diff --git a/BepuUtilities/BepuUtilities.csproj b/BepuUtilities/BepuUtilities.csproj
index ba5864857..29e4ea9bb 100644
--- a/BepuUtilities/BepuUtilities.csproj
+++ b/BepuUtilities/BepuUtilities.csproj
@@ -6,7 +6,7 @@
2.0.0-alpha
Bepu Entertainment LLC
Ross Nordby
- Early version of BEPUphysics v2.
+ Supporting utilities library for an early version of BEPUphysics v2.
© Bepu Entertainment LLC
https://github.com/bepu/bepuphysics2
https://github.com/bepu/bepuphysics2/blob/master/LICENSE.md
diff --git a/README.md b/README.md
index cb922a8df..4aeb3ff58 100644
--- a/README.md
+++ b/README.md
@@ -4,6 +4,14 @@ This is the repo for the bepuphysics v2 library, a complete rewrite of the C# 3d
The library is still in alpha. Many important features are missing, and many bugs likely remain.
+The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.0 and require DX11.
+
+The physics engine heavily uses System.Numerics.Vectors types, so to get good performance, you'll need a compiler which can consume those types (like RyuJIT).
+
+To build the source, you'll need a recent version of Visual Studio with the .NET Core workload installed. Demos.sln references all relevant projects.
+
+## Features
+
The alpha contains a basic featureset:
- Spheres, capsules, boxes
- Simple compounds of the above, mainly for use in smaller shapes where acceleration structures wouldn't be helpful
@@ -22,6 +30,8 @@ It notably does *not* yet include:
- Shape casts
- Many useful constraint types
+## Links
+
If you are one of the brave early adopters, you can report bugs [here on github](../../issues).
Visit the [forums](https://forum.bepuentertainment.com) for discussion and questions.
@@ -40,4 +50,4 @@ There exists some sparse proto-documentation:
If you have too many dollars, we are willing to consume them on [patreon](https://www.patreon.com/bepu).
-![](https://raw.githubusercontent.com/bepu/bepuphysics1/master/Documentation/images/readme/angelduck.png)
+![](https://raw.githubusercontent.com/bepu/bepuphysics1/master/Documentation/images/readme/angelduck.png)
\ No newline at end of file