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dub.json
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{
"name": "gfm7",
"description": "D gamedev toolkit. OpenGL/SDL wrapper",
"homepage": "http://github.com/d-gamedev-team/gfm/",
"copyright": "none",
"license": "public domain",
"authors": [
"Daniele Bondi / maeriden: Euler angles fix",
"Francesco Cattoglio: OpenGL wrapper improvements",
"John D. Cook: original SimpleRNG author",
"Steven Dwy / Yoplitein: sdl_mixer wrapper, documentation improvements",
"Daniel Cousens / RommelVR: GL fix",
"Gerbrand Kamphuis / vuaru: many fixes",
"Kyle Hunter / Kelet: ENet wrapper",
"Sam Hocevar: original author of some bits of code",
"Guillaume Piolat / ponce: main author of GFM",
"Ryan Roden-Corrent / rcorre: math package improvements",
"Tanel Tagaväli / clinei: SDL audio wrapper",
"H. S. Teoh / quickfur: wideint improvements"
],
"targetType": "none",
"dependencies": {
"gfm7:opengl": "*",
"gfm7:sdl2": "*"
},
"subPackages": [
{
"name": "opengl",
"sourcePaths": [ "opengl/gfm/opengl" ],
"importPaths": [ "opengl" ],
"dependencies": {
"bindbc-opengl": "~>1.1.1",
"gfm:math": "~>8.0.6"
},
"configurations" : [
{
"name" : "unittest",
"versions" : [
"GL_33",
"GL_ARB"
]
}
]
},
{
"name": "sdl2",
"sourcePaths": [ "sdl2/gfm/sdl2" ],
"importPaths": [ "sdl2" ],
"dependencies": {
"bindbc-sdl": "~>1.4.8"
},
"versions": [
"SDL_Image_200",
"SDL_TTF_2012",
"SDL_Mixer_200"
]
}
]
}