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I don't think there is currently a way for a team's area to be set. This is not determined by the hackers themselves as we will be using the logistic team's naming system so should be volunteer/admin functionality.
The text was updated successfully, but these errors were encountered:
tameTNT
changed the title
UI to allow volunteers/admins to change a team's area + location (see database/area.ts)
Allow volunteers/admins to change a team's area + location (see database/area.ts)
Aug 2, 2023
tameTNT
added this to the
Pre-release Feature Complete milestone
Aug 2, 2023
tameTNT
changed the title
Allow volunteers/admins to change a team's area + location (see database/area.ts)
Allow admins to change a team's area + location (see database/area.ts)
Aug 2, 2023
In fact, this makes me realise that you don't directly change a team's megateam at all actually. You actually need to change their area on the backend side. So, when changing megateams for a team (screen below), the user could be presented with a prompt on clicking Save to also update the area details for that team.
tameTNT
changed the title
Allow admins to change a team's area + location (see database/area.ts)
Allow volunteers/admins to change a team's area + location (see database/area.ts)
Aug 2, 2023
Further discussion today settled on adding an additional searchable dropdown for the area (restricted to selected megateam) to where the team was relocated to instead of the confirmation idea proposed above. In case a new area needs to be created (shouldn't be the case with all areas pre-determined by logistics before hacking even beings), see #58
This is also required for the initial assignment of teams to a megateam. So a None option for both the megateams and areas dropdown needs to be considered before a volunteer then assigns an area (resp. megateam) to an area.
I don't think there is currently a way for a team's area to be set. This is not determined by the hackers themselves as we will be using the logistic team's naming system so should be volunteer/admin functionality.
The text was updated successfully, but these errors were encountered: