diff --git a/common/data/details.js b/common/data/details.js index d97dc07a..01856378 100644 --- a/common/data/details.js +++ b/common/data/details.js @@ -139342,6 +139342,665 @@ window.details = { special: "Reduces Despair duration by 1 turn and boosts ATK of all characters by 1.5x for 1 turn", specialName: "Summoned Dragon Vision" }, + 4028: { + captain: "Reduces Special Cooldown of all characters by 1 turn at the start of the fight, boosts HP by 1.2x, RCV by 1.3x, ATK by 5.25x, boosts ATK by approximately 5.5x when they have [RCV][TND][WANO] or Rainbow orbs, makes [RCV][TND] orbs have matching orb effects, boosts chance of landing on [TND] orbs, and if character became Captain during the quest, reduces damage received by 50%", + festAbility: [ + "[STR]-type teammates ATK Up Lv.2, SPD Up Lv.2, HP Up Lv.2; Fighter class teammates Critical % Up Lv.2; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.1", + "[STR]-type teammates ATK Up Lv.3, SPD Up Lv.3, HP Up Lv.3; Fighter class teammates Critical % Up Lv.3; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.2", + "[STR]-type teammates ATK Up Lv.4, SPD Up Lv.4, HP Up Lv.4; Fighter class teammates Critical % Up Lv.4; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.2", + "[STR]-type teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5; Fighter class teammates Critical % Up Lv.5; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.3", + "[STR]-type teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6; Fighter class teammates Critical % Up Lv.6; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.3" + ], + festAbilityGP: [ + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.1, ATK Up Lv.2; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.1", + festGPSpecial: "Targets team for Halve Stats reduction (46 s); targets teammates with remaining HP 50% or below for Special CT 10% reduction; targets team for 60% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.2, ATK Up Lv.3; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.2", + festGPSpecial: "Targets team for Halve Stats reduction (47 s); targets teammates with remaining HP 50% or below for Special CT 20% reduction; targets team for 70% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.2, ATK Up Lv.4; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.3", + festGPSpecial: "Targets team for Halve Stats reduction (48 s); targets teammates with remaining HP 50% or below for Special CT 30% reduction; targets team for 80% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.3, ATK Up Lv.5; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.4", + festGPSpecial: "Targets team for Halve Stats reduction (49 s); targets teammates with remaining HP 50% or below for Special CT 40% reduction; targets team for 90% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.3, ATK Up Lv.6; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.5", + festGPSpecial: "Targets team for Halve Stats reduction (50 s); targets teammates with remaining HP 50% or below for Special CT 50% reduction; targets team for 100% chance of Haste", + uses: 2 + } + ], + festAbilityGPCondition: "When enemy uses Rumble Special 5 times", + festAttackPattern: [ + "Normal Attack", + "Heal Teammate in Range Lv.2 (Medium Range)", + "Power Attack", + "Heal Teammate in Range Lv.2 (Small Range)" + ], + festAttackTarget: "Targets closest enemies", + festResistance: "Completely evades Paralysis/Silence, reduce damage taken from [DEX] by 30%", + festSpecial: [ + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 25% reduction; targets team for 30% chance of Haste, ATK Up Lv.1 (21 s); targets 1 enemy with high current HP for ATK x 1.5 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (21 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 25% reduction; targets team for 32% chance of Haste, ATK Up Lv.1 (22 s); targets 1 enemy with high current HP for ATK x 1.6 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (22 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 26% reduction; targets team for 34% chance of Haste, ATK Up Lv.1 (23 s); targets 1 enemy with high current HP for ATK x 1.7 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (23 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 26% reduction; targets team for 36% chance of Haste, ATK Up Lv.2 (24 s); targets 1 enemy with high current HP for ATK x 1.8 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (24 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 27% reduction; targets team for 38% chance of Haste, ATK Up Lv.2 (25 s); targets 1 enemy with high current HP for ATK x 1.9 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (25 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 27% reduction; targets team for 40% chance of Haste, ATK Up Lv.3 (26 s); targets 1 enemy with high current HP for ATK x 2 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (26 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 28% reduction; targets team for 42% chance of Haste, ATK Up Lv.3 (27 s); targets 1 enemy with high current HP for ATK x 2.1 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (27 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 28% reduction; targets team for 44% chance of Haste, ATK Up Lv.3 (28 s); targets 1 enemy with high current HP for ATK x 2.2 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.3 (28 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 29% reduction; targets team for 46% chance of Haste, ATK Up Lv.4 (29 s); targets 1 enemy with high current HP for ATK x 2.3 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.3 (29 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 30% reduction; targets team for 50% chance of Haste, ATK Up Lv.5 (30 s); targets 1 enemy with high current HP for ATK x 2.5 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.4 (30 s)" + } + ], + festStats: { + def: 198, + spd: 160, + style: "SPT" + }, + limit: [], + potential: [], + special: "Reduces Special Cooldown of all characters by 1 turn, reduces enemies' Threshold Damage Reduction duration by 7 turns, and changes orbs, including [BLOCK] orbs, to [TND]. If your crew has used Specials 0-3 times, boosts Color Affinity for crew by 2.25x for 1 turn; 4-7 times, boosts Color Affinity for crew by 2.5x for 1 turn and changes the ATK multiplier of [TND] orbs to 2.25x when orbs match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn; 8 times or more, boosts Color Affinity for crew by 2.75x for 1 turn and changes the ATK multiplier of [TND] orbs to 2.75x when orbs match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn. If Captain is a Fighter or Cerebral class when the special is activated, can choose to swap selected character to Captain for 1 turn (may not be able to swap under certain special circumstances)", + specialCooldown: [ + 21, + 16 + ], + specialName: "Precise Defensive Formation", + support: [] + }, + 4029: { + captain: "Reduces Special Cooldown of all characters by 1 turn at the start of the fight, boosts HP by 1.2x, RCV by 1.3x, ATK by 5.25x, boosts ATK by approximately 5.5x when they have [RCV][TND][WANO] or Rainbow orbs, makes [RCV][TND] orbs have matching orb effects, boosts chance of landing on [TND] orbs, and if character became Captain during the quest, reduces damage received by 50%", + festAbility: [ + "[STR]-type teammates ATK Up Lv.2, SPD Up Lv.2, HP Up Lv.2; Fighter class teammates Critical % Up Lv.2; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.1", + "[STR]-type teammates ATK Up Lv.3, SPD Up Lv.3, HP Up Lv.3; Fighter class teammates Critical % Up Lv.3; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.2", + "[STR]-type teammates ATK Up Lv.4, SPD Up Lv.4, HP Up Lv.4; Fighter class teammates Critical % Up Lv.4; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.2", + "[STR]-type teammates ATK Up Lv.5, SPD Up Lv.5, HP Up Lv.5; Fighter class teammates Critical % Up Lv.5; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.3", + "[STR]-type teammates ATK Up Lv.6, SPD Up Lv.6, HP Up Lv.6; Fighter class teammates Critical % Up Lv.6; when \"Roronoa Zoro\", \"Sanji\", \"Helmeppo\", \"Usopp\", \"Nami\", or \"Nico Robin\" is on the team, Fighter class teammates Special CT Speed Up Lv.3" + ], + festAbilityGP: [ + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.1, ATK Up Lv.2; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.1", + festGPSpecial: "Targets team for Halve Stats reduction (46 s); targets teammates with remaining HP 50% or below for Special CT 10% reduction; targets team for 60% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.2, ATK Up Lv.3; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.2", + festGPSpecial: "Targets team for Halve Stats reduction (47 s); targets teammates with remaining HP 50% or below for Special CT 20% reduction; targets team for 70% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.2, ATK Up Lv.4; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.3", + festGPSpecial: "Targets team for Halve Stats reduction (48 s); targets teammates with remaining HP 50% or below for Special CT 30% reduction; targets team for 80% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.3, ATK Up Lv.5; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.4", + festGPSpecial: "Targets team for Halve Stats reduction (49 s); targets teammates with remaining HP 50% or below for Special CT 40% reduction; targets team for 90% chance of Haste", + uses: 2 + }, + { + festGPAbility: "[STR]-type teammates DEF, Special CT Speed Up Lv.3, ATK Up Lv.6; Fighter/Cerebral class teammates HP, SPD, Critical % Up Lv.5", + festGPSpecial: "Targets team for Halve Stats reduction (50 s); targets teammates with remaining HP 50% or below for Special CT 50% reduction; targets team for 100% chance