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Enemies (Sprint4) #136
Comments
Hey guys, I'm from the player interaction team. We are redesigning all player interaction animations. We'd like to know how many kinds of enemies you will put in the final game. Do they have the same effect on player? |
Hi there, we will eventually have four kinds of enemies, and their effect on the player are the same. |
Exactly |
Hey guys, this is Aayush from team 3. can you please provide image of demon enemy with transparent background? |
Sure |
Description
Task: Enemies
Feature: Fix animation, timing appearance, map covering
The enemy feature will consist of enemy design and appearance following with its own character movement. The enemies will be spawning at intervals within the multiple lanes to attack the main player character ( the player will have to tackle these encounters by switching lanes). The goal of the enemies is to restrict the player before it crosses the hurdle.
Example
Dependencies
Map generation
Player Interaction
Documentation
Enemies Introduction
Enemies Sprint 4 Improvements
Enemies User Testing and Test Plan 4
Milestones
Sprint4
List of steps that need to be completed for this task.
Completion Deadline: Oct. 19
Details
Member
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