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mugen.log
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------------------------------------------
M.U.G.E.N ver 1.00 (2011.01.18) status log
------------------------------------------
Parsing command line...
Command line: D:\Kaioh-SAMA\Jogos M.U.G.E.N\Dragon Ball Z VS Naruto Shippuden\Dragon Ball Z VS Naruto Shippuden.exe
Parse command line OK
Initializing...
Allocating game variables
Reading configuration file...OK
Initializing timer...performance timer enabled...frequency 3579545...OK
Initializing keyboard...configuring...OK
Initializing input engine...OK
Initializing sound...Using SDL audio driver: dsound
Requesting mixer parameters (44100, 16, 2, 2048)...
Opened mixer with parameters (44100, 16, 2, 2048)...
OK
Initializing BGM...Unrecognized plugin: vorbisplugBGMThreadInit returned 0
OK
Initializing graphics...gameCoord 640x480...render mode 0_0...trying 640x480x16 mode 0x0...success...OK
Setting callbacks...OK
Initializing font...OK
Initializing game variables...OK
Loading system fonts...OK
Loading options...
Initializing pads...failed
Reinitializing input engine...OK
Remapping keys...OK
Reinitializing input engine...OK
Options loaded OK
Loading system...
Load system file system.def...OK
Load system spr...OK
Load system snd...OK
Load system fonts...OK
Load system anim...OK
Load [Title Info]...OK
Load [Option Info]...OK
Load [Select Info]...OK
Load [VS Screen]...OK
Load [Victory Screen]...OK
Load [Demo Mode]...OK
Load [Continue Screen]...OK
Load [Game Over Screen]...OK
Load [Win Screen]...OK
Load [Survival Results Screen]...OK
Load [Default Ending]...OK
Load [End Credits]...OK
Load TitleBG...VersusBG...VictoryBG...SelectBG...OptionBG...OK
Loading fight data
Opening fight data file data/fight.def...OK
Reading [Files]...OK
Loading fonts...OK
Load fight anim...OK
Reading [Lifebar]...[Turns Lifebar]...[Simul Lifebar]...[Powerbar]...
[Face]...[Simul Face]...[Turns Face]...
[Name]...[Simul Name]...[Turns Name]...
[Time]...[Combo]...[Round]...[WinIcon]...OK
Allocating explods...OK
Fight data loaded OK
System loaded OK
Initialize OK
Set up graphics...timer...OK
Initializing character info...OK
Initializing select screen...finding characters...OK
Entering main loop
Entering character select.
attempting load and start...attempting load of sound/shippuuden.mp3...hooking mixer callback...
success!
starting BGM...
Initializing stage...
Loading BG...OK
Allocating helpers...OK
Stage initialized OK
Loading character chars/Sasuke Eternal/Sasuke Eternal.def...
Loading info...OK
Loading cmd command set FG-MSasuke2.cmd...OK
Loading cns FG-MSasuke2.cns...OK
Loading cns config.txt...OK
Loading cmd state entry FG-MSasuke2.cmd...OK
Loading common states common1.cns...OK
Unloading command names...OK
Loading sff FG-MSasuke.sff...OK
Loading anim FG-MSasuke.air...OK
Loading snd FG-MSasuke.snd...OK
Loading pals...(1,1)(1,2)(1,3)(1,4)(1,5)(1,6)(1,7)(1,8)(1,9)(1,10)(1,11)(1,12)OK
SFF v1.01 palette hack engaged.
31591 expressions (6173 on trigger lines)
Character Sasuke Eternal.def loaded OK
Start of game loop
End of game loop
Total time: 1.77s
Total frames: 94 Skipped frames: 2
Avg game rate: 53.11
Avg frame rate: 51.98
Entering character select.
attempting load and start...attempting load of sound/shippuuden.mp3...success!
starting BGM...
attempting load and start...nothing to do!
Entering character select.
attempting load and start...nothing to do!
attempting load and start...nothing to do!
Loading character chars/Goku/Goku.def...
Loading info...OK
Loading cmd command set Goku.cmd...OK
Loading cns Goku.cns...OK
Loading cns Transformations.cns...attempting load and start...attempting load of sound/versus.mp3...Couldn't open BGM file sound/versus.mp3!
error 1!
OK
Loading cmd state entry Goku.cmd...OK
Loading common states common1.cns...OK
Unloading command names...OK
Loading sff Goku.sff...OK
Loading anim Goku.air...OK
Loading snd Goku.snd...OK
Loading pals...(1,1)OK
9110 expressions (3525 on trigger lines)
Character Goku.def loaded OK
Loading character chars/Naruto Goku Custume/Naruto Goku Custume.def...
Loading info...OK
Loading cmd command set naruto_nzc.cmd...OK
Loading cns naruto_nzc.cns...OK
Loading cns override.cns...OK
Loading cns kage_bunshin_no_helper.cns...OK
Loading cns new_jutsu.cns...OK
Loading cmd state entry naruto_nzc.cmd...OK
Loading common states common1.cns...OK
Unloading command names...OK
Loading sff naruto_nzc.sff...OK
Loading anim naruto_nzc.air...OK
Loading snd naruto_nzc.jp.snd...OK
Loading pals...(1,1)(1,2)OK
SFF v1.01 palette hack engaged.
5156 expressions (1300 on trigger lines)
Character Naruto Goku Custume.def loaded OK
Initializing stage...
Loading BG...attempting load of sound/seize the day.mp3...success!
OK
Allocating helpers...OK
Stage initialized OK
Start of game loop
prebuffering BGM...
End of game loop
Total time: 17.52s
Total frames: 960 Skipped frames: 45
Avg game rate: 54.79
Avg frame rate: 52.23
Start of game loop
End of game loop
Total time: 3.39s
Total frames: 196 Skipped frames: 0
Avg game rate: 57.82
Avg frame rate: 57.82
Entering character select.
attempting load and start...attempting load of sound/shippuuden.mp3...success!
starting BGM...
Returned from main loop
Deinitializing...
Frames : 1250
Time elapsed: 238.650 sec
ticks: 23865, tps: 100, start 439, end 24304
Clearing player cache...OK
Freeing character info...OK
Freeing select screen...OK
Freeing fight data...OK
Freeing system data...OK
Freeing game variables...OK
Deinitializing input...pad...keyboard...OK
Removing callbacks...OK
Deintializing timer...OK
Deinitializing graphics...OK
Deinitializing BGM...Cleaning up mixer callback...unhooking mixer callback...
Mixer callback was entered 2750 times
Mixer callback timing stats (last 2750 calls):
10.000000 median, 61.765455 avg, -1.#IND00 sample std. dev.
Top 10 slowest times: 69011 (1), 61333 (1), 5034 (1), 102 (1), 99 (2), 93 (1), 92 (1), 85 (1), 78 (1), 76 (1)
Top 10 fastest times: 6 (3), 7 (8), 8 (107), 9 (710), 10 (977), 11 (85), 12 (53), 13 (27), 14 (24), 15 (13)
OK
Deinitializing sound...OK
Successful program termination.
Log file successfully closed.