of Haste", + uses: 2 + } + ], + festAbilityGPCondition: "When enemy uses Rumble Special 5 times", + festAttackPattern: [ + "Normal Attack", + "Heal Teammate in Range Lv.2 (Medium Range)", + "Power Attack", + "Heal Teammate in Range Lv.2 (Small Range)" + ], + festAttackTarget: "Targets closest enemies", + festResistance: "Completely evades Paralysis/Silence, reduce damage taken from [DEX] by 30%", + festSpecial: [ + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 25% reduction; targets team for 30% chance of Haste, ATK Up Lv.1 (21 s); targets 1 enemy with high current HP for ATK x 1.5 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (21 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 25% reduction; targets team for 32% chance of Haste, ATK Up Lv.1 (22 s); targets 1 enemy with high current HP for ATK x 1.6 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (22 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 26% reduction; targets team for 34% chance of Haste, ATK Up Lv.1 (23 s); targets 1 enemy with high current HP for ATK x 1.7 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (23 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 26% reduction; targets team for 36% chance of Haste, ATK Up Lv.2 (24 s); targets 1 enemy with high current HP for ATK x 1.8 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.1 (24 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 27% reduction; targets team for 38% chance of Haste, ATK Up Lv.2 (25 s); targets 1 enemy with high current HP for ATK x 1.9 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (25 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 27% reduction; targets team for 40% chance of Haste, ATK Up Lv.3 (26 s); targets 1 enemy with high current HP for ATK x 2 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (26 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 28% reduction; targets team for 42% chance of Haste, ATK Up Lv.3 (27 s); targets 1 enemy with high current HP for ATK x 2.1 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.2 (27 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 28% reduction; targets team for 44% chance of Haste, ATK Up Lv.3 (28 s); targets 1 enemy with high current HP for ATK x 2.2 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.3 (28 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 29% reduction; targets team for 46% chance of Haste, ATK Up Lv.4 (29 s); targets 1 enemy with high current HP for ATK x 2.3 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.3 (29 s)" + }, + { + cooldown: 30, + description: "Targets [STR]-type teammates for Special CT 30% reduction; targets team for 50% chance of Haste, ATK Up Lv.5 (30 s); targets 1 enemy with high current HP for ATK x 2.5 damage 2 times; when remaining HP is 50% or below, targets [STR]-type teammates for Shield Lv.4 (30 s)" + } + ], + festStats: { + def: 198, + spd: 160, + style: "SPT" + }, + limit: [ + { description: "Boosts base ATK by 15" }, + { description: "Boosts base HP by 20" }, + { description: "Boosts base RCV by 5" }, + { description: "Acquire Potential 1: Reduce No Healing duration" }, + { description: "Boosts base HP by 20" }, + { description: "Boosts base RCV by 5" }, + { description: "Boosts base ATK by 20" }, + { description: "Boosts base HP by 30" }, + { description: "Boosts base RCV by 10" }, + { description: "Acquire Sailor Ability 1: Restores Special Cooldown of this character by 5 turns when it is rewinded" }, + { description: "Boosts base HP by 40" }, + { description: "Boosts base RCV by 15" }, + { description: "Boosts base ATK by 25" }, + { description: "Boosts base RCV by 15" }, + { description: "Acquire Potential 2: Reduce Slot Bind duration" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + { description: "Boosts base HP by 50" }, + { description: "Boosts base ATK by 30" }, + { description: "Boosts base HP by 60" }, + { description: "Boosts base RCV by 20" }, + { description: "Boosts base ATK by 35" }, + { description: "Boosts base HP by 60" }, + { description: "Boosts base RCV by 30" }, + { description: "Boosts base HP by 70" }, + { description: "Acquire Sailor Ability 2: Makes [RCV][TND] orbs have matching orb effects" }, + { description: "Boosts base HP by 70" }, + { description: "Boosts base ATK by 35" }, + { description: "Boosts base HP by 80" }, + { description: "Boosts base ATK by 40" }, + { description: "Acquire Potential 3: Super Tandem" }, + { description: "LOCKED WITH KEY" }, + { description: "Boosts base HP by 100" }, + { description: "Boosts base ATK by 80" }, + { description: "Boosts base RCV by 10" }, + { description: "Boosts base HP by 150" }, + { description: "Boosts base RCV by 20" }, + { description: "Boosts base ATK by 120" }, + { description: "Boosts base HP by 250" }, + { description: "Boosts base RCV by 20" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + ], + potential: [ + { + Name: "Reduce No Healing duration", + description: [ + "Reduces No Healing duration by 1 turn", + "Reduces No Healing duration by 2 turns", + "Reduces No Healing duration by 3 turns", + "Reduces No Healing duration by 4 turns", + "Reduces No Healing duration by 5 turns" + ] + }, + { + Name: "Reduce Slot Bind duration", + description: [ + "Reduces Slot Bind duration by 1 turn on this character", + "Reduces Slot Bind duration by 3 turns on this character", + "Reduces Slot Bind duration by 5 turns on this character", + "Reduces Slot Bind duration by 7 turns on this character", + "Reduces Slot Bind duration by 10 turns on this character" + ] + }, + { + Name: "Super Tandem", + description: [ + "Obtain Super Tandem Lv.1", + "Obtain Super Tandem Lv.2", + "Obtain Super Tandem Lv.3", + "Obtain Super Tandem Lv.4", + "Obtain Super Tandem Lv.5" + ] + } + ], + sailor: { + level1: "Restores Special Cooldown of this character by 5 turns when it is rewinded", + level2: "Makes [RCV][TND] orbs have matching orb effects" + }, + special: "Reduces Special Cooldown of all characters by 1 turn, reduces enemies' Threshold Damage Reduction duration by 7 turns, and changes orbs, including [BLOCK] orbs, to [TND]. If your crew has used Specials 0-3 times, boosts Color Affinity for crew by 2.25x for 1 turn; 4-7 times, boosts Color Affinity for crew by 2.5x for 1 turn and changes the ATK multiplier of [TND] orbs to 2.25x when orbs match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn; 8 times or more, boosts Color Affinity for crew by 2.75x for 1 turn and changes the ATK multiplier of [TND] orbs to 2.75x when orbs match (normally 2.0x when matching), 0.5x when unfavorable, 1.0x otherwise for 1 turn. If Captain is a Fighter or Cerebral class when the special is activated, can choose to swap selected character to Captain for 1 turn (may not be able to swap under certain special circumstances)", + specialCooldown: [ + 21, + 16 + ], + specialName: "Precise Defensive Formation", + superSpecial: "Can choose to completely remove Swap Captains effect, reduces Special charge time by 1 turn, heals 25% of maximum HP, boosts base ATK by +1250 for 1 turn, and changes [STR] characters to [Super] [STR]", + superSpecialCriteria: "When any 2 characters (other than self) with Last Tap, Super Tandem, or Rush are on the crew (except as Support Characters; Double Characters counts as 1)", + superTandem: { + characterCondition: [ + "Any 3 of the following (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Helmeppo, Monkey D. Garp, X Drake, Trafalgar Law, Bartolomeo, Charlotte Brulee, Charlotte Oven, Blueno", + "Any 3 of the following (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Helmeppo, Monkey D. Garp, X Drake, Trafalgar Law, Bartolomeo, Charlotte Brulee, Charlotte Oven, Blueno", + "Any 3 of the following (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Helmeppo, Monkey D. Garp, X Drake, Trafalgar Law, Bartolomeo, Charlotte Brulee, Charlotte Oven, Blueno", + "Any 2 of the following (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Helmeppo, Monkey D. Garp, X Drake, Trafalgar Law, Bartolomeo, Charlotte Brulee, Charlotte Oven, Blueno", + "Any 2 of the following (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe, Helmeppo, Monkey D. Garp, X Drake, Trafalgar Law, Bartolomeo, Charlotte Brulee, Charlotte Oven, Blueno" + ], + description: [ + "Boosts base ATK by +750 for user of Last Tap (stacks with effects from Special) for 1 turn ", + "Boosts base ATK by +1000 for user of Last Tap (stacks with effects from Special) for 1 turn ", + "Boosts base ATK by +1500 for user of Last Tap (stacks with effects from Special) for 1 turn ", + "Boosts base ATK by +1500 for user of Last Tap (stacks with effects from Special) for 1 turn and further boosts the chain multiplier by 1.25x when activated", + "Boosts base ATK by +1500 for user of Last Tap (stacks with effects from Special) for 1 turn and further boosts the chain multiplier by 1.5x when activated" + ] + }, + support: [ + { + Characters: "[STR] Fighter characters", + description: [ + "Once per adventure, if supported character uses a Special, boosts Color Affinity for crew by 1.35x for 1 turn", + "Once per adventure, if supported character uses a Special, boosts Color Affinity for crew by 1.45x for 1 turn", + "Once per adventure, if supported character uses a Special, boosts Color Affinity for crew by 1.55x for 1 turn", + "Once per adventure, if supported character uses a Special, boosts Color Affinity for crew by 1.65x for 1 turn", + "Once per adventure, if supported character uses a Special, reduces enemies' Threshold Damage Reduction duration by 1 turn, and boosts Color Affinity for crew by 1.75x for 1 turn" + ] + } + ] + }, + 4030: { + captain: "Boosts [STR] and [PSY] characters' ATK by 3.75x, HP by 1.2x, and reduces ATK Down duration by 3 turns", + limit: [ + { description: "Boosts base HP by 40" }, + { description: "Boosts base ATK by 20" }, + { description: "Boosts base RCV by 10" }, + { description: "Acquire Potential 1: Enrage/Reduce Increase Damage Taken duration" }, + { description: "Boosts base ATK by 30" }, + { description: "Boosts base RCV by 15" }, + { description: "Boosts base HP by 45" }, + { description: "Acquire 1 additional Socket slot" }, + { description: "Boosts base HP by 55" }, + { description: "Boosts base ATK by 50" }, + { description: "Boosts base HP by 60" }, + { description: "Acquire Sailor Ability 2: Tapping on this character with a [TND] orb will reduces enemies' Percent Damage Reduction duration by 1 turn" }, + { description: "Boosts base RCV by 25" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + { description: "Acquire Potential 2: Cooldown Reduction" }, + ], + potential: [ + { + Name: "Enrage/Reduce Increase Damage Taken duration", + description: [ + "Boosts base ATK by 75 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 100 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 125 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 150 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 200 the turn after taking damage and reduces Increase Damage Taken duration by 2 turns" + ] + }, + { + Name: "Cooldown Reduction", + description: [ + "Reduces character's Special charge time by 1 turn at the start of the fight", + "Reduces character's Special charge time by 2 turns at the start of the fight", + "Reduces character's Special charge time by 2 turns at the start of the fight", + "Reduces character's Special charge time by 3 turns at the start of the fight", + "Reduces character's Special charge time by 4 turns at the start of the fight" + ] + } + ], + sailor: { + base: "Reduces the duration of Blindness by 3 turns", + level1: "Tapping on this character with a [TND] orb will reduces enemies' Percent Damage Reduction duration by 1 turn" + }, + special: "Deals 20x character's ATK in [STR] damage to enemies, reduces enemies' Percent Damage Reduction duration by 2 turns, and reduces ATK Down duration by 2 turns. If your crew has ATK UP status when the special is activated, extends the duration of ATK boosts by 1 turn (boosts [STR] characters' ATK by 1.75x for 1 turn otherwise), and if HP is at 41% or above when Special is launched, cuts 40% of maximum HP and reduces character's Special charge time by 7 turns", + specialCooldown: [ + 15, + 9 + ], + specialName: "Pirates After the Diva", + support: [ + { + Characters: "[STR] characters", + description: [ + "Adds 4% of this character's base ATK, HP and RCV to the supported character's base ATK, HP and RCV", + "Adds 5% of this character's base ATK, HP and RCV to the supported character's base ATK, HP and RCV", + "Adds 6% of this character's base ATK, HP and RCV to the supported character's base ATK, HP and RCV", + "Adds 7% of this character's base ATK, HP and RCV to the supported character's base ATK, HP and RCV", + "Adds 8% of this character's base ATK, HP and RCV to the supported character's base ATK, HP and RCV" + ] + } + ] + }, + 4031: { + captain: "Boosts ATK by 3.5x, HP by 1.2x, and reduces decrease chain multiplier growth rate duration by 3 turns", + limit: [ + { description: "Boosts base RCV by 10" }, + { description: "Boosts base ATK by 10" }, + { description: "Boosts base RCV by 15" }, + { description: "Acquire Potential 1: Pinch Healing" }, + { description: "Boosts base ATK by 20" }, + { description: "Boosts base ATK by 30" }, + { description: "Boosts base HP by 50" }, + { description: "Acquire 1 additional Socket slot" }, + { description: "Boosts base HP by 70" }, + { description: "Boosts base ATK by 40" }, + { description: "Boosts base HP by 80" }, + { description: "Acquire Sailor Ability 2: Tapping on this character with a [TND] orb will further increase orb effect boost by +0.1" }, + { description: "Boosts base RCV by 25" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + { description: "Acquire Potential 2: Reduce No Healing duration" }, + ], + potential: [ + { + Name: "Pinch Healing", + description: [ + "If HP is below 10% at the start of the turn, recovers 1x this character's RCV at the end of the turn for each time you hit a PERFECT with this character", + "If HP is below 20% at the start of the turn, recovers 1x this character's RCV at the end of the turn for each time you hit a PERFECT with this character", + "If HP is below 30% at the start of the turn, recovers 1x this character's RCV at the end of the turn for each time you hit a PERFECT with this character", + "If HP is below 40% at the start of the turn, recovers 1.5x this character's RCV at the end of the turn for each time you hit a PERFECT with this character", + "If HP is below 50% at the start of the turn, recovers 1.5x this character's RCV at the end of the turn for each time you hit