diff --git a/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs b/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs index 2d7c3c86d2..c28ebe48c3 100644 --- a/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs +++ b/Packages/com.unity.inputsystem/InputSystem/Plugins/EnhancedTouch/Touch.cs @@ -341,7 +341,7 @@ public TouchHistory history /// case will be instead of ). /// /// Note that the touches reported by this API do not necessarily have to match the contents of - /// UnityEngine.Input.touches. + /// UnityEngine.Input.touches. /// The reason for this is that the UnityEngine.Input API and the Input System API flush their input /// queues at different points in time and may thus have a different view on available input. In particular, /// the Input System event queue is flushed later in the frame than inputs for UnityEngine.Input