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RobotLeds.ino
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#include <Adafruit_NeoPixel.h>
#include <Wire.h>
#ifdef __AVR__
#include <avr/power.h>
#endif
#define PIN 6
#define PINT 7
// Parameter 1 = number of pixels in strip
// Parameter 2 = Arduino pin number (most are valid)
// Parameter 3 = pixel type flags, add together as needed:
// NEO_KHZ800 800 KHz bitstream (most NeoPixel products w/WS2812 LEDs)
// NEO_KHZ400 400 KHz (classic 'v1' (not v2) FLORA pixels, WS2811 drivers)
// NEO_GRB Pixels are wired for GRB bitstream (most NeoPixel products)
// NEO_RGB Pixels are wired for RGB bitstream (v1 FLORA pixels, not v2)
// NEO_RGBW Pixels are wired for RGBW bitstream (NeoPixel RGBW products)
Adafruit_NeoPixel strip = Adafruit_NeoPixel(41, PIN, NEO_GRB + NEO_KHZ800);
Adafruit_NeoPixel strip2 = Adafruit_NeoPixel(41, PINT, NEO_GRB + NEO_KHZ800);
// IMPORTANT: To reduce NeoPixel burnout risk, add 1000 uF capacitor across
// pixel power leads, add 300 - 500 Ohm resistor on first pixel's data input
// and minimize distance between Arduino and first pixel. Avoid connecting
// on a live circuit...if you must, connect GND first.
int rdrivei=0;
int rdriveo=0;
int ldrivei=0;
int ldriveo=0;
int runderi=0;
int rundero=0;
int lunderi=0;
int lundero=0;
void setup() {
strip.begin();
strip.show(); // Initialize all pixels to 'off'
strip2.begin();
strip2.show();
pinMode(13, OUTPUT);
Wire.begin(4);
Wire.onReceive(receiveEvent);
}
void loop() {
// Some example procedures showing how to display to the pixels:
//colorWipe(strip.Color(255, 0, 0), 50); // Red
//colorWipe(strip.Color(255, 0, 0), 0); // Red
//colorWipe2(strip2.Color(255, 0, 0), 0); //Red
// colorWipe(strip.Color(0, 0, 255), 0); // Blue
// colorWipe2(strip2.Color(0, 0, 255), 0); //Blue
//colorWipe(strip.Color(0, 255, 0), 0); // Green
// colorWipe2(strip2.Color(0, 255, 0), 0); //Green
// colorWipe(strip.Color(255, 0, 30), 0); // Pink
// colorWipe2(strip2.Color(255, 0, 30), 0); //Pink
// delay(2000);
// colorWipe(strip.Color(255,100,50),0); //White
// colorWipe2(strip.Color(255,100,50),0); //White
// delay(2000);
// colorWipe(strip.Color(0, 0, 255), 50); // Blue
////colorWipe(strip.Color(0, 0, 0, 255), 50); // White RGBW
// // Send a theater pixel chase in...
// theaterChase(strip.Color(127, 127, 127), 50); // White
// theaterChase(strip.Color(127, 0, 0), 50); // Red
// theaterChase(strip.Color(0, 0, 127), 50); // Blue
//
//rainbow(10);
//rainbow2(10);
rainbowCycle(20);
//theaterChaseRainbow(50);
//colorWipe(strip.Color(0,255,000), 0);
// rDrive(strip.Color(255,51,255));
// lDrive(strip.Color(255,51,255));
}
void rDrive(uint32_t c){
for (uint16_t i = rdrivei; i < rdriveo; i++) {
strip.setPixelColor(i, c);
}
strip.show();
}
void lDrive(uint32_t c){
for (uint16_t i = ldrivei; i < ldriveo; i++) {
strip.setPixelColor(i, c);
}
strip.show();
}
// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) {
for (uint16_t i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
delay(wait);
}
}
void colorWipe2(uint32_t c, uint8_t wait) {
for (uint16_t i = 0; i < strip2.numPixels(); i++) {
strip2.setPixelColor(i, c);
strip2.show();
delay(wait);
}
}
void right(uint32_t c) {
for (uint16_t i = 0; i < (strip.numPixels() / 2); i++) {
strip.setPixelColor(i, c);
strip.show();
}
for (uint16_t i = strip.numPixels() / 2; i < strip.numPixels(); i++) {
strip.setPixelColor(strip.Color(0, 0, 0), c);
strip.show();
}
}
void left(uint32_t c) {
for (uint16_t i = 0; i < (strip.numPixels() / 2); i++) {
strip.setPixelColor(strip.Color(0, 0, 0), c);
strip.show();
}
for (uint16_t i = strip.numPixels() / 2; i < strip.numPixels(); i++) {
strip.setPixelColor(i, c);
strip.show();
}
}
void rightFlash(uint32_t wait) {
right(strip.Color(0, 255, 0));
delay(wait);
right(strip.Color(0, 0, 0));
delay(wait);
}
void leftFlash(uint32_t wait) {
right(strip.Color(0, 255, 0));
delay(wait);
right(strip.Color(0, 0, 0));
delay(wait);
}
void rainbow(uint8_t wait) {
uint16_t i, j;
for (j = 0; j < 256; j++) {
for (i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel((i + j) & 255));
}
strip.show();
delay(wait);
}
}
void rainbow2(uint8_t wait) {
uint16_t i, j;
for (j = 0; j < 256; j++) {
for (i = 0; i < strip2.numPixels(); i++) {
strip2.setPixelColor(i, Wheel((i + j) & 255));
}
strip2.show();
delay(wait);
}
}
// Slightly different, this makes the rainbow equally distributed throughout
void rainbowCycle(uint8_t wait) {
uint16_t i, j;
for (j = 0; j < 256 * 5; j++) { // 5 cycles of all colors on wheel
for (i = 0; i < strip.numPixels(); i++) {
strip.setPixelColor(i, Wheel(((i * 256 / strip.numPixels()) + j) & 255));
strip2.setPixelColor(i, Wheel(((i * 256 / strip2.numPixels()) + j) & 255));
}
strip.show();
strip2.show();
delay(wait);
}
}
//Theatre-style crawling lights.
void theaterChase(uint32_t c, uint8_t wait) {
for (int j = 0; j < 10; j++) { //do 10 cycles of chasing
for (int q = 0; q < 3; q++) {
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, c); //turn every third pixel on
}
strip.show();
delay(wait);
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, 0); //turn every third pixel off
}
}
}
}
//Theatre-style crawling lights with rainbow effect
void theaterChaseRainbow(uint8_t wait) {
for (int j = 0; j < 256; j++) { // cycle all 256 colors in the wheel
for (int q = 0; q < 3; q++) {
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, Wheel( (i + j) % 255)); //turn every third pixel on
}
strip.show();
delay(wait);
for (uint16_t i = 0; i < strip.numPixels(); i = i + 3) {
strip.setPixelColor(i + q, 0); //turn every third pixel off
}
}
}
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if (WheelPos < 170) {
WheelPos -= 85;
return strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
void receiveEvent(int howMany) {
byte bits[1];
int c = 0;
while (Wire.available() > 0) {
bits[c] = Wire.read();
c++;
}
int byte = bits[1];
if (byte == 0) {
colorWipe(strip.Color(0, 0, 0), 0);
}
else if (byte == 1) {
colorWipe(strip.Color(0, 255, 0), 0);
}
else if (byte == 2) {
right(strip.Color(0,255,0));
}
else if (byte == 3) {
left(strip.Color(0,255,0));
}
else if (byte == 4) {
rightFlash(200);
}
else if (byte == 5) {
leftFlash(200);
}
else {
}
}