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NetConnection.h
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/******************************************************************************/
/* */
/* Copyright (c) 2010, 2014 Sylwester Wysocki <[email protected]> */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining a */
/* copy of this software and associated documentation files (the "Software"), */
/* to deal in the Software without restriction, including without limitation */
/* the rights to use, copy, modify, merge, publish, distribute, sublicense, */
/* and/or sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be included in */
/* all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR */
/* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, */
/* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL */
/* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER */
/* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING */
/* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER */
/* DEALINGS IN THE SOFTWARE. */
/* */
/******************************************************************************/
#ifndef Tegenaria_Core_NetConnection_H
#define Tegenaria_Core_NetConnection_H
#include <cstdlib>
#include <stdarg.h>
#include <string>
#include <set>
#include <Tegenaria/Thread.h>
#include <Tegenaria/Mutex.h>
#include <Tegenaria/Debug.h>
#include "Net.h"
namespace Tegenaria
{
using std::string;
using std::set;
class NetConnection
{
protected:
const void *ctx_;
string protocol_;
string clientInfo_;
int socket_;
NetHandleConnProto handler_;
int refCount_;
int state_;
int quietMode_;
ThreadHandle_t *thread_;
//
// Protected desctructor.
// Use release() instead to handle refference counter.
//
virtual ~NetConnection();
public:
//
// Constructors.
//
NetConnection(const void *ctx, const char *protocol,
int socket = -1, NetHandleConnProto handler = NULL,
ThreadHandle_t *thread = NULL);
//
// Refference counter.
//
void addRef();
void release();
Mutex refCountMutex_;
//
// Track created instances to check is given this pointer correct or not.
//
static set<NetConnection *> instances_;
static Mutex instancesMutex_;
static int isPointerCorrect(NetConnection *ptr);
//
// Get property.
//
const void *getContext();
virtual const char *getProtocol();
virtual const char *getClientInfo();
virtual int getSocket();
NetHandleConnProto getHandler();
ThreadHandle_t *getThread();
//
// Set property.
//
void setThread(ThreadHandle_t *thread);
void setQuietMode(int value);
//
// Authorization/hash exchange function.
//
virtual int authorize(const void *authData, int authDataSize);
virtual int getAuthData(void *localHash, int localHashSize);
//
// Low level I/O.
//
virtual int write(const void *buf, int count, int timeout = -1);
virtual int read(void *buf, int count, int timeout = -1);
virtual void cancel();
virtual int shutdown(int how = SD_BOTH);
virtual int join();
virtual void setNoDelay(int value);
virtual void setKeepAlive(int interval);
static int readCallback(void *buf, int count, int timeout, void *ctx);
static int writeCallback(void *buf, int count, int timeout, void *ctx);
static void cancelCallback(void *ctx);
//
// High level I/O.
//
int request(int *serverCode, char *serverMsg, int serverMsgSize,
int timeout, const char *fmt, ...);
int setState(int state);
int getState();
int waitForState(int state, int timeout = -1);
//
// Disable inherit in child process (exec).
//
virtual int disableInherit();
};
} /* namespace Tegenaria */
#endif /* Tegenaria_Core_NetConnection */