diff --git a/src/org/recompile/mobile/PlatformImage.java b/src/org/recompile/mobile/PlatformImage.java index 06fcc2ce..c3f9428e 100644 --- a/src/org/recompile/mobile/PlatformImage.java +++ b/src/org/recompile/mobile/PlatformImage.java @@ -197,12 +197,7 @@ public PlatformImage(int[] rgb, int Width, int Height, boolean processAlpha) if(width < 1) { width = 1; } if(height < 1) { height = 1; } - /* - * We can also apply the alpha speedhack here too, assuming the game isn't trying to read - * from a non-alpha image (RGB) as ARGB anyway. - */ - if(!processAlpha && Mobile.noAlphaOnBlankImages) { canvas = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); } - else { canvas = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); } + canvas = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); createGraphics();