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ExtendedApi.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Allure.Net.Commons.Functions;
#nullable enable
namespace Allure.Net.Commons;
/// <summary>
/// A facade that provides some advanced and/or low-level Runtime API to
/// enhance the report. You rarely need to use it directly. Please, always
/// prefer <see cref="AllureApi"/> when possible.
/// </summary>
public static class ExtendedApi
{
internal static AllureLifecycle CurrentLifecycle
{
get => AllureApi.CurrentLifecycle;
}
#region Low-level fixtures API
/// <summary>
/// Starts a new setup fixture. Requires the container context to be
/// active. Makes the fixture context active (if it wasn't). Deactivates
/// the step context (if any).
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// </remarks>
/// <param name="name">The name of the setup fixture.</param>
public static void StartBeforeFixture(string name)
{
CurrentLifecycle.StartBeforeFixture(new() { name = name });
}
/// <summary>
/// Starts a new teardown fixture. Requires the container context to be
/// active. Makes the fixture context active (if it wasn't). Deactivates
/// the step context (if any).
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// </remarks>
/// <param name="name">The name of the teardown fixture.</param>
public static void StartAfterFixture(string name)
{
CurrentLifecycle.StartAfterFixture(new() { name = name });
}
/// <summary>
/// Stops the current fixture making it passed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
public static void PassFixture() => CurrentLifecycle.StopFixture(
result =>
{
result.status = Status.passed;
}
);
/// <summary>
/// Stops the current fixture making it passed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
public static void PassFixture(Action<FixtureResult> updateResults)
{
CurrentLifecycle.UpdateFixture(updateResults);
PassFixture();
}
/// <summary>
/// Stops the current fixture making it failed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
public static void FailFixture() => CurrentLifecycle.StopFixture(
result =>
{
result.status = Status.failed;
}
);
/// <summary>
/// Stops the current fixture making it failed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
public static void FailFixture(Action<FixtureResult> updateResults)
{
CurrentLifecycle.UpdateFixture(updateResults);
FailFixture();
}
/// <summary>
/// Stops the current fixture making it failed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="error">The error to report at the fixture level.</param>
public static void FailFixture(Exception error) => CurrentLifecycle.StopFixture(
result =>
{
result.status = Status.failed;
result.statusDetails = ModelFunctions.ToStatusDetails(error);
}
);
/// <summary>
/// Stops the current fixture making it failed. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
/// <param name="error">The error to report at the fixture level.</param>
public static void FailFixture(
Action<FixtureResult> updateResults,
Exception error
)
{
CurrentLifecycle.UpdateFixture(updateResults);
FailFixture(error);
}
/// <summary>
/// Stops the current fixture making it broken. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
public static void BreakFixture() => CurrentLifecycle.StopFixture(
result =>
{
result.status = Status.broken;
}
);
/// <summary>
/// Stops the current fixture making it broken. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
public static void BreakFixture(Action<FixtureResult> updateResults)
{
CurrentLifecycle.UpdateFixture(updateResults);
BreakFixture();
}
/// <summary>
/// Stops the current fixture making it broken. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="error">The error to report at the fixture level.</param>
public static void BreakFixture(Exception error) => CurrentLifecycle.StopFixture(
result =>
{
result.status = Status.broken;
result.statusDetails = ModelFunctions.ToStatusDetails(error);
}
);
/// <summary>
/// Stops the current fixture making it broken. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
/// <param name="error">The error to report at the fixture level.</param>
public static void BreakFixture(
Action<FixtureResult> updateResults,
Exception error
)
{
CurrentLifecycle.UpdateFixture(updateResults);
BreakFixture(error);
}
/// <summary>
/// Stops the current fixture making it skipped. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
public static void SkipFixture() => CurrentLifecycle.StopFixture(
result => result.status = Status.skipped
);
/// <summary>
/// Stops the current fixture making it skipped. Deactivates the step and
/// the fixture contexts.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context isn't active.
/// </remarks>
/// <param name="updateResults">
/// The callback that is called before the fixture is stopped.
/// </param>
public static void SkipFixture(Action<FixtureResult> updateResults) =>
CurrentLifecycle.StopFixture(result =>
{
updateResults(result);
result.status = Status.skipped;
});
/// <summary>
/// Stops the current fixture making it passed, failed, or broken
/// depending on the provided exception. Deactivates the current fixture
/// context.
/// </summary>
/// <remarks>
/// Requires the fixture context to be active.
/// </remarks>
/// <param name="error">
/// An exception instance. If it's null, the fixture is marked as passed.
/// Otherwise, the fixture is marked as failed or broken depending on the
/// exception's type and the configuration of the current lifecycle
/// instance.
/// </param>
public static void ResolveFixture(Exception? error) =>
ResolveItem(CurrentLifecycle.StopFixture, error);
#endregion
#region Low-level steps API
/// <summary>
/// Starts a new step. Requires the fixture, the test or the step context
/// to be active. Makes the step context active (if it wasn't).
/// </summary>
/// <param name="name">The name of the step.</param>
public static void StartStep(string name)
{
CurrentLifecycle.StartStep(new() { name = name });
}
/// <summary>
/// Starts a new step. Requires the fixture, the test or the step context
/// to be active. Makes the step context active (if it wasn't).
/// </summary>
/// <param name="name">The name of the step.</param>
/// <param name="updateResults">
/// The callback that is executed right after the step is started.
/// </param>
public static void StartStep(string name, Action<StepResult> updateResults)
{
StartStep(name);
CurrentLifecycle.UpdateStep(updateResults);
}
/// <summary>
/// Stops the current step making it passed. Requires the step context to
/// be active.
/// </summary>
public static void PassStep() => CurrentLifecycle.StopStep(
result =>
{
result.status = Status.passed;
}
);
/// <summary>
/// Stops the current step making it passed. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
public static void PassStep(Action<StepResult> updateResults)
{
CurrentLifecycle.UpdateStep(updateResults);
PassStep();
}
/// <summary>
/// Stops the current step making it failed. Requires the step context to
/// be active.
/// </summary>
public static void FailStep() => CurrentLifecycle.StopStep(
result =>
{
result.status = Status.failed;
}
);
/// <summary>
/// Stops the current step making it failed. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
public static void FailStep(Action<StepResult> updateResults)
{
CurrentLifecycle.UpdateStep(updateResults);
FailStep();
}
/// <summary>
/// Stops the current step making it failed. Requires the step context to
/// be active.
/// </summary>
/// <param name="error">The error to report at the step level.</param>
public static void FailStep(Exception error) => CurrentLifecycle.StopStep(
result =>
{
result.status = Status.failed;
result.statusDetails = ModelFunctions.ToStatusDetails(error);
}
);
/// <summary>
/// Stops the current step making it failed. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
/// <param name="error">The error to report at the step level.</param>
public static void FailStep(
Action<StepResult> updateResults,
Exception error
)
{
CurrentLifecycle.UpdateStep(updateResults);
FailStep(error);
}
/// <summary>
/// Stops the current step making it broken. Requires the step context to
/// be active.
/// </summary>
public static void BreakStep() => CurrentLifecycle.StopStep(
result =>
{
result.status = Status.broken;
}
);
/// <summary>
/// Stops the current step making it broken. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
public static void BreakStep(Action<StepResult> updateResults)
{
CurrentLifecycle.UpdateStep(updateResults);
BreakStep();
}
/// <summary>
/// Stops the current step making it broken. Requires the step context to
/// be active.
/// </summary>
/// <param name="error">The error to report at the step level.</param>
public static void BreakStep(Exception error) => CurrentLifecycle.StopStep(
result =>
{
result.status = Status.broken;
result.statusDetails = ModelFunctions.ToStatusDetails(error);
}
);
/// <summary>
/// Stops the current step making it broken. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
/// <param name="error">The error to report at the step level.</param>
public static void BreakStep(
Action<StepResult> updateResults,
Exception error
)
{
CurrentLifecycle.UpdateStep(updateResults);
BreakStep(error);
}
/// <summary>
/// Stops the current step making it skipped. Requires the step context to
/// be active.
/// </summary>
public static void SkipStep() => CurrentLifecycle.StopStep(
result => result.status = Status.skipped
);
/// <summary>
/// Stops the current step making it skipped. Requires the step context to
/// be active.
/// </summary>
/// <param name="updateResults">
/// The callback that is executed before the step is stopped.
/// </param>
public static void SkipStep(Action<StepResult> updateResults) =>
CurrentLifecycle.StopStep(result =>
{
updateResults(result);
result.status = Status.skipped;
});
/// <summary>
/// Stops the current step making it passed, failed, or broken depending on
/// the provided exception.
/// Requires the step context to be active.
/// </summary>
/// <param name="error">
/// An exception instance. If it's null, the step is marked as passed.
/// Otherwise, the step is marked as failed or broken depending on the
/// exception's type and the configuration of the current lifecycle
/// instance.
/// </param>
public static void ResolveStep(Exception? error) =>
ResolveItem(CurrentLifecycle.StopStep, error);
#endregion
#region Lambda fixtures
/// <summary>
/// Executes the action and reports the result as a new setup fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the setup fixture.</param>
/// <param name="action">The code to run.</param>
public static void Before(string name, Action action) =>
Before(name, () =>
{
action();
return null as object;
});
/// <summary>
/// Executes the function and reports the result as a new setup fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the setup fixture.</param>
/// <param name="function">The function to run.</param>
/// <returns>The original value returned by the function.</returns>
public static T Before<T>(string name, Func<T> function) =>
ExecuteFixture(name, StartBeforeFixture, function);
/// <summary>
/// Executes the asynchronous action and reports the result as a new setup
/// fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the setup fixture.</param>
/// <param name="action">The asynchronous code to run.</param>
public static async Task Before(string name, Func<Task> action) =>
await ExecuteFixtureAsync(name, StartBeforeFixture, async () =>
{
await action();
return Task.FromResult<object?>(null);
});
/// <summary>
/// Executes the asynchronous function and reports the result as a new
/// setup fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the setup fixture.</param>
/// <param name="function">The asynchronous function to run.</param>
/// <returns>The original value returned by the function.</returns>
public static async Task<T> Before<T>(string name, Func<Task<T>> function) =>
await ExecuteFixtureAsync(name, StartBeforeFixture, function);
/// <summary>
/// Executes the action and reports the result as a new teardown fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the teardown fixture.</param>
/// <param name="action">The code to run.</param>
public static void After(string name, Action action) =>
After(name, () =>
{
action();
return null as object;
});
/// <summary>
/// Executes the function and reports the result as a new teardown fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the teardown fixture.</param>
/// <param name="function">The function to run.</param>
/// <returns>The original value returned by the function.</returns>
public static T After<T>(string name, Func<T> function) =>
ExecuteFixture(name, StartAfterFixture, function);
/// <summary>
/// Executes the asynchronous action and reports the result as a new
/// teardown fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the teardown fixture.</param>
/// <param name="action">The asynchronous code to run.</param>
public static async Task After(string name, Func<Task> action) =>
await ExecuteFixtureAsync(name, StartAfterFixture, async () =>
{
await action();
return Task.FromResult<object?>(null);
});
/// <summary>
/// Executes the asynchronous function and reports the result as a new
/// teardown fixture.
/// Requires the container context to be active.
/// </summary>
/// <remarks>
/// Can't be called if the fixture context is already active.
/// The current step context (if any) is deactivated.
/// </remarks>
/// <param name="name">The name of the teardown fixture.</param>
/// <param name="function">The asynchronous function to run.</param>
/// <returns>The original value returned by the function.</returns>
public static async Task<T> After<T>(string name, Func<Task<T>> function) =>
await ExecuteFixtureAsync(name, StartAfterFixture, function);
#endregion
static IEnumerable<string> FailExceptions
{
get => CurrentLifecycle.AllureConfiguration.FailExceptions
?? Enumerable.Empty<string>();
}
static T ExecuteFixture<T>(
string name,
Action<string> start,
Func<T> action
) =>
AllureApi.ExecuteAction(
name,
start,
action,
resolve: ResolveFixture
);
static async Task<T> ExecuteFixtureAsync<T>(
string name,
Action<string> startFixture,
Func<Task<T>> action
) =>
await AllureApi.ExecuteActionAsync(
() => startFixture(name),
action,
resolve: ResolveFixture
);
static void ResolveItem(
Func<Action<ExecutableItem>, AllureLifecycle> stop,
Exception? error
)
{
var (status, statusDetails) = ResolveDetailedStatus(error);
stop(item =>
{
item.status = status;
item.statusDetails = statusDetails;
});
}
static (Status, StatusDetails?) ResolveDetailedStatus(
Exception? error
) =>
error is null
? (Status.passed, null)
: (
ModelFunctions.ResolveErrorStatus(FailExceptions, error),
ModelFunctions.ToStatusDetails(error)
);
}