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In VGUI's Video settings, there's a 'Model / Texture Detail' option that controls the value of mat_picmip.
You can set to Low (1), Medium (0), or High (-1).
Those values work fine, but the cvar has a range between 4, and -10.
-10 is the highest quality possible, so I think some kind of 'Highest' or 'Very High' option should be added for Panorama to set mat_picmip to -10 without the use of console comands.
The text was updated successfully, but these errors were encountered:
fyi, VGUI is deprecated and will be completely phased out by the time pano is done
Well ideally we'd have pretty much all the same settings regardless of ui framework, so this is still applicable. They also mentioned panorama in the issue too.
Which component should be improved?
UI/UX
Describe your suggestion
In VGUI's Video settings, there's a 'Model / Texture Detail' option that controls the value of
mat_picmip
.You can set to Low (1), Medium (0), or High (-1).
Those values work fine, but the cvar has a range between 4, and -10.
-10 is the highest quality possible, so I think some kind of 'Highest' or 'Very High' option should be added for Panorama to set
mat_picmip
to -10 without the use of console comands.The text was updated successfully, but these errors were encountered: