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NetTcpConnection.cpp
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/******************************************************************************/
/* */
/* Copyright (c) 2010, 2014 Sylwester Wysocki <[email protected]> */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining a */
/* copy of this software and associated documentation files (the "Software"), */
/* to deal in the Software without restriction, including without limitation */
/* the rights to use, copy, modify, merge, publish, distribute, sublicense, */
/* and/or sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be included in */
/* all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR */
/* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, */
/* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL */
/* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER */
/* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING */
/* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER */
/* DEALINGS IN THE SOFTWARE. */
/* */
/******************************************************************************/
#pragma qcbuild_set_file_title("NetTcpConnection class")
#pragma qcbuild_set_private(1)
#include "NetTcpConnection.h"
namespace Tegenaria
{
//
// Constructor.
//
// ctx - caller specified context (IN/OPT).
// socket - asociatet socket number (IN.
// handler - callback to handle incoming connections (IN).
// addr - associated remote IP address (IN).
// thread - handle to related worker thread (IN).
//
NetTcpConnection::NetTcpConnection(const void *ctx, int socket,
NetHandleConnProto handler,
struct sockaddr_in addr,
ThreadHandle_t *thread)
: NetConnection(ctx, "TCP/IP4", socket, handler)
{
char tmp[64] = {0};
DBG_SET_ADD("NetTcpConnection", this);
addr_ = addr;
snprintf(tmp, sizeof(tmp), "%s:%d",
inet_ntoa(addr.sin_addr), htons(addr.sin_port));
clientInfo_ = tmp;
thread_ = thread;
#ifdef WIN32
{
ZeroMemory(&ov_, sizeof(ov_));
ov_.hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
cancelEvent_ = CreateEvent(NULL, FALSE, FALSE, NULL);
}
#else
{
cancelPipe_[0] = -1;
cancelPipe_[1] = -1;
if (pipe(cancelPipe_) < 0)
{
Error("ERROR: Cannot create cancel pipe for"
" TCP/IP4 connection on '%s'.\n", clientInfo_.c_str());
}
}
#endif
DBG_MSG("Created TCP/IP4 connection on '%s'.\n", clientInfo_.c_str());
}
//
// Desctructor.
// - shutdownc onnetcion.
// - wait until associated thread finished work.
//
NetTcpConnection::~NetTcpConnection()
{
DBG_ENTER("NetTcpConnection::~NetTcpConnection");
shutdown(SD_SEND);
//
// Join connection thread if any.
//
if (thread_)
{
DBG_MSG3("NetTcpConnection::shutdown : Joining thread for connection PTR 0x%x...\n", this);
ThreadWait(thread_);
ThreadClose(thread_);
thread_ = NULL;
}
#ifdef WIN32
{
CloseHandle(ov_.hEvent);
CloseHandle(cancelEvent_);
}
#else
{
if (cancelPipe_[0] != -1)
{
close(cancelPipe_[0]);
}
if (cancelPipe_[1] != -1)
{
close(cancelPipe_[1]);
}
}
#endif
DBG_SET_DEL("NetTcpConnection", this);
DBG_LEAVE("NetTcpConnection::~NetTcpConnection");
}
//
// Get back IP address set in constructor time before.
//
const struct sockaddr_in NetTcpConnection::getAddr()
{
return addr_;
}
//
// Send <count> bytes stored in <buf>.
//
// buf - source buffer where data to write stored (IN).
// count - number of bytes to send (IN).
// timeout - timeout in miliseconds (IN).
//
// RETURNS: Number of bytes written or
// -1 if error.
//
int NetTcpConnection::write(const void *buf, int count, int timeout)
{
int written = 0;
int goOn = 1;
int totalWritten = 0;
DEBUG3("NetTcpConnection::write : Writing [%d]"
" bytes inside PTR=[%p] CTX=[%p]...\n", count, this, ctx_);
if (int(socket_) != -1)
{
DBG_IO_WRITE_BEGIN("socket", socket_, buf, count);
while(goOn)
{
//
// Try write another piece.
//
written = send(socket_, ((const char *) buf) + totalWritten,
count - totalWritten, 0);
//
// Piece written.
