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WebXR hand tracking playground

This project uses the MediaPipe Hands solution for adding hand tracking to the browser. The detected hand poses are used for rendering 3d hand models in a three.js scene.

When running in a WebXR enabled browser, the hand tracking solution of the device itself will be used.

In both cases, WebXR or non-WebXR, the same scene is displayed.

Introduction video

This is a quick introduction/demo for hand tracking in the browser.

demo-video

Usage

npm install
npm start

This will start the demo in a new browser page. Wait for a few seconds for the video stream to start. In the control panel, you can pause the video stream to get a higher FPS in the three.js scene rendering.

Demo

https://www.beemsoft.nl/vr/

WebXR development

Below are a few useful links for WebXR development

Enabling hand tracking

Turn on Hand Tracking in Oculus Quest

Remote debugging

Debug Your Browser Content