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Skulpt runtime #192
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This probably relates with #179 too. It's possible that just adding a new |
Cool! I'll open a pull request when I have something working. One question to start re: Skulpt versions. Our environment is based on a Skulpt fork that implements a very nice FFI -- no telling if / when the FFI will be merged into the main Skulpt project. I'm also revisiting an old pull request to add a p5 module to Skulpt using the same mechanism they used for Processing.js. Do you have a preference between the approaches? |
I'm more a fan of a default version than a custom form form Skulpt. So, maybe this old PR can be a good point to work with. Anyway, the beast approach for me would be a more similar to what we have with pyodide and transcrypt, that is:
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Hello! I've been working on a Skulpt wrapper for p5.js and wonder if it might be of interest as another runtime for pyp5js. Here's a repl that you can use to try it out.
We've modified p5.js a bit for use in our math classes (coordinate system, graphing, etc.) but the wrapper works fine without these mods.
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