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setup_clean_repo
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#!/usr/bin/bash
#
# Copyright 2018 Bloomberg Finance L.P.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# Quit if we encounter any error.
set -e
die() {
echo "ERROR: $1"
exit 1
}
create_branch_list() {
mkdir -p "${TARGET}/.game_info/"
COUNTER=0
while read -r LEVEL_BASE_NAME; do
CTR=$(printf '%02d' ${COUNTER})
LEVEL_NAME="${CTR}_${LEVEL_BASE_NAME}"
echo "${LEVEL_NAME}" >> "${TARGET}/.game_info/branches.txt"
COUNTER=$((COUNTER + 1))
done <"${SOURCE}/.game_data/levels.txt"
cat "${TARGET}/.game_info/branches.txt"
}
setup_repo() {
mkdir -p "$TARGET"
git init "$TARGET"
(
cd "$TARGET" || die "Could not change to $TARGET"
git checkout -b base_level
cp "${SOURCE}/LICENSE" "${TARGET}/"
cp "${SOURCE}/.game_data/CONTRIBUTING.md" "${TARGET}/"
cp "${SOURCE}/.game_data/README.md" "${TARGET}/"
cp "${SOURCE}/hint" "${TARGET}/"
git add --chmod=+x "${TARGET}/hint"
cp "${SOURCE}/hint.bat" "${TARGET}/"
mkdir -p "${TARGET}"/.game_data
cp "${SOURCE}/.game_data/HEAD_hint.txt" "${TARGET}/.game_data/"
cp "${SOURCE}/look" "${TARGET}/"
git add --chmod=+x "${TARGET}/look"
cp "${SOURCE}/look.bat" "${TARGET}/"
cp "${SOURCE}/reset" "${TARGET}/"
git add --chmod=+x "${TARGET}/reset"
cp "${SOURCE}/reset.bat" "${TARGET}/"
cp "${SOURCE}/skip_level" "${TARGET}/"
git add --chmod=+x "${TARGET}/skip_level"
cp "${SOURCE}/skip_level.bat" "${TARGET}/"
mkdir -p "${TARGET}/.game_data"
cp "${SOURCE}/.game_data/skip_level.txt" "${TARGET}/.game_data/"
git add "${TARGET}"/.game_data/skip_level.txt
cp "${SOURCE}/.game_data/outtro.sh" "${TARGET}/.game_data/"
git add --chmod=+x "${TARGET}/.game_data/outtro.sh"
cp "${SOURCE}/.game_data/help.txt" "${TARGET}/"
git add "${TARGET}/help.txt"
mkdir -p "${TARGET}/.game_scripts"
cp "${SOURCE}/.game_scripts/answer_validator" "${TARGET}/.game_scripts"
git add --chmod=+x "${TARGET}/.game_scripts/answer_validator"
cp "${SOURCE}/.game_scripts/unlock_next_level.sh" "${TARGET}/.game_scripts"
git add --chmod=+x "${TARGET}/.game_scripts/unlock_next_level.sh"
echo ".game_data/state" > "${TARGET}/.gitignore"
cat "${TARGET}"/.gitignore
create_branch_list
git add --all
git commit -m"Base Level!"
