Node Group Input parameters lost their min max clamp #403
HSDSZ
started this conversation in
Feedback & Feature Requests
Replies: 1 comment 2 replies
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I move this to Feedback and Feature Requests since this is not really a bug. While I see the point, what would happen if you plug the Size socket into multiple nodes, for example? This would also require updating all the node trees that use a certain group whenever their Input node is updated, which can be slow. |
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Malt version
node-groups-latest
Blender version
Blender 3.30
OS
Windows 11 64bits
Hardware info
Intel i5-9400F | 8 GB RAM | NVDIA GTX 1660 Ti
Issue description and reproduction steps
For example, the Size input, should be within 0 to 1. But after you group it, it could be changed to any value
Attachments
untitled.zip
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