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I had this issue with d2dx and jarcho identified and fixed it.
I'm now having in d2gl, i'm posting the issue and the solution that jarcho did.
The issue:
If both D2GL (only when NOT using HD font) & d2lootfilter are loaded; as soon as I move my cursor over the Defence stat on the character screen, the game crashes. Can be reproduced with:
d2 1.14d
plugy 14.03
d2lootfilter 0.6b https://github.com/dschu012/d2lootfilter
latest d2gl
The solution:
It's a compatibility issue with d2dx's AA filter. One of d2lootfilter's hooks reaches for data across stack frames and d2dx has a hook in the middle which causes the stack to be shifted. I can probably shuffle around where d2dx hooks to fix it.
The text was updated successfully, but these errors were encountered:
I had this issue with d2dx and jarcho identified and fixed it.
I'm now having in d2gl, i'm posting the issue and the solution that jarcho did.
The issue:
If both D2GL (only when NOT using HD font) & d2lootfilter are loaded; as soon as I move my cursor over the Defence stat on the character screen, the game crashes. Can be reproduced with:
d2 1.14d
plugy 14.03
d2lootfilter 0.6b https://github.com/dschu012/d2lootfilter
latest d2gl
The solution:
It's a compatibility issue with d2dx's AA filter. One of d2lootfilter's hooks reaches for data across stack frames and d2dx has a hook in the middle which causes the stack to be shifted. I can probably shuffle around where d2dx hooks to fix it.
The text was updated successfully, but these errors were encountered: