diff --git a/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs b/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs
index 2d7c3c86d2..c28ebe48c3 100644
--- a/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs
+++ b/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs
@@ -341,7 +341,7 @@ public TouchHistory history
/// case will be instead of ).
///
/// Note that the touches reported by this API do not necessarily have to match the contents of
- /// UnityEngine.Input.touches.
+ /// UnityEngine.Input.touches.
/// The reason for this is that the UnityEngine.Input API and the Input System API flush their input
/// queues at different points in time and may thus have a different view on available input. In particular,
/// the Input System event queue is flushed later in the frame than inputs for UnityEngine.Input