Game polishing and bug fixing (Team 3) #128
Labels
Approved
Bug Fixing
Code Testing
Testing of code with JUnit tests
Feature
Sprint 4
Exhausted from all these sprints, man...
Team 3
The besterest team
Description
This feature involves polishing and fixing existing bugs in the game in many areas of gameplay.
For player movement, the vectors add together when the user presses up and across so this needs to be kept consistent with the up and across movement speeds. The angle which the player moves is not in the isometric world frame and should be changed to be consistent with game tiles/world.
Game screens need to be redesigned for lose screen, win screen and paused screen. Wall textures for outside, inside wall textures and outside grass texture need to be updated. All these things need to be more consistent with the final game design and aesthetic.
Hitboxes and collisions for objects and walls are going to be standardized and fixed to represent the actual shapes of obejcts in the game.
JUnit Test coverage needs to be expanded to encompass all code in the game
Depending on other team workload and focus, we will manage bug fixes (and other sonarcloud stuff) with other teams and assign a realistic amount of work based on their sprint difficulty.
Dependencies
To be filled out.
Documentation
Milestones
Members
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