diff --git a/CHANGELOG.md b/CHANGELOG.md index 165d2c0d..85ddf8b9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,8 @@ +## Version 2.5.1a +* Fixes + * Holy Beast + * Divine Fury should now properly have its bonus increase with level ups. + ## Version 2.5.1a * Fixes * Blessed Claws now qualifies for shifter's edge. diff --git a/TabletopTweaks-Base/Info.json b/TabletopTweaks-Base/Info.json index a07d7d0b..308d7885 100644 --- a/TabletopTweaks-Base/Info.json +++ b/TabletopTweaks-Base/Info.json @@ -10,5 +10,5 @@ "Repository": "https://raw.githubusercontent.com/Vek17/TabletopTweaks-Base/master/Repository.json", "Requirements": [ "TabletopTweaks-Core-0.5.10" ], "LoadAfter": [ "TabletopTweaks-Core" ], - "Version": "2.5.1a" + "Version": "2.5.1b" } \ No newline at end of file diff --git a/TabletopTweaks-Base/NewContent/Archetypes/HolyBeast.cs b/TabletopTweaks-Base/NewContent/Archetypes/HolyBeast.cs index 34aa97c8..a532f3ac 100644 --- a/TabletopTweaks-Base/NewContent/Archetypes/HolyBeast.cs +++ b/TabletopTweaks-Base/NewContent/Archetypes/HolyBeast.cs @@ -103,6 +103,7 @@ public static void AddHolyBeast() { "She gains the ranger’s favored enemy class feature against outsiders except the bonus starts at 1 instead of 2. " + "The bonus against her favored enemy automatically increases by 1 at 5th level and every 5 levels thereafter."); bp.m_Icon = FavoriteEnemyOutsider.m_Icon; + bp.Ranks = 5; bp.AddComponent(c => { c.m_CheckedFacts = new BlueprintUnitFactReference[] { OutsiderType,