//
if (written > 0)
{
totalWritten += written;
if (totalWritten == count)
{
goOn = 0;
}
}
//
// Piece not written, but would block error found.
// Wait until socket available for write.
//
#ifdef WIN32
else if (GetLastError() == WSAEWOULDBLOCK)
#else
else if (errno == EWOULDBLOCK)
#endif
{
fd_set fdset;
struct timeval tv;
int ret = -1;
tv.tv_sec = timeout / 1000;
tv.tv_usec = timeout % 1000 * 1000;
FD_ZERO(&fdset);
FD_SET(socket_, &fdset);
if (timeout > 0)
{
ret = select(socket_ + 1, NULL, &fdset, NULL, &tv);
}
else
{
ret = select(socket_ + 1, NULL, &fdset, NULL, NULL);
}
if (ret <= 0)
{
Error("ERROR: Timeout while writing to TCP connection PTR#%p.\n", this);
totalWritten = -1;
goOn = 0;
}
}
//
// Unexpected error. Fail with -1.
//
else
{
totalWritten = -1;
goOn = 0;
}
}
DBG_IO_WRITE_END("socket", socket_, buf, written);
}
return totalWritten;
}
//
// Read up <count> bytes and save it to buf[].
//
// buf - destination buffer, where to put readed data (OUT).
// count - number of bytes to read (IN).
// timeout - timeout in miliseconds, defaulted to infinite if skipped (IN/OPT).
//
// RETURNS: Number of bytes readed or
// -1 if error.
//
int NetTcpConnection::read(void *buf, int count, int timeout)
{
int readed = -1;
DBG_MSG5("NetTcpConnection::read : Reading [%d] bytes"
" inside PTR=[%p] CTX=[%p]...\n", count, this, ctx_);
if (int(socket_) != -1)
{
DBG_IO_READ_BEGIN("socket", socket_, buf, count);
{
#ifdef WIN32
{
DWORD to = timeout;
HANDLE events[2] =
{
ov_.hEvent,
cancelEvent_
};
ReadFile(HANDLE(socket_), buf, count, NULL, &ov_);
if (timeout == -1)
{
to = INFINITE;
}
switch(WaitForMultipleObjects(2, events, FALSE, to))
{
case WAIT_OBJECT_0 + 0:
{
GetOverlappedResult(HANDLE(socket_), &ov_, (PDWORD) &readed, FALSE);
break;
}
case WAIT_OBJECT_0 + 1:
{
DBG_MSG("NetTcpConnection : Read canceled on SOCKET#%d.\n", socket_);
readed = 0;
break;
}
}
}
#else
{
struct timeval tv;
tv.tv_sec = timeout / 1000;
tv.tv_usec = timeout * 1000;
fd_set rfd;
int fdmax = std::max(socket_, cancelPipe_[0]);
FD_ZERO(&rfd);
FD_SET(socket_, &rfd);
FD_SET(cancelPipe_[0], &rfd);
if (timeout == -1)
{
select(fdmax + 1, &rfd, NULL, NULL, NULL);
}
else
{
select(fdmax + 1, &rfd, NULL, NULL, &tv);
}
if (FD_ISSET(cancelPipe_[0], &rfd))
{
DBG_INFO("NetTcpConnection : Read canceled on socket #%d.\n", socket_);
readed = 0;
}
else if (FD_ISSET(socket_, &rfd))
{
readed = recv(socket_, (char *) buf, count, 0);
}
}
#endif
}
DBG_IO_READ_END("socket", socket_, buf, readed);
}
return readed;
}
//
// Shutdown connection.
//
// how - SD_RECV to close reading, SD_SEND to close sending, SD_BOTH to close
// for reading and writing (IN).
//
// RETURNS: 0 if OK.