a PERFECT with this character" + ] + }, + { + Name: "Reduce No Healing duration", + description: [ + "Reduces No Healing duration by 1 turn", + "Reduces No Healing duration by 2 turns", + "Reduces No Healing duration by 3 turns", + "Reduces No Healing duration by 4 turns", + "Reduces No Healing duration by 5 turns" + ] + } + ], + sailor: { + base: "Sets all orbs to [TND] orbs at the start of the fight (no stacking identical abilities)", + level1: "Tapping on this character with a [TND] orb will further increase orb effect boost by +0.1" + }, + special: "Reduces Bind/Slot Bind duration by 5 turns. If amount of HP beyond maximum HP healed before Special is launched is 15,000 or more, makes it easier to land PERFECT strikes for 3 turns. If Captain's orb is [TND] when Special is launched, heals 30% of maximum HP and locks orbs for 1 turn, and if crew is under Swap Captains effect after 1 turn, reduces enemies' [STR] and [PSY] Resistance by -20% for 1 turn", + specialCooldown: [ + 19, + 13 + ], + specialName: "Kids Enjoying the Concert", + support: [ + { + Characters: "Uta", + description: [ + "Once per adventure, if supported character uses a Special, reduces damage received by 10% for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 15% for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 20% for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 20% for 2 turns", + "Once per adventure, if supported character uses a Special, reduces damage received by 25% for 2 turns" + ] + } + ] + }, + 4032: { + captain: "Boosts ATK by 4x, HP by 1.35x, makes [STR][TND] orbs have matching orb effects, reduces Silence duration by 3 turns (does not reduce effects in place when swapping to Captain), and if character became Captain during the quest, boosts ATK by 4.5x after crew lands 3 PERFECT strikes in a row, and by approximately 4.75x after 5 in a row", + lastTap: { + condition: "On the last Stage, when under Swap Captains effect", + description: [ + "Boosts character's base ATK by +200 (stacks with effects from Special) for 1 turn", + "Boosts character's base ATK by +300 (stacks with effects from Special) for 1 turn", + "Boosts character's base ATK by +400 (stacks with effects from Special) for 1 turn", + "Boosts character's base ATK by +600 (stacks with effects from Special) for 1 turn", + "Boosts character's base ATK by +800 (stacks with effects from Special) for 1 turn" + ] + }, + limit: [ + { description: "Boosts base ATK by 20" }, + { description: "Boosts base HP by 30" }, + { description: "Boosts base RCV by 20" }, + { description: "Acquire Potential 1: Barrier Penetration" }, + { description: "Boosts base ATK by 20" }, + { description: "Boosts base ATK by 30" }, + { description: "Boosts base HP by 40" }, + { description: "Acquire 1 additional Socket slot" }, + { description: "Boosts base HP by 60" }, + { description: "Boosts base RCV by 30" }, + { description: "Boosts base HP by 70" }, + { description: "Acquire Sailor Ability 2: Tapping on this character with a [TND] orb will further increase chain multiplier additive boost effect (except multiplicative boost) by +0.2" }, + { description: "Boosts base ATK by 30" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + { description: "Acquire Potential 2: Last Tap" }, + ], + potential: [ + { + Name: "Barrier Penetration", + description: [ + "This character's normal attack will ignore barriers if HP is above 99% at the start of the turn", + "This character's normal attack will ignore barriers if HP is above 80% at the start of the turn", + "This character's normal attack will ignore barriers if HP is above 70% at the start of the turn", + "This character's normal attack will ignore barriers if HP is above 60% at the start of the turn", + "This character's normal attack will ignore barriers if HP is above 50% at the start of the turn" + ] + }, + { + Name: "Last Tap", + description: [ + "Obtain Last Tap Lv.1", + "Obtain Last Tap Lv.2", + "Obtain Last Tap Lv.3", + "Obtain Last Tap Lv.4", + "Obtain Last Tap Lv.5" + ] + } + ], + sailor: { + base: "Reduces character's Silence duration by 6 turns", + level1: "Tapping on this character with a [TND] orb will further increase chain multiplier additive boost effect (except multiplicative boost) by +0.2" + }, + special: "Changes character's orb and adjacent orbs to [TND], delays enemies by 1 turn, reduces enemies' Increased Defense duration by 3 turns, reduces Silence duration by 3 turns, and boosts the chain multiplier by +1.0 for 1 turn. If character is a Captain/Friend Captain/Helper Captain, doubles damage dealt to delayed enemies for 2 turns and extends the duration of additive chain multiplier boost (except multiplicative boosts) by 1 turn (this effect also applies to additive chain multiplier boost from this Special). If character is a crewmate, can choose to swap character out for the Captain for 2 turns", + specialCooldown: [ + 19, + 13 + ], + specialName: "Demon King Striking Counter Shock", + superSpecial: "Sets character's Special charge to MAX, can choose to completely remove Swap Captains effect, and changes Cerebral characters to [Super] Cerebral", + superSpecialCriteria: "When crew launches Specials 5 times", + support: [ + { + Characters: "[STR] characters", + description: [ + "Adds 3% of this character's base ATK and HP to the supported character's base ATK and HP", + "Adds 4% of this character's base ATK and HP to the supported character's base ATK and HP", + "Adds 5% of this character's base ATK and HP to the supported character's base ATK and HP", + "Adds 6% of this character's base ATK and HP to the supported character's base ATK and HP", + "Adds 7% of this character's base ATK and HP to the supported character's base ATK and HP" + ] + } + ] + }, + 4033: { + captain: "Reduces Special Cooldown of all characters by 1 turn at the start of the fight, boosts ATK by 4.5x, HP by 1.2x, makes [STR][DEX][QCK] orbs have matching orb effects, reduces damage received by 10%, and reduces Special Reverse by 1 turn", + festAbility: [ + "[PSY]-type teammates HP Up Lv.1, SPD Up Lv.1; first 30 s of battle, team ATK Up Lv.1", + "[PSY]-type teammates HP Up Lv.2, SPD Up Lv.2; first 30 s of battle, team ATK Up Lv.1", + "[PSY]-type teammates HP Up Lv.3, SPD Up Lv.3; first 30 s of battle, team ATK Up Lv.2", + "[PSY]-type teammates HP Up Lv.4, SPD Up Lv.4; first 30 s of battle, team ATK Up Lv.3", + "[PSY]-type teammates HP Up Lv.5, SPD Up Lv.5; first 30 s of battle, team ATK Up Lv.4" + ], + festAttackPattern: [ + "Normal Attack", + "Heal Teammate in Range Lv.2 (Medium Range)", + "Power Attack", + "Heal Teammate in Range Lv.2 (Small Range)" + ], + festAttackTarget: "Targets closest enemies", + festResistance: "80% chance to evade Silence, reduce damage taken from [INT] by 20%", + festSpecial: [ + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.1 (21 s), SPD Up Lv.1 (21 s); targets team for HP 1100 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.1 (22 s), SPD Up Lv.1 (22 s); targets team for HP 1200 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.1 (23 s), SPD Up Lv.1 (23 s); targets team for HP 1300 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.2 (24 s), SPD Up Lv.2 (24 s); targets team for HP 1400 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.2 (25 s), SPD Up Lv.2 (25 s); targets team for HP 1500 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.3 (26 s), SPD Up Lv.3 (26 s); targets team for HP 1600 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.3 (27 s), SPD Up Lv.3 (27 s); targets team for HP 1700 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.3 (28 s), SPD Up Lv.3 (28 s); targets team for HP 1800 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.4 (29 s), SPD Up Lv.4 (29 s); targets team for HP 1900 healing" + }, + { + cooldown: 28, + description: "Targets [PSY]-type teammates for Increased Defense Lv.5 (30 s), SPD Up Lv.5 (30 s); targets team for HP 2000 healing" + } + ], + festStats: { + def: 178, + spd: 172, + style: "SPT" + }, + limit: [ + { description: "Boosts base HP by 30" }, + { description: "Boosts base RCV by 10" }, + { description: "Boosts base RCV by 20" }, + { description: "Acquire Potential 1: Enrage/Reduce Increase Damage Taken duration" }, + { description: "Boosts base ATK by 20" }, + { description: "Boosts base ATK by 25" }, + { description: "Boosts base HP by 50" }, + { description: "Boosts base ATK by 25" }, + { description: "Acquire Potential 2: Triple Special Activation" }, + { description: "Acquire 1 additional Socket slot" }, + { description: "Boosts base ATK by 30" }, + { description: "Boosts base HP by 50" }, + { description: "Boosts base RCV by 20" }, + { description: "Boosts base HP by 70" }, + { description: "Reduce base Special Cooldown by 1 turn" }, + { description: "LOCKED WITH KEY" }, + { description: "Boosts base RCV by 20" }, + { description: "Boosts base HP by 150" }, + { description: "Boosts base ATK by 80" }, + { description: "Boosts base HP by 200" }, + { description: "Boosts base RCV by 30" }, + { description: "Acquire Potential 3: Reduce Ship Bind duration" }, + { description: "Boosts base RCV by 50" }, + { description: "Boosts base ATK by 120" }, + { description: "Acquire Sailor Ability 2: Reduces Paralysis duration by 1 turn, and reduces character's Special charge time by 3 turns at the start of the fight" }, + ], + potential: [ + { + Name: "Enrage/Reduce Increase Damage Taken duration", + description: [ + "Boosts base ATK by 75 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 100 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 125 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 150 the turn after taking damage and reduces Increase Damage Taken duration by 1 turn", + "Boosts base ATK by 200 the turn after taking damage and reduces Increase Damage Taken duration by 2 turns" + ] + }, + { + Name: "Triple Special Activation", + description: [ + "Up to 2 times per quest, reduces character's Special charge time by 2 turns after character uses Special", + "Up to 2 times per quest, reduces character's Special charge time by 4 turns after character uses Special", + "Up to 2 times per quest, reduces character's Special charge time by 6 turns after character uses Special", + "Up to 2 times per quest, reduces character's Special charge time by 8 turns after character uses Special", + "Up to 2 times per quest, sets character's Special charge to MAX after character uses Special" + ] + }, + { + Name: "Reduce Ship Bind duration", + description: [ + "Reduces Bind Ship Ability duration by 1 turn", + "Reduces Bind Ship Ability duration by 2 turns", + "Reduces Bind Ship Ability duration by 3 turns", + "Reduces Bind Ship Ability duration by 4 turns", + "Reduces Bind Ship Ability duration by 5 turns" + ] + } + ], + sailor: { + base: "Boosts base ATK, HP and RCV by 75, and sets all orbs to character's own type at the start of the fight (no stacking identical abilities)", + level1: "Reduces Paralysis duration by 1 turn, and reduces character's Special charge time by 3 turns at the start of the fight" + }, + special: "Doubles damage dealt to DEF Down enemies for 1 turn, reduces ATK Down/Bind Ship Ability duration by 1 turn if character has used \"Dashing Little Ones\" 0 times, reduces ATK Down/Bind Ship Ability duration by 2 turns, reduces damage received by 60% for 1 turn, and extends the duration of damage dealt to enemies with a specific status effect boost by 1 turn (effect applies to damage dealt to enemies with a specific status effect boost from this Special) if character has used \"Dashing Little Ones\" 1 time, and reduces ATK Down/Bind Ship Ability duration by 3 turns, reduces damage received by 60% for 1 turn, extends the duration of damage dealt to enemies with a specific status effect boost by 1 turn (effect applies to damage dealt to enemies with a specific status effect boost from this Special) and add +0.3 to the boost if character has used \"Dashing Little Ones\" 2 times or more", + specialCooldown: [ + 19, + 13 + ], + specialName: "Dashing Little Ones", + support: [ + { + Characters: "Monkey D. Luffy, Coby, Trafalgar Law", + description: [ + "Once per adventure, if supported character uses a Special, reduces damage received by 10% for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 15% for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 20% for 1 turn and boosts damage dealt to DEF Down enemies by 1.1x for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 25% for 1 turn and boosts damage dealt to DEF Down enemies by 1.2x for 1 turn", + "Once per adventure, if supported character uses a Special, reduces damage received by 30% for 1 turn and boosts damage dealt to DEF Down enemies by 1.3x for 1 turn" + ] + } + ] + }, 4986: {//Kung Fu Luffy captain: "Boosts ATK of all characters by 3.5x after the 2nd PERFECTs in a row, by 4x after the 5th PERFECTs in a row and boosts HP of all characters by 1.5x", special: "Deals 120x character's ATK in Typeless damage to all enemies, changes orbs of adjacent characters into Matching Orbs, boosts ATK of all characters by 1.75x for 2 turns, reduces any damage received above 5,656 HP by 97% for 2 turns and makes PERFECTs easier to hit for 2 turns", diff --git a/common/data/units.js b/common/data/units.js index 823759eb..96b70cdc 100644 --- a/common/data/units.js +++ b/common/data/units.js @@ -4026,6 +4026,12 @@ window.units = [ [ "Blueno & Bepo & Sunny-kun", "PSY", ["Cerebral", "Fighter"], 5, 40, 4, 4, 99, 5000000, 1620, 729, 112, 3240, 1458, 224, 1 ], [ "Douglas Bullet - Score-Settling Brawl", "DEX", ["Fighter", "Driven"], 5, 30, 4, 4, 99, 4000000, 2391, 745, 54, 4781, 1490, 107, 1 ], [ "Ann - Diva of the Pirates Expo", "DEX", ["Fighter", "Free Spirit"], 5, 30, 4, 4, 99, 4000000, 1989, 653, 151, 3978, 1305, 302, 1 ], + [ "Coby - Hero Arriving at Elegia", "STR", ["Fighter", "Cerebral"], 5, 30, 4, 3, 70, 1066998, 1143, 426, 72, 2287, 851, 145, 1 ], + [ "Coby - Commanding the Defensive Formation", "STR", ["Fighter", "Cerebral"], 6, 55, 4, 5, 99, 5000000, 2257, 845, 143, 4513, 1690, 285, 1 ], + [ "Jellyfish Pirates", "STR", ["Slasher", "Driven"], 5, 30, 4, 4, 99, 4000000, 1544, 720, 128, 3088, 1440, 256, 1 ], + [ "Romy & Yorueka", "PSY", ["Free Spirit", "Cerebral"], 5, 30, 5, 4, 99, 4000000, 1649, 682, 123, 3298, 1363, 246, 1 ], + [ "Trafalgar Law - Pushing Through the Uta World", "STR", ["Cerebral", "Slasher"], 5, 30, 4, 4, 99, 4000000, 1608, 754, 106, 3215, 1507, 212, 1 ], + [ "Blueno & Bepo & Sunny-kun - Fleeing Little Ones", "PSY", ["Cerebral", "Fighter"], "5+", 40, 4, 4, 99, 5000000, 1664, 791, 115, 3327, 1581, 229, 1 ], ]; var calcGhostStartID = { "start": 5000 };