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I think the framebuffer swap and resetDoubleBuffer need to be mutex protected along with all of the drawing functions. We're getting some pretty bad artifacts when running with the WIP framebuffer font, and I think this would help a lot.
The text was updated successfully, but these errors were encountered:
I think the framebuffer
swap
andresetDoubleBuffer
need to be mutex protected along with all of the drawing functions. We're getting some pretty bad artifacts when running with the WIP framebuffer font, and I think this would help a lot.The text was updated successfully, but these errors were encountered: