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build.zig
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const std = @import("std");
// Learn more about this file here: https://ziglang.org/learn/build-system
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "zig",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const libxev_dep = b.dependency("libxev", .{
.target = target,
.optimize = optimize,
});
exe.root_module.addImport("xev", libxev_dep.module("xev"));
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// Add all the .zig files in the src/ directory to a test step.
const test_step = b.step("test", "Run unit tests");
const src_dir = std.fs.cwd().openDir("src", .{ .iterate = true }) catch unreachable;
var walker = src_dir.walk(b.allocator) catch unreachable;
defer walker.deinit();
while (walker.next() catch unreachable) |entry| {
if (entry.kind == .file and std.mem.endsWith(u8, entry.path, ".zig")) {
const test_artifact = b.addTest(.{
.root_source_file = .{ .path = b.pathJoin(&.{ "src", entry.path }) },
.target = target,
});
test_step.dependOn(&b.addRunArtifact(test_artifact).step);
}
}
}