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mod.json
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{
"geode": "4.0.1",
"gd": {
"win": "2.2074",
"android": "2.2074",
"ios": "2.2074",
"mac": "2.2074"
},
"version": "v1.3.2",
"id": "yellowcat98.gdlite",
"name": "GDLite",
"developer": "YellowCat98",
"description": "This mod turns Geometry dash into Geometry Dash Lite, purely cosmetic, doesn't actually restrict you from any Full Version features.",
"links": {
"source": "https://github.com/YellowCat98/GDLite"
},
"early-load": true,
"tags": [
"interface"
],
"dependencies": [
{
"id": "geode.node-ids",
"version": ">=1.18.0",
"importance": "required"
}
],
"resources": {
"sprites": [
"resources/*.png"
]
},
"settings": {
"hide-lite-spr": {
"name": "Hide Lite Sprite",
"description": "Hides the Lite Sprite from MenuLayer",
"type": "bool",
"default": false
},
"remove-more-games-menu-modification": {
"name": "Remove More Games Menu Modification",
"description": "Remove more games menu modification to prevent incompatibility",
"type": "bool",
"default": false
},
"gdlite-wm-pos": {
"name": "GDLite Watermark Position",
"description": "Ability to change the GDLite watermark position\n 0 = no watermark at all\n 1 = Bottom Left\n 2 = Bottom Right\n 3 = Top Left\n 4 = Top Right",
"type": "int",
"default": 1,
"min": 0,
"max": 4
},
"lite-spr-onloadinglayer": {
"name": "Lite sprite in LoadingLayer",
"description": "Adds the Lite sprite in the LoadingLayer.",
"type": "bool",
"default": false
}
}
}