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I've already suggested this on the DRG Community Tools Discord server, but I thought I might put it here as well to keep it saved somewhere better than a Discord channel. When I first used karl.gg, I was immensely confused by the set-up of the loadout builder, primarily because I skim read most things. Because of this, I missed the text above the buttons used to select gear and guns and assumed that the buttons were instead used to select your class because they were directly under the image and title of said classes.
Looking at the menu again, I can see both how I made that mistake in the first place, and how it would be obvious to others. It's not critical that it be changed, but it would be appreciated to see some kind of change to how the loadout builder is structured. I'm still trying to come up with a good idea myself here.
The text was updated successfully, but these errors were encountered:
I've already suggested this on the DRG Community Tools Discord server, but I thought I might put it here as well to keep it saved somewhere better than a Discord channel. When I first used karl.gg, I was immensely confused by the set-up of the loadout builder, primarily because I skim read most things. Because of this, I missed the text above the buttons used to select gear and guns and assumed that the buttons were instead used to select your class because they were directly under the image and title of said classes.
Looking at the menu again, I can see both how I made that mistake in the first place, and how it would be obvious to others. It's not critical that it be changed, but it would be appreciated to see some kind of change to how the loadout builder is structured. I'm still trying to come up with a good idea myself here.
The text was updated successfully, but these errors were encountered: