roughness by using$allowalphatocoverage
, but it'd be great if the entity worked with$translucent
and$additive
. Here's an example of the entity being used with a custom-made font texture:If it allowed for transparency and additive properties, it'd allow mappers to create custom fonts and decorate their levels, especially since
point_worldtext
can have its contents dynamically changed in-game.The text was updated successfully, but these errors were encountered: