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Slow down Godot 4.3 as soon as I add the addon #593
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Recompiled the addon, it's now fast! I wonder what happens with the release package. But it deserves some inspection. I will try on another (more recent) computer. |
We've had countless users on this version using Godot 4.3 who haven't experienced this error or slowdowns, so that warrants more exploration on your system. The CPU is fine. We have users on much slower systems. We don't use AVX2. Are you using the latest nvidia binary drivers? Which version?
We don't control the interface. Did you experience this both while the Terrain3D node was selected and not selected? Did it also occur after closing all scenes? Our UI code only runs if Terrain3D is selected.
How exactly did you install it the first time if not using the release package? Was it slow after restarting Godot twice during installation? These errors shouldn't exist. What action did you perform that triggered this error?
This function references a variable What other plugins if any do you have installed in the demo project? |
I remember that I accidentally removed the texture pane that is below the 3d view. And I never found how to get it anymore. The problem happened at this time. I will try to reproduce. (And yes, I've got latest Nvidia drivers, and the plugin works well. I will try to reopen the released demo. The problem is weird actually) |
If the plugin is working, you cannot remove the asset dock. You can however move it to any of the 8 sidebars, which might be what you did. It may be tabbed behind another panel like Scene/Import/Terrain3D. You may also have popped it out to a separate window and minimized it. If you can reproduce it, we need exact steps and info to be able to address any bug found. |
Terrain3D version
v0.9.3a-beta
System information
Godot 4.3 stable
Is the issue reproducable in the demo?
Yes
Issue description
Godot works perfectly.
Launching the Demo of Terrain3D as a game is OK, very fast and smooth
But, Godot interface is very slow after having activated the addon. Rotating the view, zooming, and so on is very slow.
Note that I've got an old CPU. I've got a Nvidia 3090 RTX but the cpu is "Intel(R) Core(TM) i7-3770 CPU @ 3.40GH" (8 cores). I know that this model doesn't accept AVX2 instructions.
I'm using Godot on Fedora 41
PS: I will try to recompile the module myself.
Logs
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