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doom.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "libs", "libs", "{347D107C-D787-4408-A60D-86FA45997F9B}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "exes", "exes", "{003B01AB-152D-45C8-BF45-E5A035042D7F}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "dlls", "dlls", "{1E2B3940-65F8-4D8F-9EEE-85E94EBBC6DF}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "game.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57430}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "idLib", "idlib.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57400}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CurlLib", "curllib.vcxproj", "{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TypeInfo", "typeinfo.vcxproj", "{6EA6406F-3E65-47D9-8246-D6660A81606F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DoomDLL", "doomdll.vcxproj", "{49BEC5C6-B964-417A-851E-808886B57420}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MayaImport", "MayaImport.vcxproj", "{49BEC5C6-B964-417A-851E-808886B574F1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game-d3xp", "game-d3xp.vcxproj", "{0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug with inlines and memory log|Win32 = Debug with inlines and memory log|Win32
Debug with inlines|Win32 = Debug with inlines|Win32
Debug|Win32 = Debug|Win32
Dedicated Debug with inlines|Win32 = Dedicated Debug with inlines|Win32
Dedicated Debug|Win32 = Dedicated Debug|Win32
Dedicated Release|Win32 = Dedicated Release|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{49BEC5C6-B964-417A-851E-808886B57400}.Debug|Win32.ActiveCfg = Debug|Win32
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{49BEC5C6-B964-417A-851E-808886B57400}.Release|Win32.ActiveCfg = Release|Win32
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{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1}.Debug|Win32.Build.0 = Debug|Win32
{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1}.Dedicated Debug with inlines|Win32.ActiveCfg = Debug|Win32
{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1}.Dedicated Debug with inlines|Win32.Build.0 = Debug|Win32
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{6EA6406F-3E65-47D9-8246-D6660A81606F}.Dedicated Release|Win32.ActiveCfg = Dedicated Release|Win32
{6EA6406F-3E65-47D9-8246-D6660A81606F}.Dedicated Release|Win32.Build.0 = Dedicated Release|Win32
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{49BEC5C6-B964-417A-851E-808886B57420}.Debug with inlines|Win32.ActiveCfg = Debug with inlines|Win32
{49BEC5C6-B964-417A-851E-808886B57420}.Debug with inlines|Win32.Build.0 = Debug with inlines|Win32
{49BEC5C6-B964-417A-851E-808886B57420}.Debug|Win32.ActiveCfg = Debug|Win32
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{0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F}.Debug with inlines and memory log|Win32.ActiveCfg = Debug with inlines and memory log|Win32
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{0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F}.Release|Win32.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{49BEC5C6-B964-417A-851E-808886B57400} = {347D107C-D787-4408-A60D-86FA45997F9B}
{F46F5D4E-C1D4-4ADE-9FAA-5F0CE3AA07F1} = {347D107C-D787-4408-A60D-86FA45997F9B}
{6EA6406F-3E65-47D9-8246-D6660A81606F} = {003B01AB-152D-45C8-BF45-E5A035042D7F}
{49BEC5C6-B964-417A-851E-808886B57420} = {003B01AB-152D-45C8-BF45-E5A035042D7F}
{49BEC5C6-B964-417A-851E-808886B57430} = {1E2B3940-65F8-4D8F-9EEE-85E94EBBC6DF}
{49BEC5C6-B964-417A-851E-808886B574F1} = {1E2B3940-65F8-4D8F-9EEE-85E94EBBC6DF}
{0BC6FCC9-C65E-4B1F-9A58-0B9399987C9F} = {1E2B3940-65F8-4D8F-9EEE-85E94EBBC6DF}
EndGlobalSection
EndGlobal