diff --git a/BepuUtilities/BepuUtilities.csproj b/BepuUtilities/BepuUtilities.csproj index ba5864857..29e4ea9bb 100644 --- a/BepuUtilities/BepuUtilities.csproj +++ b/BepuUtilities/BepuUtilities.csproj @@ -6,7 +6,7 @@ 2.0.0-alpha Bepu Entertainment LLC Ross Nordby - Early version of BEPUphysics v2. + Supporting utilities library for an early version of BEPUphysics v2. © Bepu Entertainment LLC https://github.com/bepu/bepuphysics2 https://github.com/bepu/bepuphysics2/blob/master/LICENSE.md diff --git a/README.md b/README.md index cb922a8df..4aeb3ff58 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,14 @@ This is the repo for the bepuphysics v2 library, a complete rewrite of the C# 3d The library is still in alpha. Many important features are missing, and many bugs likely remain. +The BepuPhysics and BepuUtilities libraries target .NET Standard 2.0 and should work on any supported platform. The demos are built on .NET Core 2.0 and require DX11. + +The physics engine heavily uses System.Numerics.Vectors types, so to get good performance, you'll need a compiler which can consume those types (like RyuJIT). + +To build the source, you'll need a recent version of Visual Studio with the .NET Core workload installed. Demos.sln references all relevant projects. + +## Features + The alpha contains a basic featureset: - Spheres, capsules, boxes - Simple compounds of the above, mainly for use in smaller shapes where acceleration structures wouldn't be helpful @@ -22,6 +30,8 @@ It notably does *not* yet include: - Shape casts - Many useful constraint types +## Links + If you are one of the brave early adopters, you can report bugs [here on github](../../issues). Visit the [forums](https://forum.bepuentertainment.com) for discussion and questions. @@ -40,4 +50,4 @@ There exists some sparse proto-documentation: If you have too many dollars, we are willing to consume them on [patreon](https://www.patreon.com/bepu). -![](https://raw.githubusercontent.com/bepu/bepuphysics1/master/Documentation/images/readme/angelduck.png) +![](https://raw.githubusercontent.com/bepu/bepuphysics1/master/Documentation/images/readme/angelduck.png) \ No newline at end of file