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interactive_dummy.py
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import cv2
import numpy as np
import math
drawing = False
def draw_circle(event, x, y, flags, param):
global x1, y1, drawing, radius, num, img, img2
if event == cv2.EVENT_LBUTTONDOWN:
drawing = True
x1, y1 = x, y
radius = int(math.hypot(x - x1, y - y1))
cv2.circle(img, (x1,y1), radius, (255, 0, 0), 1)
elif event == cv2.EVENT_MOUSEMOVE:
if drawing == True:
a, b = x, y
if a != x & b != y:
img = img2.copy()
radius = int(math.hypot(a - x1, b - y1))
cv2.circle(img, (x1,y1), radius, (255, 0, 0), 1)
elif event == cv2.EVENT_LBUTTONUP:
drawing = False
num += 1
radius = int(math.hypot(x - x1, y - y1))
cv2.circle(img, (x1,y1), radius, (255, 0, 255), 1)
font = cv2.FONT_HERSHEY_SIMPLEX
cv2.putText(img, '_'.join(['label', str(num)]), (x + 20, y + 20), font, 1, (200, 255, 155), 1, cv2.LINE_AA)
img2 = img.copy()
if __name__ == "__main__":
num = 0
windowName = 'Drawing'
img = np.zeros((500, 500, 3), np.uint8)
img2 = img.copy()
cv2.namedWindow(windowName)
cv2.setMouseCallback(windowName, draw_circle)
while (True):
cv2.imshow(windowName, img)
if cv2.waitKey(20) == 27:
break
cv2.destroyAllWindows()