diff --git a/src/game/AI/ScriptDevAI/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp b/src/game/AI/ScriptDevAI/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp index 330e141c37..d4396eabc5 100644 --- a/src/game/AI/ScriptDevAI/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp +++ b/src/game/AI/ScriptDevAI/scripts/kalimdor/temple_of_ahnqiraj/boss_cthun.cpp @@ -262,7 +262,7 @@ struct boss_cthunAI : public CombatAI // There are 30 seconds offset between Giant Eye and Giant Claw Tentacles which are both on a 60 seconds period handled by periodic spells AddCombatAction(CTHUN_CLAWTENTACLEDELAY, 10000u); AddCombatAction(CTHUN_EYETENTACLEDELAY, 40000u); - AddCustomAction(CTHUN_EMERGE, true, [&]() { HandleEmerge(); }, TIMER_COMBAT_COMBAT); + AddCustomAction(CTHUN_EMERGE, true, [&]() { HandleEmerge(); }, TIMER_ALWAYS); AddCustomAction(CTHUN_WEAKENED_END, true, [&]() { HandleEndWeaken(); }, TIMER_COMBAT_COMBAT); // Set active in order to be used during the instance progress m_creature->SetActiveObjectState(true);