A lot of marionette damage is either missing or awarded to the wrong player #23
Labels
bug
Something isn't working
enhancement
New feature or request
help wanted
Extra attention is needed
Describe the bug
When a player is mounting a monster with the wirebug, the damage dealt by that monster seems to be credited to player 1 internally by the game. There are also some moves that are not tracked through the existing hook at all.
Steps to Reproduce
For example:
Expected behavior
Damage dealt by mounted monsters should be awarded either to the monster or to the player who is riding them, preferably with an option to choose which one.
Additional context
This will involve digging through a lot of the objects to find out where it keeps track of which player is riding which monster so we can identify when the attacker ID on marionette damage should be overridden.
We should also figure out exactly what damage is missed and how to track it.
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