//
int NetTcpConnection::shutdown(int how)
{
DBG_ENTER("NetTcpConnection::shutdown");
int ret = -1;
int state = state_;
if (state != NET_STATE_DEAD)
{
setState(NET_STATE_DEAD);
cancel();
if (int(socket_) != -1)
{
DBG_MSG3("NetTcpConnection : shutting down SOCKET #%d with method [%d].\n", socket_, how);
DBG_IO_CLOSE_BEGIN("socket", socket_);
{
ret = ::shutdown(socket_, how);
if (how == SD_SEND)
{
fd_set rfd;
struct timeval tv;
FD_ZERO(&rfd);
FD_SET(socket_, &rfd);
tv.tv_sec = 0;
tv.tv_usec = 100000;
if (select(socket_ + 1, &rfd, NULL, NULL, &tv) > 0
&& FD_ISSET(socket_, &rfd))
{
char buf[64];
recv(socket_, buf, sizeof(buf), 0);
}
}
closesocket(socket_);
}
DBG_IO_CLOSE_END("socket", socket_);
DBG_SET_DEL("socket", socket_);
socket_ = -1;
}
}
DBG_LEAVE("NetTcpConnection::shutdown");
return ret;
}
//
// Disable/enable nagle algorithm.
//
// value - 1 to disable algo, 0 to enable back (IN).
//
void NetTcpConnection::setNoDelay(int value)
{
DEBUG1("NetTcpConnection::setNoDelay : set nodelay for"
" SOCKET #%d connection PTR [%p] to value [%d]",
socket_, this, value);
setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, (char *) &value, sizeof(value));
}
//
// Enable SO_KEEPALIVE flag, it keeps connections active by
// enabling the periodic transmission of messages.
//
// interval - -1 to disable SO_KEEPALIVE, above 0 will set time
// in seconds between individual keepalive probes.
//
void NetTcpConnection::setKeepAlive(int interval)
{
DEBUG1("NetTcpConnection::setKeepAlive : set KeepAlive for "
"SOCKET #%d connection PTR [%p] to value [%d]",
socket_, this, interval);
int value;
//
// Disable keepalive.
//
if (interval == -1)
{
value = 0;
setsockopt(socket_, SOL_SOCKET, SO_KEEPALIVE, (char *)&value, sizeof(value));
}
//
// Enable keepalive.
//
else if (interval > 0)
{
//
// Windows.
//
#ifdef WIN32
{
struct tcp_keepalive alive;
DWORD dwBytesRet = 0;
alive.onoff = TRUE;
alive.keepalivetime = interval * 1000;
alive.keepaliveinterval = interval * 1000;
WSAIoctl(socket_, SIO_KEEPALIVE_VALS, &alive, sizeof(alive), NULL, 0, &dwBytesRet, NULL, NULL);
}
//
// Linux, MacOS.
//
#else
{
value = 1;
setsockopt(socket_, SOL_SOCKET, SO_KEEPALIVE, (char *)&value, sizeof(value));
value = 2;
setsockopt (socket_, SOL_TCP, TCP_KEEPCNT, (char *)&value, sizeof(value));
value = interval;
setsockopt (socket_, SOL_TCP, TCP_KEEPIDLE, (char *)&value, sizeof(value));
value = interval;
setsockopt (socket_, SOL_TCP, TCP_KEEPINTVL, (char *)&value, sizeof(value));
}
#endif
}
}
//
// Cancel pending I/O operations asociated with connection if any.
//
void NetTcpConnection::cancel()
{
DBG_IO_CANCEL("socket", socket_);
DEBUG3("Sending cancel event for SOCKET#%d.\n", socket_);
#ifdef WIN32
{
SetEvent(cancelEvent_);
}
#else
{
if (::write(cancelPipe_[1], "x", 1) <= 0)
{
Error("NetTcpConnection::cancel: ERROR: Cannot cancel pending I/O.\n");
}
}
#endif
}
//
// Disable inherit to child process (exec).
//
// RETURNS: 0 if OK.
//
int NetTcpConnection::disableInherit()
{
int exitCode = -1;
//
// Windows.
//
#ifdef WIN32
{
FAIL(SetHandleInformation(HANDLE(socket_),
HANDLE_FLAG_INHERIT, 0) == FALSE);
}
//
// Linux.
//
#else
{
FAIL(fcntl(socket_, F_SETFD, FD_CLOEXEC) != 0);
}
#endif
DEBUG1("Disabled inherit for socket #%d.\n", socket_);
//
// Error handler.
//
exitCode = 0;
fail:
if (exitCode)
{
Error("ERROR: Cannot disable inherit for socket #%d.\n", socket_);
}
return exitCode;
}
} /* namespace Tegenaria */