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Play Recorded Audio does not work when using Multi-channel and low-latency support #515
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Thanks for the bug report. Does it work when
A restart of the app is necessary when changing this mode. This is expected and I would not consider it a bug. |
When play recorded audio is disabled, all works as expected. So guessing maybe a clash between the two features? |
Thanks for the clarification. I will take a look. |
FYI: this issue is still on my radar but will take some more time. Long version:
|
Okay, so it seems there has been both a Driver & Firmware update for PreSonus. (Though they don't tell you this unless you go deep into the settings and log in)... So, likely either a bug in the drivers/firmware or a incompatibilities between the driver version and PortAudio. |
Issue type: Bug report
Actual behaviour
When selecting Multi-channel and low-latency support, as well as Play recorded audio, no input is seen in the waveform above, nor when singing.
Expected behaviour
When selecting Multi-channel and low-latency support, as well as Play recorded audio, input should be shown in the waveform above, as well as when singing.
Steps to reproduce
Details
Melody Mania20250110.log
Implementation hints
Seems to be an issue with the PortAudio integration, as when enabled it returns "Stream pointer: 0" and "Invalid Stream Pointer"
Additional Information
I am using a PreSonus Studio 24c USB interface, with two Superlux TM58 microphones.
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