diff --git a/core/package-lock.json b/core/package-lock.json index e7511d854d..3b8beedf60 100644 --- a/core/package-lock.json +++ b/core/package-lock.json @@ -1,6 +1,6 @@ { "name": "firestone", - "version": "9.5.14", + "version": "9.5.16", "lockfileVersion": 1, "requires": true, "dependencies": { diff --git a/core/package.json b/core/package.json index 0f393e56ff..13f89b90b5 100644 --- a/core/package.json +++ b/core/package.json @@ -1,6 +1,6 @@ { "name": "firestone", - "version": "9.5.14", + "version": "9.5.16", "scripts": { "lint": "node --max_old_space_size=10000 ./node_modules//eslint/bin/eslint.js --color --fix --ext .ts ./src/", "test": "node --max_old_space_size=10000 ./node_modules/jest/bin/jest.js --colors", diff --git a/core/src/js/components/main-window/updates.ts b/core/src/js/components/main-window/updates.ts index 6a39d6b02e..111258c7c4 100644 --- a/core/src/js/components/main-window/updates.ts +++ b/core/src/js/components/main-window/updates.ts @@ -32,7 +32,7 @@ export interface UpdateSectionItemDetails { export const updates: readonly Update[] = [ { - version: '9.5.10', + version: '9.5.15', sections: [ // { // type: 'intro', @@ -46,100 +46,104 @@ export const updates: readonly Update[] = [ header: 'Main updates', updates: [ { - category: 'general', + category: 'battlegrounds', + details: [ + { + type: 'bug', + text: `Fix an issue where sometimes the app would stop tracking the game.`, + }, + ], + }, + { + category: 'decktracker', + details: [ + { + type: 'feature', + text: `Add an option to not reset the "Top of Deck" and "Bottom of Deck" sections after trading a Tradeable card.`, + }, + { + type: 'bug', + text: `Fix a bug where sometimes the Coin was not detected in the opponent's hand.`, + }, + ], + }, + { + category: 'duels', details: [ { type: 'feature', - text: `App has been updated for patch 23.2. Let me know when you encounter bugs :) Also, the card images will be a bit longer to come this time, because of some internal changes in HS itself which broke part of my pipeline.`, + text: `The buckets (in the Deckbuilder) now show the offering rates of each card in it.`, + }, + ], + }, + ], + }, + { + type: 'minor', + header: 'Minor updates', + updates: [ + { + category: 'battlegrounds', + details: [ + { + type: 'bug', + text: `Fix an issue where Orgozoa was being incorrectly attached to Quilboars.`, + }, + { + type: 'bug', + text: `Fix an issue where Perfect Games were not flagged as "Perfect" in the replays tab.`, + }, + ], + }, + { + category: 'decktracker', + details: [ + { + type: 'feature', + text: `Add card highlight for Deepwater Evoker.`, + }, + { + type: 'bug', + text: `Fix an issue where resurrected minions would disappear from the Other zone.`, + }, + { + type: 'bug', + text: `Fix an issue where secrets countered by Improved Ice Trap would still cause the secrets helper to show.`, + }, + { + type: 'bug', + text: `Fix an issue where Grey Sage Parrot's widget would show the first spell cast instead of the last one.`, + }, + { + type: 'bug', + text: `Fix an issue where Charge minions were not being taken into account in the total attack widget.`, + }, + ], + }, + { + category: 'duels', + details: [ + { + type: 'bug', + text: `Improve deck code import / export overall. There are still some limitations caused by HS itself though (neutral Vanndar / Drek'Thar and the League of Explorers heroes).`, + }, + { + type: 'bug', + text: `Fix an issue where the hero filter would not apply to your "draft decks" (the ones you created with the deckbuilder that don't have any run yet).`, + }, + ], + }, + { + category: 'mercenaries', + details: [ + { + type: 'feature', + text: `Add missing treasures synergies highlights.`, }, ], }, ], }, - // { - // type: 'minor', - // header: 'Minor updates', - // updates: [ - // { - // category: 'decktracker', - // details: [ - // { - // type: 'feature', - // text: `Add card oracle for Commander Sivara.`, - // }, - // { - // type: 'feature', - // text: `Add a counter for Grey Sage Parrot.`, - // }, - // { - // type: 'feature', - // text: `Add card highlights for Witching Hour, Tess Greymane and Frizz Kindleroost.`, - // }, - // { - // type: 'feature', - // text: `Card highlight for Abyssal Depths now only impacts your two lowest-cost minions.`, - // }, - // { - // type: 'feature', - // text: `Now tracks the cards in deck revealed by the Joust mechanic (i.e. "reveal a card in each deck", that was introduced in TGT).`, - // }, - // { - // type: 'feature', - // text: `Add "bottom of deck" support for From the Depths, Sir Finley Sea Guide, Bootstrap Sunkeneer, Phasing Portal and Forgotten Depths.`, - // }, - // { - // type: 'feature', - // text: `Parrrley is now properly tracked when added to your opponent's deck.`, - // }, - // { - // type: 'feature', - // text: `Lorekeeper Polkelt now resets the Bottom and Top sections of the tracker.`, - // }, - // { - // type: 'bug', - // text: `Fix an issue where the player minion summoned by an enemy Dirty Rat would be treated as a played card (and mess up with some features like the Brilliant Macaw counter).`, - // }, - // { - // type: 'bug', - // text: `Card highlight for Contraband Stash now doesn't include neutral cards.`, - // }, - // { - // type: 'bug', - // text: `Fix an issue where The Coin would not appear in the Hand section of your opponent's tracker.`, - // }, - // { - // type: 'bug', - // text: `Fix an issue where the cost of Dragons in your deck would not be updated after playing Frizz Kindleroost.`, - // }, - // ], - // }, - // { - // category: 'battlegrounds', - // details: [ - // { - // type: 'bug', - // text: `Fix an issue where stats (including battle simulation, warband stats and winrate) were not updated when facing the ghost.`, - // }, - // { - // type: 'bug', - // text: `Fix a sim issue about the interaction between Southsea Captain and "attack immediately" minions.`, - // }, - // { - // type: 'bug', - // text: `Fix a sim issue where the alternate skins of minions (like Amalgam / Fish of N'Zoth) would not work properly.`, - // }, - // { - // type: 'bug', - // text: `Fix an issue where Aranna's health would jump back to 40 after her hero power activates.`, - // }, - // { - // type: 'bug', - // text: `Fix an issue where updating a minion in the simulator coming from the Replays tab would freeze the simulator.`, - // }, - // ], - // }, - // ], - // }, // { // type: 'future', // header: 'Under the Hood',