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medic_talent_items.xml
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<!-- Hiding advanced splicer -->
<Items>
<Override>
<Item identifier="advancedgenesplicer" variantof="genesplicer" allowasextracargo="true" descriptionidentifier="advancedgenesplicer">
<PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,wreckmedcab,outpostmedcab" spawnprobability="0"/>
<Price baseprice="550" sold="false" minleveldifficulty="65">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="true" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="fulgurium" amount="1" />
<Item identifier="copper" amount="2" />
<Item identifier="rubber" />
<Item identifier="silicon" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="medical" level="60" />
<RequiredItem identifier="fulgurium" />
<RequiredItem identifier="fpgacircuit" amount="2" />
<RequiredItem identifier="rubber" amount="2" />
<RequiredItem identifier="silicon" amount="2" />
</Fabricate>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="327,62,73,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="67,85,73,35" origin="0.5,0.5" />
<Body radius="15" width="45" density="30" />
<ItemContainer capacity="2" />
<Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
<sprite name="Gene Splicer Wearable" texture="%ModDir%/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="150,150,64,54" origin="0.6,0.0" />
</Wearable>
</Item>
</Override>
</Items>