forked from EsotericSoftware/spine-runtimes
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathRaptorExample.cpp
86 lines (73 loc) · 3.37 KB
/
RaptorExample.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
/******************************************************************************
* Spine Runtimes License Agreement
* Last updated May 1, 2019. Replaces all prior versions.
*
* Copyright (c) 2013-2019, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
* INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "RaptorExample.h"
#include "TankExample.h"
#include <spine/Extension.h>
USING_NS_CC;
using namespace spine;
PowInterpolation pow2(2);
PowOutInterpolation powOut2(2);
SwirlVertexEffect effect(400, powOut2);
Scene* RaptorExample::scene () {
Scene *scene = Scene::create();
scene->addChild(RaptorExample::create());
return scene;
}
bool RaptorExample::init () {
if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false;
skeletonNode = SkeletonAnimation::createWithJsonFile("raptor-pro.json", "raptor.atlas", 0.5f);
skeletonNode->setAnimation(0, "walk", true);
skeletonNode->addAnimation(1, "gun-grab", false, 2);
skeletonNode->setTwoColorTint(true);
effect.setCenterY(200);
swirlTime = 0;
skeletonNode->setVertexEffect(&effect);
skeletonNode->setPosition(Vec2(_contentSize.width / 2, 20));
addChild(skeletonNode);
scheduleUpdate();
EventListenerTouchOneByOne* listener = EventListenerTouchOneByOne::create();
listener->onTouchBegan = [this] (Touch* touch, cocos2d::Event* event) -> bool {
if (!skeletonNode->getDebugBonesEnabled()) {
skeletonNode->setDebugBonesEnabled(true);
skeletonNode->setDebugMeshesEnabled(true);
} else if (skeletonNode->getTimeScale() == 1)
skeletonNode->setTimeScale(0.3f);
else
Director::getInstance()->replaceScene(TankExample::scene());
return true;
};
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
return true;
}
void RaptorExample::update(float fDelta) {
swirlTime += fDelta;
float percent = spine::MathUtil::fmod(swirlTime, 2);
if (percent > 1) percent = 1 - (percent - 1);
effect.setAngle(pow2.interpolate(-60.0f, 60.0f, percent));
}