)
}
setup_start() {
(
cd "$TARGET" || die "Could not change to $TARGET"
git checkout --orphan master
git rm --cached -f -r '*'
cp "${SOURCE}/LICENSE" "${TARGET}/"
cp "${SOURCE}/.game_data/CONTRIBUTING.md" "${TARGET}/"
cp "${SOURCE}/.game_data/README.md" "${TARGET}/"
git add "${TARGET}/CONTRIBUTING.md" "${TARGET}/LICENSE" "${TARGET}/README.md"
cp "${SOURCE}/start_game" "${TARGET}/"
cp "${SOURCE}/start_game.bat" "${TARGET}/"
cp "${SOURCE}/.game_data/start_game.txt" "${TARGET}/.game_data/"
git add --chmod=+x "${TARGET}/start_game"
git add "${TARGET}/start_game.bat" "${TARGET}/.game_data/start_game.txt"
mkdir -p "${TARGET}/.game_data/hooks"
cp "${SOURCE}/.game_data/hooks/prepare-commit-msg" "${TARGET}/.game_data/hooks/"
cp "${SOURCE}/.game_data/hooks/post-commit" "${TARGET}/.game_data/hooks/"
cp "${SOURCE}/.game_data/hooks/post-checkout" "${TARGET}/.game_data/hooks/"
cp "${SOURCE}/.game_data/hooks/post-rewrite" "${TARGET}/.game_data/hooks/"
cp "${SOURCE}/.game_data/hooks/pre-rebase" "${TARGET}/.game_data/hooks/"
git add --chmod=+x "${TARGET}/.game_data/hooks/prepare-commit-msg"
git add --chmod=+x "${TARGET}/.game_data/hooks/post-commit"
git add --chmod=+x "${TARGET}/.game_data/hooks/post-checkout"
git add --chmod=+x "${TARGET}/.game_data/hooks/post-rewrite"
git add --chmod=+x "${TARGET}/.game_data/hooks/pre-rebase"
git commit -m"Master Branch!"
# Remove the files that were cached originally
git clean -fxd
)
}
setup_levels() {
LEVEL_NUMBER=0
while read -r LEVEL_NAME; do
LEVEL_NUMBER=$(printf "%02d\\n" ${LEVEL_NUMBER})
setup_level "${LEVEL_NAME}" "${LEVEL_NUMBER}"
LEVEL_NUMBER=$((10#$LEVEL_NUMBER + 1))
done <"${TARGET}/.game_info/branches.txt"
}
setup_level() {
(
cd "$TARGET" || die "Could not change to $TARGET"
git checkout -b "$1" base_level
mkdir -p "${TARGET}/.game_data"
LEVEL_BASE_NAME=${1:3}
LEVEL_TARGET_NAME=$1
# Check is now optional since a level may have a check script instead
# of a simple checksum.
if [[ -f "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_check.txt" ]]; then
cp "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_check.txt" \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_check.txt"
fi
cp "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_room.txt" \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_room.txt"
for hint in ${SOURCE}/.game_data/${LEVEL_BASE_NAME}_hint*.txt ;
do
cp "$hint" "${TARGET}/.game_data/${LEVEL_NUMBER}_$(basename ${hint})"
done
if [[ -f "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_post_checkout_setup.sh" ]]; then
cp "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_post_checkout_setup.sh" \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_post_checkout_setup.sh"
git add --chmod=+x \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_post_checkout_setup.sh"
fi
if [[ -f "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_validation.sh" ]]; then
cp "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_validation.sh" \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_validation.sh"
git add --chmod=+x \
"${TARGET}/.game_data/${LEVEL_TARGET_NAME}_validation.sh"
fi
if [[ -f "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_pre_commit_setup.sh" ]]; then
"${SOURCE}/.game_data/${LEVEL_BASE_NAME}_pre_commit_setup.sh" "${TARGET}" "${SOURCE}"
fi
git add --all && git commit -m"$1"
if [[ -f "${SOURCE}/.game_data/${LEVEL_BASE_NAME}_post_commit_setup.sh" ]]; then
"${SOURCE}/.game_data/${LEVEL_BASE_NAME}_post_commit_setup.sh" "${TARGET}" "${LEVEL_NUMBER}" "${SOURCE}"
fi
)
}
while [[ $# -gt 0 ]]
do
key="$1"
case $key in
-o|--out)
TARGET=$(realpath "$2")
shift # pass argument
shift # pass value
;;
*)
die "Invalid argument: $key"
;;
esac
done
if [ -z "$TARGET" ]; then
die "Target folder not specified!"
fi
SOURCE="$( cd "$(dirname "$0")" ; pwd -P )"
echo "Setting up new game git repository at $TARGET"
setup_repo
echo -e '[merge]\nconflictstyle = merge\n' >> "${TARGET}/.git/config"
setup_levels
setup_start