From da455147d18674d02ba4b88bd575b58de472c617 Mon Sep 17 00:00:00 2001 From: Cory Petkovsek <632766+TokisanGames@users.noreply.github.com> Date: Sun, 2 Jul 2023 00:26:06 +0700 Subject: [PATCH] =?UTF-8?q?=EF=BB=BFChanges=20for=204.1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- godot-cpp | 2 +- project/addons/terrain_3d/editor/editor.gd | 6 ++---- project/addons/terrain_3d/terrain.gdextension | 1 + project/project.godot | 2 +- src/register_types.cpp | 6 ++---- 5 files changed, 7 insertions(+), 10 deletions(-) diff --git a/godot-cpp b/godot-cpp index 3a9118cb0..d627942b6 160000 --- a/godot-cpp +++ b/godot-cpp @@ -1 +1 @@ -Subproject commit 3a9118cb0dafef74773216c47a030c3a4a490747 +Subproject commit d627942b647105aff600225a59dffa65de206247 diff --git a/project/addons/terrain_3d/editor/editor.gd b/project/addons/terrain_3d/editor/editor.gd index 28b827a1d..fe9cebf7d 100644 --- a/project/addons/terrain_3d/editor/editor.gd +++ b/project/addons/terrain_3d/editor/editor.gd @@ -59,11 +59,9 @@ func _edit(object: Object) -> void: if object is Terrain3D: if object == terrain: return - terrain = object - # If 'terrain' is passed to editor instead of 'object', Godot crashes. - editor.set_terrain(object) - region_gizmo.set_node_3d(object) + editor.set_terrain(terrain) + region_gizmo.set_node_3d(terrain) terrain.add_gizmo(region_gizmo) terrain.set_plugin(self) diff --git a/project/addons/terrain_3d/terrain.gdextension b/project/addons/terrain_3d/terrain.gdextension index 26acb5664..e7d2ea4d2 100644 --- a/project/addons/terrain_3d/terrain.gdextension +++ b/project/addons/terrain_3d/terrain.gdextension @@ -1,6 +1,7 @@ [configuration] entry_symbol = "terrain_library_init" +compatibility_minimum = 4.1 [libraries] diff --git a/project/project.godot b/project/project.godot index dbe660390..cffd2fd0e 100644 --- a/project/project.godot +++ b/project/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Terrain3D" run/main_scene="res://demo/Demo.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.1") [display] diff --git a/src/register_types.cpp b/src/register_types.cpp index 658f7b6ba..cdd424c1e 100644 --- a/src/register_types.cpp +++ b/src/register_types.cpp @@ -28,11 +28,9 @@ void uninitialize_terrain_types(ModuleInitializationLevel p_level) { } extern "C" { - // Initialization. - -GDExtensionBool GDE_EXPORT terrain_library_init(const GDExtensionInterface *p_interface, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) { - GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization); +GDExtensionBool GDE_EXPORT terrain_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) { + GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization); init_obj.register_initializer(initialize_terrain_types); init_obj.register_terminator(uninitialize_terrain_types);