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The syndicate Hypopen has been an issue that has came up a few times at this point with it's use as an extremely easy and NRP assassination tool that removes all challenge from this sort of event. As such I believe it should be removed from the syndicate uplink so it doesn't become an issue again Next time someone is given uplink access.
The text was updated successfully, but these errors were encountered:
I think a better choice, is seen with how powerful a hypopen and Nocturine is. I think something related to those should be balanced to make it harder. Maybe requiring noct to be needing 15u instead of 10u to knock someone out, needing 3, and maybe 4 full injects which means theres time for the other person to react with something.
We have unofficially said that we are going to avoid giving antags uplinks so this is generally fairly low priority. Noct is just generally unfun, and it is also unofficial policy to not hand it out anymore (unless there is a very good reason for it).
Description
The syndicate Hypopen has been an issue that has came up a few times at this point with it's use as an extremely easy and NRP assassination tool that removes all challenge from this sort of event. As such I believe it should be removed from the syndicate uplink so it doesn't become an issue again Next time someone is given uplink access.
The text was updated successfully, but these errors were encountered: