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I'm trying to assess Uniject and run the examples running in a few problems that I hope you can help with.
MacOS X 10.8.5
Unity pro 4.2.2f1
Xamarin Studio 4.0.13 (formerly known as MonoDevelop)
Latest Uniject out of github
After I load in Unity (which upgrades the project) and do a sync, the project appears in Xamarin. I can compile 'Assembly-Csharp-firstpass', but 'Assembly-CSharp' fails in box.cs on 'using Uniject;' : 'The type or namespace could not be found ..'
When I try to run the example script in Unity, I get a different error:
Assets/Plugins/Uniject/Interface/IResourceLoader.cs(11,17): error CS0433: The imported type `System.Xml.Linq.XDocument' is defined multiple times
Any tips appreciated,
TTimo
The text was updated successfully, but these errors were encountered:
It looks like Uniject includes System.Xml.Linq.dll in its distribution. Older versions of Unity didn't include this dll, but the newer versions do. So we're ending up with multiple System.Xml.Linq.dlls.
I was able to fix things by deleting Uniject's System.Xml.Linq.dll. You can find it in: Assets\Plugins\Uniject\Assembly.
I deleted both System.Xml.Linq.dll and System.Xml.Linq.dll.meta, launched Unity, opened my project, and everything worked again.
Hello,
I'm trying to assess Uniject and run the examples running in a few problems that I hope you can help with.
MacOS X 10.8.5
Unity pro 4.2.2f1
Xamarin Studio 4.0.13 (formerly known as MonoDevelop)
Latest Uniject out of github
After I load in Unity (which upgrades the project) and do a sync, the project appears in Xamarin. I can compile 'Assembly-Csharp-firstpass', but 'Assembly-CSharp' fails in box.cs on 'using Uniject;' : 'The type or namespace could not be found ..'
When I try to run the example script in Unity, I get a different error:
Assets/Plugins/Uniject/Interface/IResourceLoader.cs(11,17): error CS0433: The imported type `System.Xml.Linq.XDocument' is defined multiple times
Any tips appreciated,
TTimo
The text was updated successfully, but these errors were encountered: