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eventItems.cfg
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// This file was auto-generated by AutoExecConfig read and append beta
// ConVars for plugin "EventItemsSpawner.smx"
// Itempath of Item Spawn
// -
// Default: "models/models_kit/hallo_Item_l.mdl"
event_itemPath "models/effects/bday_gib01.mdl"
// Particle Name of Aura (optional)
// -
// Default: ""
event_auraPath ""
// Particle Name of Pickup Effect (optional)
// -
// Default: ""
event_PickupEffectPath ""
// Sound to play when item is picked up
// -
// Default: ""
event_PickupSoundPath "weapons/sensorgrenade/sensor_detect.wav"
// Credits awarded for Pickup
// -
// Default: "10"
event_pickupCredits "10"
// >>SpawnMode<<-> 1 -> x Per Player | 2 -> Up to 10*x | 3 -> Random from min to Max | 4 -> Random with n active and p(s) delay
// -
// Default: "1"
event_spawnMode "4"
// Amount x for spawnMode
// -
// Default: "1"
event_spawnAmount "1"
// Min Amount for >>SpawnMode 3<<
// -
// Default: "15"
event_minSpawnAmount "15"
// Max Amount for >>SpawnMode 3<<
// -
// Default: "25"
event_maxSpawnAmount "25"
// 1 -> To Client on Pickup | 2 -> Ambient sound from Position | 3 -> Sound to all
// -
// Default: "1"
event_soundMode "1"
// n Spawn amount for >>SpawnMode 4<<
// -
// Default: "3"
event_nSpawnAmount "10"
// Spawn delay for >>SpawnMode 4<< in seconds
// -
// Default: "1200"
event_pSpawnDelay "120"
// Chattag to append in front of all prints
// -
// Default: "GGC"
event_chatTag "GGC"
// Name of the Item for PrintToChat
// -
// Default: "Pumpkin"
event_itemName "Present"
// MySQL Config Name - leave blank for none
// -
// Default: "eventItems"
event_useMysql "eventItems"
// Scales the Model (Not working for all models!)
// -
// Default: "1.0"
event_modelScale "1.1"
// Moves the Item Up and Down (can be negative)
// -
// Default: "30.0"
event_zAxisOffset "22.0"
// reduces amount (n) for >>4<< to the players on the server if set on 1
// -
// Default: "1"
event_antiExploid "1"