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Create an accessible hidden layer DOM. This is something similar to what other engines provide, like pixi.js: https://pixijs.download/release/docs/accessibility.html
Upcoming changes for pixi js implementation looks interesting: pixijs/pixijs#11107
Generating the dom is pretty simple, all is left is to figure out how to position and scale the elements to match the Godot canvas.
The text was updated successfully, but these errors were encountered:
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Create an accessible hidden layer DOM.
This is something similar to what other engines provide, like pixi.js:
https://pixijs.download/release/docs/accessibility.html
Upcoming changes for pixi js implementation looks interesting:
pixijs/pixijs#11107
Generating the dom is pretty simple, all is left is to figure out how to position and scale the elements to match the Godot canvas.
The text was updated successfully, but these errors were encountered: