- Check for FIXME and TODO
- Modify licenses for merged code.
- Recheck code for merge: game/ai_cast_func_boss1.c AIFunc_FlameZombie_Portal AIFunc_FlameZombie_PortalStart qcommon/files.c FS_ReferencedPakNames
- Try to make full merge for non engine code (cgame, game, ui).
- Rendering broken after com_error (MP).
- Emulate clipping plane 0.
- Emulate ATI TruForm
- R_DebugText
- cpu id: remove or fix
- Exclude source files from dedicated builds with preprocessor.
- Gfx lags for windowed mode (x64 SP, x64 MP).
- Use fixed-size types.
- Try to toggle between fake fullscreen mode and windowed mode without restarting the video subsystem.
memory.log
- Support
CVAR_UNSAFE
in all games.